Related papers: Extrapolation in Gridworld Markov-Decision Process…
Understanding how agents learn to generalize -- and, in particular, to extrapolate -- in high-dimensional, naturalistic environments remains a challenge for both machine learning and the study of biological agents. One approach to this has…
In searching for a generalizable representation of temporally extended tasks, we spot two necessary constituents: the utility needs to be non-Markovian to transfer temporal relations invariant to a probability shift, the utility also needs…
Reinforcement learning is widely used to improve the reasoning ability of large language models, especially when answers can be automatically checked. Standard GRPO-style training updates the model using only the current step, while full…
Most known regret bounds for reinforcement learning are either episodic or assume an environment without traps. We derive a regret bound without making either assumption, by allowing the algorithm to occasionally delegate an action to an…
Invariant risk minimization (IRM) aims to enable out-of-distribution (OOD) generalization in deep learning by learning invariant representations. As IRM poses an inherently challenging bi-level optimization problem, most existing approaches…
Generative models can be trained to emulate complex empirical data, but are they useful to make predictions in the context of previously unobserved environments? An intuitive idea to promote such extrapolation capabilities is to have the…
We address the problem of reinforcement learning in which observations may exhibit an arbitrary form of stochastic dependence on past observations and actions, i.e. environments more general than (PO)MDPs. The task for an agent is to attain…
Most successful applications of deep learning involve similar training and test conditions. However, tasks such as biological sequence design involve searching for sequences that improve desirable properties beyond previously known values,…
Reinforcement learning algorithms are typically designed for generic Markov Decision Processes (MDPs), where any state-action pair can lead to an arbitrary transition distribution. In many practical systems, however, only a subset of the…
Inverse reinforcement learning methods aim to retrieve the reward function of a Markov decision process based on a dataset of expert demonstrations. The commonplace scarcity and heterogeneous sources of such demonstrations can lead to the…
The field of General Reinforcement Learning (GRL) formulates the problem of sequential decision-making from ground up. The history of interaction constitutes a "ground" state of the system, which never repeats. On the one hand, this…
We study inverse reinforcement learning (IRL) and imitation learning (IM), the problems of recovering a reward or policy function from expert's demonstrated trajectories. We propose a new way to improve the learning process by adding a…
Language models' ability to extrapolate learned behaviors to novel, more complex environments beyond their training scope is highly unknown. This study introduces a path planning task in a textualized Gridworld to probe language models'…
For applications in chemistry and physics, machine learning (ML) is generally used to solve one of three problems: interpolation, classification or clustering. These problems use information about physical systems in a certain range of…
This note aims to provide a basic intuition on the concept of filtrations as used in the context of reinforcement learning (RL). Filtrations are often used to formally define RL problems, yet their implications might not be eminent for…
Recent work suggests that certain neural network architectures -- particularly recurrent neural networks (RNNs) and implicit neural networks (INNs) -- are capable of logical extrapolation. When trained on easy instances of a task, these…
Potential-based reward shaping is commonly used to incorporate prior knowledge of how to solve the task into reinforcement learning because it can formally guarantee policy invariance. As such, the optimal policy and the ordering of…
We consider a Reinforcement Learning setup where an agent interacts with an environment in observation-reward-action cycles without any (esp.\ MDP) assumptions on the environment. State aggregation and more generally feature reinforcement…
Extrapolation is a well-known technique for solving convex optimization and variational inequalities and recently attracts some attention for non-convex optimization. Several recent works have empirically shown its success in some machine…
Extrapolation methods use the last few iterates of an optimization algorithm to produce a better estimate of the optimum. They were shown to achieve optimal convergence rates in a deterministic setting using simple gradient iterates. Here,…