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Action prediction is to recognize the class label of an ongoing activity when only a part of it is observed. In this paper, we focus on online action prediction in streaming 3D skeleton sequences. A dilated convolutional network is…

Computer Vision and Pattern Recognition · Computer Science 2019-04-04 Jun Liu , Amir Shahroudy , Gang Wang , Ling-Yu Duan , Alex C. Kot

Spatiotemporal and motion features are two complementary and crucial information for video action recognition. Recent state-of-the-art methods adopt a 3D CNN stream to learn spatiotemporal features and another flow stream to learn motion…

Computer Vision and Pattern Recognition · Computer Science 2019-08-19 Boyuan Jiang , Mengmeng Wang , Weihao Gan , Wei Wu , Junjie Yan

This paper investigates body bones from skeleton data for skeleton based action recognition. Body joints, as the direct result of mature pose estimation technologies, are always the key concerns of traditional action recognition methods.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-01 Xikun Zhang , Chang Xu , Xinmei Tian , Dacheng Tao

Skeleton-based action recognition has achieved remarkable performance with the development of graph convolutional networks (GCNs). However, most of these methods tend to construct complex topology learning mechanisms while neglecting the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Zeyu Liang , Hailun Xia , Naichuan Zheng , Huan Xu

The availability of low-cost range sensors and the development of relatively robust algorithms for the extraction of skeleton joint locations have inspired many researchers to develop human activity recognition methods using the 3-D data.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-14 Saeed Ghodsi , Hoda Mohammadzade , Erfan Korki

Skeleton-based action recognition faces two longstanding challenges: the scarcity of labeled training samples and difficulty modeling short- and long-range temporal dependencies. To address these issues, we propose a unified framework,…

Computer Vision and Pattern Recognition · Computer Science 2025-09-19 Feng Ding , Haisheng Fu , Soroush Oraki , Jie Liang

In action recognition, although the combination of spatio-temporal videos and skeleton features can improve the recognition performance, a separate model and balancing feature representation for cross-modal data are required. To solve these…

Computer Vision and Pattern Recognition · Computer Science 2022-10-17 Dasom Ahn , Sangwon Kim , Hyunsu Hong , Byoung Chul Ko

Detecting breast lesion in videos is crucial for computer-aided diagnosis. Existing video-based breast lesion detection approaches typically perform temporal feature aggregation of deep backbone features based on the self-attention…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Chao Qin , Jiale Cao , Huazhu Fu , Rao Muhammad Anwer , Fahad Shahbaz Khan

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tailin Chen , Shidong Wang , Desen Zhou , Yu Guan

In the last years, the computer vision research community has studied on how to model temporal dynamics in videos to employ 3D human action recognition. To that end, two main baseline approaches have been researched: (i) Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-09-13 Carlos Caetano , François Brémond , William Robson Schwartz

Graph convolution networks (GCN) have been widely used in skeleton-based action recognition. We note that existing GCN-based approaches primarily rely on prescribed graphical structures (ie., a manually defined topology of skeleton joints),…

Computer Vision and Pattern Recognition · Computer Science 2022-10-13 Haodong Duan , Jiaqi Wang , Kai Chen , Dahua Lin

Fully supervised skeleton-based action recognition has achieved great progress with the blooming of deep learning techniques. However, these methods require sufficient labeled data which is not easy to obtain. In contrast, self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-05-12 Wenhan Wu , Yilei Hua , Ce Zheng , Shiqian Wu , Chen Chen , Aidong Lu

Online action recognition is an important task for human centered intelligent services, which is still difficult to achieve due to the varieties and uncertainties of spatial and temporal scales of human actions. In this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2020-11-04 Guoliang Liu , Qinghui Zhang , Yichao Cao , Junwei Li , Hao Wu , Guohui Tian

A challenge of skeleton-based action recognition is the difficulty to classify actions with similar motions and object-related actions. Visual clues from other streams help in that regard. RGB data are sensible to illumination conditions,…

Computer Vision and Pattern Recognition · Computer Science 2021-01-25 Alban Main de Boissiere , Rita Noumeir

Skeleton-based action recognition receives increasing attention because the skeleton representations reduce the amount of training data by eliminating visual information irrelevant to actions. To further improve the sample efficiency,…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 Anqi Zhu , Qiuhong Ke , Mingming Gong , James Bailey

Multi-modality is an important feature of sensor based activity recognition. In this work, we consider two inherent characteristics of human activities, the spatially-temporally varying salience of features and the relations between…

Human-Computer Interaction · Computer Science 2019-05-23 Kaixuan Chen , Lina Yao , Dalin Zhang , Bin Guo , Zhiwen Yu

We propose a Few-shot Learning pipeline for 3D skeleton-based action recognition by Joint tEmporal and cAmera viewpoiNt alIgnmEnt (JEANIE). To factor out misalignment between query and support sequences of 3D body joints, we propose an…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Lei Wang , Piotr Koniusz

Recognizing human actions in untrimmed videos is an important challenging task. An effective 3D motion representation and a powerful learning model are two key factors influencing recognition performance. In this paper we introduce a new…

Computer Vision and Pattern Recognition · Computer Science 2018-12-31 Huy-Hieu Pham , Louahdi Khoudour , Alain Crouzil , Pablo Zegers , Sergio A. Velastin

A collection of approaches based on graph convolutional networks have proven success in skeleton-based action recognition by exploring neighborhood information and dense dependencies between intra-frame joints. However, these approaches…

Computer Vision and Pattern Recognition · Computer Science 2019-12-30 Jialin Gao , Tong He , Xi Zhou , Shiming Ge
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