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Egocentric vision captures the scene from the point of view of the camera wearer, while exocentric vision captures the overall scene context. Jointly modeling ego and exo views is crucial to developing next-generation AI agents. The…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Anirudh Thatipelli , Shao-Yuan Lo , Amit K. Roy-Chowdhury

Long context egocentric video understanding has recently attracted significant research attention, with augmented reality (AR) highlighted as one of its most important application domains. Nevertheless, the task remains highly challenging…

Machine Learning · Computer Science 2026-04-10 Qiance Tang , Ziqi Wang , Jieyu Lin , Ziyun Li , Barbara De Salvo , Sai Qian Zhang

Non-verbal communication plays a particularly important role in a wide range of scenarios in Human-Robot Interaction (HRI). Accordingly, this work addresses the problem of human gesture recognition. In particular, we focus on head and eye…

Computer Vision and Pattern Recognition · Computer Science 2022-06-13 Javier Marina-Miranda , V. Javier Traver

Egocentric video grounding is a crucial task for embodied intelligence applications, distinct from exocentric video moment localization. Existing methods primarily focus on the distributional differences between egocentric and exocentric…

Computer Vision and Pattern Recognition · Computer Science 2025-05-08 Yisen Feng , Haoyu Zhang , Meng Liu , Weili Guan , Liqiang Nie

Understanding users' activities from head-mounted cameras is a fundamental task for Augmented and Virtual Reality (AR/VR) applications. A typical approach is to train a classifier in a supervised manner using data labeled by humans. This…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Satoshi Tsutsui , Ruta Desai , Karl Ridgeway

We bring together ideas from recent work on feature design for egocentric action recognition under one framework by exploring the use of deep convolutional neural networks (CNN). Recent work has shown that features such as hand appearance,…

Computer Vision and Pattern Recognition · Computer Science 2016-05-13 Minghuang Ma , Haoqi Fan , Kris M. Kitani

Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill transfer. Yet such face-to-face instructional scenes have not…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Yuki Sakai , Ryosuke Furuta , Juichun Yen , Yoichi Sato

Humans can effectively find salient regions in complex scenes. Self-attention mechanisms were introduced into Computer Vision (CV) to achieve this. Attention Augmented Convolutional Network (AANet) is a mixture of convolution and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-07 Runqing Zhang , Tianshu Zhu

Humans exhibit adaptive, context-sensitive responses to egocentric visual input. However, faithfully modeling such reactions from egocentric video remains challenging due to the dual requirements of strictly causal generation and precise 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Libo Zhang , Zekun Li , Tianyu Li , Zeyu Cao , Rui Xu , Xiaoxiao Long , Wenjia Wang , Jingbo Wang , Yuan Liu , Wenping Wang , Daquan Zhou , Taku Komura , Zhiyang Dou

Learning-based, single-view depth estimation often generalizes poorly to unseen datasets. While learning-based, two-frame depth estimation solves this problem to some extent by learning to match features across frames, it performs poorly at…

Computer Vision and Pattern Recognition · Computer Science 2018-05-18 Rui Wang , Jan-Michael Frahm , Stephen M. Pizer

We focus on first-person action recognition from egocentric videos. Unlike third person domain, researchers have divided first-person actions into two categories: involving hand-object interactions and the ones without, and developed…

Computer Vision and Pattern Recognition · Computer Science 2019-10-18 Sagar Verma , Pravin Nagar , Divam Gupta , Chetan Arora

Egocentric video-language pretraining has significantly advanced video representation learning. Humans perceive and interact with a fully 3D world, developing spatial awareness that extends beyond text-based understanding. However, most…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Boshen Xu , Yuting Mei , Xinbi Liu , Sipeng Zheng , Qin Jin

We propose a fully automatic method for learning gestures on big touch devices in a potentially multi-user context. The goal is to learn general models capable of adapting to different gestures, user styles and hardware variations (e.g.…

Machine Learning · Computer Science 2018-02-28 Quentin Debard , Christian Wolf , Stéphane Canu , Julien Arné

Can conversational videos captured from multiple egocentric viewpoints reveal the map of a scene in a cost-efficient way? We seek to answer this question by proposing a new problem: efficiently building the map of a previously unseen 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Sagnik Majumder , Hao Jiang , Pierre Moulon , Ethan Henderson , Paul Calamia , Kristen Grauman , Vamsi Krishna Ithapu

Understanding social interactions from egocentric views is crucial for many applications, ranging from assistive robotics to AR/VR. Key to reasoning about interactions is to understand the body pose and motion of the interaction partner…

Computer Vision and Pattern Recognition · Computer Science 2022-08-17 Siwei Zhang , Qianli Ma , Yan Zhang , Zhiyin Qian , Taein Kwon , Marc Pollefeys , Federica Bogo , Siyu Tang

Understanding human actions from videos of first-person view poses significant challenges. Most prior approaches explore representation learning on egocentric videos only, while overlooking the potential benefit of exploiting existing…

Computer Vision and Pattern Recognition · Computer Science 2024-06-21 Jilan Xu , Yifei Huang , Junlin Hou , Guo Chen , Yuejie Zhang , Rui Feng , Weidi Xie

In the past five years we have observed the rise of incredibly well performing feed-forward neural networks trained supervisedly for vision related tasks. These models have achieved super-human performance on object recognition,…

Computer Vision and Pattern Recognition · Computer Science 2017-06-15 Alfredo Canziani , Eugenio Culurciello

Humans develop visual intelligence through perceiving and interacting with their environment - a self-supervised learning process grounded in egocentric experience. Inspired by this, we ask how can artificial systems learn stable object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Yuting Tan , Xilong Cheng , Yunxiao Qin , Zhengnan Li , Jingjing Zhang

We describe a deep learning based method for estimating 3D facial expression coefficients. Unlike previous work, our process does not relay on facial landmark detection methods as a proxy step. Recent methods have shown that a CNN can be…

Computer Vision and Pattern Recognition · Computer Science 2018-02-05 Feng-Ju Chang , Anh Tuan Tran , Tal Hassner , Iacopo Masi , Ram Nevatia , Gerard Medioni

Egocentric, or first-person vision which became popular in recent years with an emerge in wearable technology, is different than exocentric (third-person) vision in some distinguishable ways, one of which being that the camera wearer is…

Computer Vision and Pattern Recognition · Computer Science 2016-10-11 Jessica Finocchiaro , Aisha Urooj Khan , Ali Borji