Related papers: Landmark Detection and 3D Face Reconstruction for …
Caricature generation is an interesting yet challenging task. The primary goal is to generate plausible caricatures with reasonable exaggerations given face images. Conventional caricature generation approaches mainly use low-level…
Learning from different modalities is a challenging task. In this paper, we look at the challenging problem of cross modal face verification and recognition between caricature and visual image modalities. Caricature have exaggerations of…
We propose a learning based method for generating new animations of a cartoon character given a few example images. Our method is designed to learn from a traditionally animated sequence, where each frame is drawn by an artist, and thus the…
Caricature is an exaggerated form of artistic portraiture that accentuates unique yet subtle characteristics of human faces. Recently, advancements in deep end-to-end techniques have yielded encouraging outcomes in capturing both style and…
This paper presents a novel framework to recover \emph{detailed} avatar from a single image. It is a challenging task due to factors such as variations in human shapes, body poses, texture, and viewpoints. Prior methods typically attempt to…
This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…
We consider the task of predicting various traits of a person given an image of their face. We estimate both objective traits, such as gender, ethnicity and hair-color; as well as subjective traits, such as the emotion a person expresses or…
The ability of humans to infer head poses from face shapes, and vice versa, indicates a strong correlation between the two. Accordingly, recent studies on face alignment have employed head pose information to predict facial landmarks in…
Many modern online 3D applications and videogames rely on parametric models of human faces for creating believable avatars. However, manual reproduction of someone's facial likeness with a parametric model is difficult and time-consuming.…
Three-dimensional models of craniofacial variation over the general population are useful for assessing pre- and post-operative head shape when treating various craniofacial conditions, such as craniosynostosis. We present a new method of…
Re-identification of individual animals in images can be ambiguous due to subtle variations in body markings between different individuals and no constraints on the poses of animals in the wild. Person re-identification is a similar task…
Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full…
Face recognition is an important yet challenging problem in computer vision. A major challenge in practical face recognition applications lies in significant variations between profile and frontal faces. Traditional techniques address this…
3D face reconstruction is a fundamental Computer Vision problem of extraordinary difficulty. Current systems often assume the availability of multiple facial images (sometimes from the same subject) as input, and must address a number of…
3D facial landmark localization has proven to be of particular use for applications, such as face tracking, 3D face modeling, and image-based 3D face reconstruction. In the supervised learning case, such methods usually rely on 3D landmark…
The locations of the fiducial facial landmark points around facial components and facial contour capture the rigid and non-rigid facial deformations due to head movements and facial expressions. They are hence important for various facial…
Over the past few years, single-view 3D face reconstruction methods can produce beautiful 3D models. Nevertheless,the input of these works is unobstructed faces.We describe a system designed to reconstruct convincing face texture in the…
In current biological and medical research, statistical shape modeling (SSM) provides an essential framework for the characterization of anatomy/morphology. Such analysis is often driven by the identification of a relatively small number of…
The goal of this paper is to estimate the viewpoint for a novel object. Standard viewpoint estimation approaches generally fail on this task due to their reliance on a 3D model for alignment or large amounts of class-specific training data…
With the mushrooming use of computed tomography (CT) images in clinical decision making, management of CT data becomes increasingly difficult. From the patient identification perspective, using the standard DICOM tag to track patient…