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Hair cards remain a widely used representation for hair modeling in real-time applications, offering a practical trade-off between visual fidelity, memory usage, and performance. However, generating high-quality hair card models remains a…

Graphics · Computer Science 2025-09-17 Zhongtian Zheng , Tao Huang , Haozhe Su , Xueqi Ma , Yuefan Shen , Tongtong Wang , Yin Yang , Xifeng Gao , Zherong Pan , Kui Wu

Artistic style transfer is the problem of synthesizing an image with content similar to a given image and style similar to another. Although recent feed-forward neural networks can generate stylized images in real-time, these models produce…

Computer Vision and Pattern Recognition · Computer Science 2018-11-22 Mohammad Babaeizadeh , Golnaz Ghiasi

In recent years, generative 3D face models (e.g., EG3D) have been developed to tackle the problem of synthesizing photo-realistic faces. However, these models are often unable to capture facial features unique to each individual,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Luchao Qi , Jiaye Wu , Annie N. Wang , Shengze Wang , Roni Sengupta

Currently, personalized image generation methods mostly require considerable time to finetune and often overfit the concept resulting in generated images that are similar to custom concepts but difficult to edit by prompts. We propose an…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yuxuan Zhang , Yiren Song , Jinpeng Yu , Han Pan , Zhongliang Jing

We present PEGASUS, a method for constructing a personalized generative 3D face avatar from monocular video sources. Our generative 3D avatar enables disentangled controls to selectively alter the facial attributes (e.g., hair or nose)…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Hyunsoo Cha , Byungjun Kim , Hanbyul Joo

Recent advancements in generative models have unlocked the capabilities to render photo-realistic data in a controllable fashion. Trained on the real data, these generative models are capable of producing realistic samples with minimal to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Abhay Rawat , Shubham Dokania , Astitva Srivastava , Shuaib Ahmed , Haiwen Feng , Rahul Tallamraju

We propose a data-driven approach for context-aware person image generation. Specifically, we attempt to generate a person image such that the synthesized instance can blend into a complex scene. In our method, the position, scale, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

This paper presents a novel approach for synthesizing facial affect, which is based on our annotating 600,000 frames of the 4DFAB database in terms of valence and arousal. The input of this approach is a pair of these emotional state…

Graphics · Computer Science 2018-11-21 Dimitrios Kollias , Shiyang Cheng , Maja Pantic , Stefanos Zafeiriou

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

In this paper, we propose a novel face synthesis approach that can generate an arbitrarily large number of synthetic images of both real and synthetic identities. Thus a face image dataset can be expanded in terms of the number of…

Computer Vision and Pattern Recognition · Computer Science 2017-04-26 Sandipan Banerjee , John S. Bernhard , Walter J. Scheirer , Kevin W. Bowyer , Patrick J. Flynn

Face synthesis has been a fascinating yet challenging problem in computer vision and machine learning. Its main research effort is to design algorithms to generate photo-realistic face images via given semantic domain. It has been a crucial…

Computer Vision and Pattern Recognition · Computer Science 2017-06-16 Zhihe Lu , Zhihang Li , Jie Cao , Ran He , Zhenan Sun

We propose a method for generating video-realistic animations of real humans under user control. In contrast to conventional human character rendering, we do not require the availability of a production-quality photo-realistic 3D model of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-13 Lingjie Liu , Weipeng Xu , Michael Zollhoefer , Hyeongwoo Kim , Florian Bernard , Marc Habermann , Wenping Wang , Christian Theobalt

Realistic hair strand generation is crucial for applications like computer graphics and virtual reality. While diffusion models can generate hairstyles from text or images, these inputs lack precision and user-friendliness. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Na Zhang , Moran Li , Chengming Xu , Han Feng , Xiaobin Hu , Jiangning Zhang , Weijian Cao , Chengjie Wang , Yanwei Fu

Cross-domain synthesizing realistic faces to learn deep models has attracted increasing attention for facial expression analysis as it helps to improve the performance of expression recognition accuracy despite having small number of real…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Behzad Bozorgtabar , Mohammad Saeed Rad , Hazim Kemal Ekenel , Jean-Philippe Thiran

In this paper, we propose a multi-stage and high-resolution model for image synthesis that uses fine-grained attributes and masks as input. With a fine-grained attribute, the proposed model can detailedly constrain the features of the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-13 Pengyang Li , Donghui Wang

Recent advancements in text-to-image generation using diffusion models have significantly improved the quality of generated images and expanded the ability to depict a wide range of objects. However, ensuring that these models adhere…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Michail Tarasiou , Stylianos Moschoglou , Jiankang Deng , Stefanos Zafeiriou

Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Daneul Kim , Jaeah Lee , Jaesik Park

Volumetric modeling and neural radiance field representations have revolutionized 3D face capture and photorealistic novel view synthesis. However, these methods often require hundreds of multi-view input images and are thus inapplicable to…

We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Huiwen Luo , Koki Nagano , Han-Wei Kung , Mclean Goldwhite , Qingguo Xu , Zejian Wang , Lingyu Wei , Liwen Hu , Hao Li

Synthesizing photorealistic 4D human head avatars from videos is essential for VR/AR, telepresence, and video game applications. Although existing Neural Radiance Fields (NeRF)-based methods achieve high-fidelity results, the computational…

Graphics · Computer Science 2023-11-29 Hao-Bin Duan , Miao Wang , Jin-Chuan Shi , Xu-Chuan Chen , Yan-Pei Cao
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