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In this paper, we present an analysis of eye gaze patterns pertaining to visual cues in augmented reality (AR) for head-mounted displays (HMDs). We conducted an experimental study involving a picking and assembly task, which was guided by…
This paper presents eye2vec, an infrastructure for analyzing software developers' eye movements while reading source code. In common eye-tracking studies in program comprehension, researchers must preselect analysis targets such as control…
Physiological signals can potentially be applied as objective measures to understand the behavior and engagement of users interacting with information access systems. However, the signals are highly sensitive, and many controls are required…
Internal thought refers to the process of directing attention away from a primary visual task to internal cognitive processing. Internal thought is a pervasive mental activity and closely related to primary task performance. As such,…
The word-based account of saccades drawn by a central gravity of the PVL is supported by two pillars of evidences. The first is the finding of the initial fixation location on a word resembled a normal distribution (Rayner, 1979). The other…
Preference learning methods, such as Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization (DPO), rely on pairwise human judgments, yet little is known about the cognitive processes underlying these judgments.…
The human gaze is an important cue to signal intention, attention, distraction, and the regions of interest in the immediate surroundings. Gaze tracking can transform how robots perceive, understand, and react to people, enabling new modes…
Most studies in computational modeling of visual attention encompass task-free observation of images. Free-viewing saliency considers limited scenarios of daily life. Most visual activities are goal-oriented and demand a great amount of…
Human eye tracking devices can help to investigate principles of processing visual information by humans. The attention focus movement during the gaze can be used for behavioural analysis of humans. In this work we describe our experimental…
Physics-based modeling and dynamic simulation of human eye movements has significant implications for improving our understanding of the oculomotor system and treating various visuomotor disorders. We introduce an open-source biomechanical…
Response delay is an inherent and essential part of human actions. In the context of human balance control, the response delay is traditionally modeled using the formalism of delay-differential equations, which adopts the approximation of…
The work presented in this report introduces a framework aimed towards learning to imitate human gaits. Humans exhibit movements like walking, running, and jumping in the most efficient manner, which served as the source of motivation for…
Effects of computer generated 2D and 3D views on the time and precision of bare-handed or tool-mediated eye-hand coordination were investigated in a pick-and-place-task with complete novices. All of them scored well above average in spatial…
In the research of the impact of gestures using by a lecturer, one challenging task is to infer the attention of a group of audiences. Two important measurements that can help infer the level of attention are eye movement data and…
Humans navigate and understand complex visual environments by subconsciously quantifying what they see, a process known as visual enumeration. However, traditional studies using flat screens fail to capture the cognitive dynamics of this…
This article adds to the understanding of teachers' visual expertise by measuring visual information processing in real-world classrooms (mobile eye-tracking) with the newly introduced Gaze Relational Index (GRI) metric, which is defined as…
Quantification of human attention is key to several tasks in mobile human-computer interaction (HCI), such as predicting user interruptibility, estimating noticeability of user interface content, or measuring user engagement. Previous works…
Eye movements have a spatial (where people look), but also a temporal (when people look) component. Various types of visualizations have been proposed that take this spatio-temporal nature of the data into account, but it is unclear how…
In this Chapter we show that by considering eye movements, and in particular, the resulting sequence of gaze shifts, a stochastic process, a wide variety of tools become available for analyses and modelling beyond conventional statistical…
This paper deals with control of partially observable discrete-time stochastic systems. It introduces and studies Markov Decision Processes with Incomplete Information and with semi-uniform Feller transition probabilities. The important…