Related papers: TAEN: Temporal Aware Embedding Network for Few-Sho…
This paper presents a novel spatiotemporal transformer network that introduces several original components to detect actions in untrimmed videos. First, the multi-feature selective semantic attention model calculates the correlations…
Few-shot learning is an important area of research. Conceptually, humans are readily able to understand new concepts given just a few examples, while in more pragmatic terms, limited-example training situations are common in practice.…
The ability to identify and temporally segment fine-grained human actions throughout a video is crucial for robotics, surveillance, education, and beyond. Typical approaches decouple this problem by first extracting local spatiotemporal…
Few-Shot Learning is the challenge of training a model with only a small amount of data. Many solutions to this problem use meta-learning algorithms, i.e. algorithms that learn to learn. By sampling few-shot tasks from a larger dataset, we…
Spatial and temporal modeling is one of the most core aspects of few-shot action recognition. Most previous works mainly focus on long-term temporal relation modeling based on high-level spatial representations, without considering the…
Few-shot learning (FSL) for action recognition is a challenging task of recognizing novel action categories which are represented by few instances in the training data. In a more generalized FSL setting (G-FSL), both seen as well as novel…
Few-shot segmentation aims to segment unseen-class objects given only a handful of densely labeled samples. Prototype learning, where the support feature yields a singleor several prototypes by averaging global and local object information,…
Few-shot video object segmentation aims to reduce annotation costs; however, existing methods still require abundant dense frame annotations for training, which are scarce in the medical domain. We investigate an extremely low-data regime…
Image modality recognition is essential for efficient imaging workflows in current clinical environments, where multiple imaging modalities are used to better comprehend complex diseases. Emerging biomarkers from novel, rare modalities are…
Few-shot action recognition aims to recognize novel action classes using only a small number of labeled training samples. In this work, we propose a novel approach that first summarizes each video into compound prototypes consisting of a…
Meta-learning methods have been widely used in few-shot named entity recognition (NER), especially prototype-based methods. However, the Other(O) class is difficult to be represented by a prototype vector because there are generally a large…
Few-shot detection and classification have advanced significantly in recent years. Yet, detection approaches require strong annotation (bounding boxes) both for pre-training and for adaptation to novel classes, and classification approaches…
Human action recognition refers to automatic recognizing human actions from a video clip. In reality, there often exist multiple human actions in a video stream. Such a video stream is often weakly-annotated with a set of relevant human…
Most of the existing deep neural nets on automatic facial expression recognition focus on a set of predefined emotion classes, where the amount of training data has the biggest impact on performance. However, in the standard setting…
Class prototype construction and matching are core aspects of few-shot action recognition. Previous methods mainly focus on designing spatiotemporal relation modeling modules or complex temporal alignment algorithms. Despite the promising…
We present Temporal Aggregation Network (TAN) which decomposes 3D convolutions into spatial and temporal aggregation blocks. By stacking spatial and temporal convolutions repeatedly, TAN forms a deep hierarchical representation for…
We propose a method for learning embeddings for few-shot learning that is suitable for use with any number of ways and any number of shots (shot-free). Rather than fixing the class prototypes to be the Euclidean average of sample…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
We describe a novel cross-modal embedding space for actions, named Action2Vec, which combines linguistic cues from class labels with spatio-temporal features derived from video clips. Our approach uses a hierarchical recurrent network to…
Few-shot named entity recognition (NER) systems aims at recognizing new classes of entities based on a few labeled samples. A significant challenge in the few-shot regime is prone to overfitting than the tasks with abundant samples. The…