Related papers: Smartphone camera based pointer
Creating high-quality and interactive virtual environments, such as games and simulators, often involves complex and costly manual modeling processes. In this paper, we present Video2Game, a novel approach that automatically converts videos…
Interacting with Large Language Models (LLMs) for text editing on mobile devices currently requires users to break out of their writing environment and switch to a conversational AI interface. In this paper, we propose to control the LLM…
The popularity of touchscreen phones has been growing around the world since the iPhones and Android phones were released. More and more mobile phones with large touchscreen have been produced, however, the phones with small size displays…
Touch is one of the most intuitive ways for humans to interact with the world, and as we advance toward a ubiquitous computing environment where technology seamlessly integrates into daily life, natural interaction methods are essential.…
Human Computer Interaction (HCI) is a field in which developer makes a user friendly system. User can interact with a computer system without using any conventional peripheral devices. Marker is used to recognize hand movement accurately &…
During the last years, the emerging field of Augmented and Virtual Reality (AR-VR) has seen tremendous growth. An interface that has also become very popular for the AR systems is the tangible interface or passive-haptic interface.…
Automatic live commenting aims to provide real-time comments on videos for viewers. It encourages users engagement on online video sites, and is also a good benchmark for video-to-text generation. Recent work on this task adopts…
We present methods to implement collaborative experimentation with smartphone sensors for larger audiences as typically found at Universities. These methods are based on the app "phyphox", which is being developed by the authors, and…
The key to the success of pocket microscopes stems from the convenience for anyone to magnify the fine details (tens of micrometres) of any object on-thespot. The capability with a portable microscope lets us surpass our limited vision and…
Humans throw and catch objects all the time. However, such a seemingly common skill introduces a lot of challenges for robots to achieve: The robots need to operate such dynamic actions at high-speed, collaborate precisely, and interact…
The use of applications on computers, smartphones, and tablets has been considerably simplied thanks to interactive and dynamic graphical interfaces coupled with the mouse and touch screens. It is no longer necessary to be a computer…
Smartphone sensors can be extremely useful in providing information on the activities and behaviors of persons. Human activity recognition is increasingly used for games, medical, or surveillance. In this paper, we propose a…
Taking a picture has been traditionally a one-persons task. In this paper we present a novel system that allows multiple mobile devices to work collaboratively in a synchronized fashion to capture a panorama of a highly dynamic scene,…
Developing and testing user interfaces (UIs) and training AI agents to interact with them are challenging due to the dynamic and diverse nature of real-world mobile environments. Existing methods often rely on cumbersome physical devices or…
This work proposes for the first time to utilize the regular smartphone -- a popular assistive gadget -- to design a novel, non-invasive method for self-monitoring of one's hydration level on a scale of 1 to 4. The proposed method involves…
In-person human interaction relies on our spatial perception of each other and our surroundings. Current remote communication tools partially address each of these aspects. Video calls convey real user representations but without spatial…
Mobile device users can now easily capture and socially share video clips in a timely manner by uploading them wirelessly to a server. When attending crowded events, such as an exhibition or the Olympic Games, however, timely sharing of…
Recent research advance has significantly improved the visual realism of immersive 3D video communication. In this work we present a method to further enhance this immersive experience by adding the hand touch capability ("remote hand…
Smartphones are now frequently used by end-users as the portals to cloud-based services, and smartphones are easily stolen or co-opted by an attacker. Beyond the initial log-in mechanism, it is highly desirable to re-authenticate end-users…
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…