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We present a target-driven navigation system to improve mapless visual navigation in indoor scenes. Our method takes a multi-view observation of a robot and a target as inputs at each time step to provide a sequence of actions that move the…

Robotics · Computer Science 2022-05-10 Qiaoyun Wu , Xiaoxi Gong , Kai Xu , Dinesh Manocha , Jingxuan Dong , Jun Wang

In this study, we propose a multitask reinforcement learning algorithm for foundational policy acquisition to generate novel motor skills. \textcolor{\hcolor}{Learning the rich representation of the multitask policy is a challenge in…

Robotics · Computer Science 2025-03-04 Satoshi Yamamori , Jun Morimoto

Learning to navigate in complex environments with dynamic elements is an important milestone in developing AI agents. In this work we formulate the navigation question as a reinforcement learning problem and show that data efficiency and…

In this paper, we present Goal-GAN, an interpretable and end-to-end trainable model for human trajectory prediction. Inspired by human navigation, we model the task of trajectory prediction as an intuitive two-stage process: (i) goal…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Patrick Dendorfer , Aljoša Ošep , Laura Leal-Taixé

The common approach for local navigation on challenging environments with legged robots requires path planning, path following and locomotion, which usually requires a locomotion control policy that accurately tracks a commanded velocity.…

Robotics · Computer Science 2022-09-27 Nikita Rudin , David Hoeller , Marko Bjelonic , Marco Hutter

Goal-Conditioned Reinforcement Learning (GCRL) provides a versatile framework for developing unified controllers capable of handling wide ranges of tasks, exploring environments, and adapting behaviors. However, its reliance on…

Machine Learning · Computer Science 2025-02-20 Charly Pecqueux-Guézénec , Stéphane Doncieux , Nicolas Perrin-Gilbert

When limited by their own morphologies, humans and some species of animals have the remarkable ability to use objects from the environment toward accomplishing otherwise impossible tasks. Robots might similarly unlock a range of additional…

Robotics · Computer Science 2023-11-03 Ziang Liu , Stephen Tian , Michelle Guo , C. Karen Liu , Jiajun Wu

Goal-conditioned policies are used in order to break down complex reinforcement learning (RL) problems by using subgoals, which can be defined either in state space or in a latent feature space. This can increase the efficiency of learning…

Machine Learning · Computer Science 2020-06-04 Srinivas Venkattaramanujam , Eric Crawford , Thang Doan , Doina Precup

This paper presents a novel motion and trajectory planning algorithm for nonholonomic mobile robots that uses recent advances in deep reinforcement learning. Starting from a random initial state, i.e., position, velocity and orientation,…

Robotics · Computer Science 2019-12-20 Leonid Butyrev , Thorsten Edelhäußer , Christopher Mutschler

In the real world, linguistic agents are also embodied agents: they perceive and act in the physical world. The notion of Language Grounding questions the interactions between language and embodiment: how do learning agents connect or…

Machine Learning · Computer Science 2020-06-15 Cédric Colas , Ahmed Akakzia , Pierre-Yves Oudeyer , Mohamed Chetouani , Olivier Sigaud

Despite the progress in legged robotic locomotion, autonomous navigation in unknown environments remains an open problem. Ideally, the navigation system utilizes the full potential of the robots' locomotion capabilities while operating…

Robotics · Computer Science 2023-02-15 Jonas Frey , David Hoeller , Shehryar Khattak , Marco Hutter

A long-standing goal in AI is to develop agents capable of solving diverse tasks across a range of environments, including those never seen during training. Two dominant paradigms address this challenge: (i) reinforcement learning (RL),…

Machine Learning · Computer Science 2025-10-30 Vlad Sobal , Wancong Zhang , Kyunghyun Cho , Randall Balestriero , Tim G. J. Rudner , Yann LeCun

State-of-the-art distributed algorithms for reinforcement learning rely on multiple independent agents, which simultaneously learn in parallel environments while asynchronously updating a common, shared policy. Moreover, decentralized…

Robotics · Computer Science 2021-02-02 Guillaume Sartoretti , William Paivine , Yunfei Shi , Yue Wu , Howie Choset

Reinforcement learning has been widely applied to robotic control, but effective policy learning under partial observability remains a major challenge, especially in high-dimensional tasks like humanoid locomotion. To date, no prior work…

Artificial Intelligence · Computer Science 2025-07-28 Wuhao Wang , Zhiyong Chen

We present a method for training reference-guided, perceptive reinforcement learning locomotion policies for humanoid robots in which reference trajectories are modulated in training to be consistent with terrain geometry. Aiming to deploy…

Robotics · Computer Science 2026-05-18 William D. Compton , Zachary Olkin , Aaron D. Ames

This paper addresses the problem of legged locomotion in non-flat terrain. As legged robots such as quadrupeds are to be deployed in terrains with geometries which are difficult to model and predict, the need arises to equip them with the…

Robotics · Computer Science 2020-02-03 Vassilios Tsounis , Mitja Alge , Joonho Lee , Farbod Farshidian , Marco Hutter

Predicting the motion of a mobile agent from a third-person perspective is an important component for many robotics applications, such as autonomous navigation and tracking. With accurate motion prediction of other agents, robots can plan…

Robotics · Computer Science 2018-10-18 Yanfu Zhang , Wenshan Wang , Rogerio Bonatti , Daniel Maturana , Sebastian Scherer

We present a deep learning method for composite and task-driven motion control for physically simulated characters. In contrast to existing data-driven approaches using reinforcement learning that imitate full-body motions, we learn…

Graphics · Computer Science 2023-05-08 Pei Xu , Xiumin Shang , Victor Zordan , Ioannis Karamouzas

When developing reinforcement learning agents, the standard approach is to train an agent to converge to a fixed policy that is as close to optimal as possible for a single fixed reward function. If different agent behaviour is required in…

Multiagent Systems · Computer Science 2021-01-29 David O'Callaghan , Patrick Mannion

Robotic loco-manipulation tasks often involve contact-rich interactions with the environment, requiring the joint modeling of contact force and robot position. However, recent visuomotor policies often focus solely on learning position or…

Robotics · Computer Science 2025-10-07 Peiyuan Zhi , Peiyang Li , Jianqin Yin , Baoxiong Jia , Siyuan Huang
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