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Learning idiomatic expressions is seen as one of the most challenging stages in second language learning because of their unpredictable meaning. A similar situation holds for their identification within natural language processing…

Computation and Language · Computer Science 2022-01-21 Gülşen Eryiğit , Ali Şentaş , Johanna Monti

In this paper, we aim to gain a better understanding into how paid microtask crowdsourcing could leverage its appeal and scaling power by using contests to boost crowd performance and engagement. We introduce our microtask-based annotation…

Computers and Society · Computer Science 2019-01-18 Oluwaseyi Feyisetan , Elena Simperl

Crowdsourcing is a favorable computing paradigm for processing computer-hard tasks by harnessing human intelligence. However, generic crowdsourcing systems may lead to privacy-leakage through the sharing of worker data. To tackle this…

Computer Science and Game Theory · Computer Science 2023-02-23 Xiangping Kang , Guoxian Yu , Jun Wang , Wei Guo , Carlotta Domeniconi , Jinglin Zhang

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

Crowdsourcing offers a practical method for ranking and scoring large amounts of items. To investigate the algorithms and incentives that can be used in crowdsourcing quality evaluations, we built CrowdGrader, a tool that lets students…

Social and Information Networks · Computer Science 2013-08-27 Luca de Alfaro , Michael Shavlovsky

In the last decade, crowdsourcing has become a popular method for conducting quantitative empirical studies in human-machine interaction. The remote work on a given task in crowdworking settings suits the character of typical…

Human-Computer Interaction · Computer Science 2024-11-19 Annalena Aicher , Stefan Hillmann , Isabel Feustel , Thilo Michael , Sebastian Möller , Wolfgang Minker

Crowdsourcing is an online outsourcing mode which can solve the current machine learning algorithm's urge need for massive labeled data. Requester posts tasks on crowdsourcing platforms, which employ online workers over the Internet to…

Human-Computer Interaction · Computer Science 2022-04-28 Guangyang Han , Sufang Li , Runmin Wang , Chunming Wu

Crowd simulation is an area of research largely used in the game industry. From the movement of a single NPC to the movement of an entire army, crowd simulation methods can be used to move agents through the environment while avoiding…

Human-Computer Interaction · Computer Science 2022-12-21 Gabriel Silva , Paulo Knob , Rubens Montanha , Soraia Musse

We present SmartCrowd, a framework for optimizing collaborative knowledge-intensive crowdsourcing. SmartCrowd distinguishes itself by accounting for human factors in the process of assigning tasks to workers. Human factors designate…

Crowd simulation is a research area widely used in diverse fields, including gaming and security, assessing virtual agent movements through metrics like time to reach their goals, speed, trajectories, and densities. This is relevant for…

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…

Realtime crowdsourcing research has demonstrated that it is possible to recruit paid crowds within seconds by managing a small, fast-reacting worker pool. Realtime crowds enable crowd-powered systems that respond at interactive speeds: for…

Social and Information Networks · Computer Science 2012-04-16 Michael S. Bernstein , David R. Karger , Robert C. Miller , Joel Brandt

Crowdsourcing platforms offer a way to label data by aggregating answers of multiple unqualified workers. We introduce a \textit{simple} and \textit{budget efficient} crowdsourcing method named Proxy Crowdsourcing (PCS). PCS collects…

Computer Science and Game Theory · Computer Science 2018-06-19 Gal Cohensius , Omer Ben Porat , Reshef Meir , Ofra Amir

As the use of crowdsourcing increases, it is important to think about performance optimization. For this purpose, it is possible to think about each worker as a HPU(Human Processing Unit), and to draw inspiration from performance…

Human-Computer Interaction · Computer Science 2016-10-17 Chen Cao , Zheng Liu , Lei Chen , H. V. Jagadish

Crowdsourcing, in which human intelligence and productivity is dynamically mobilized to tackle tasks too complex for automation alone to handle, has grown to be an important research topic and inspired new businesses (e.g., Uber, Airbnb).…

Computers and Society · Computer Science 2023-09-20 Shipeng Wang , Qingzhong Li , Lizhen Cui , Zhongmin Yan , Yonghui Xu , Zhuan Shi , Xinping Min , Zhiqi Shen , Han Yu

While usability evaluation is critical to designing usable websites, traditional usability testing can be both expensive and time consuming. The advent of crowdsourcing platforms such as Amazon Mechanical Turk and CrowdFlower offer an…

Human-Computer Interaction · Computer Science 2012-03-09 Di Liu , Matthew Lease , Rebecca Kuipers , Randolph Bias

In this work, we initiate the investigation of optimization opportunities in collaborative crowdsourcing. Many popular applications, such as collaborative document editing, sentence translation, or citizen science resort to this special…

The widespread use of mobile devices propels the development of new-fashioned video applications like 3D (3-Dimensional) stereo video and mobile cloud game via web or App, exerting more pressure on current mobile access network. To address…

Networking and Internet Architecture · Computer Science 2021-11-30 Xiaotong Wu , Lianyong Qi , Xiaolong Xu , Shui Yu , Wanchun Dou , Xuyun Zhang

Crowdsourcing, together with its related approaches, has become very popular in recent years. All crowdsourcing processes involve the participation of a digital crowd, a large number of people that access a single Internet platform or…

Logic in Computer Science · Computer Science 2016-02-19 Marija Slavkovik , Louise A. Dennis , Michael Fisher

User studies are central to user experience research, yet recruiting participant is expensive, slow, and limited in diversity. Recent work has explored using Large Language Models as simulated users, but doubts about fidelity have hindered…

Human-Computer Interaction · Computer Science 2025-10-20 Siyang Liu , Sahand Sabour , Xiaoyang Wang , Rada Mihalcea
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