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Active learning is an important machine learning problem in reducing the human labeling effort. Current active learning strategies are designed from human knowledge, and are applied on each dataset in an immutable manner. In other words,…
Active appearance models (AAMs) are a class of generative models that have seen tremendous success in face analysis. However, model learning depends on the availability of detailed annotation of canonical landmark points. As a result, when…
Expressions and facial action units (AUs) are two levels of facial behavior descriptors. Expression auxiliary information has been widely used to improve the AU detection performance. However, most existing expression representations can…
Facial Action Coding System consists of 44 action units (AUs) and more than 7000 combinations. Hidden Markov models (HMMs) classifier has been used successfully to recognize facial action units (AUs) and expressions due to its ability to…
Facial action unit (AU) detection remains a challenging task, due to the subtlety, dynamics, and diversity of AUs. Recently, the prevailing techniques of self-attention and causal inference have been introduced to AU detection. However,…
Most state-of-the-art approaches for Facial Action Unit (AU) detection rely upon evaluating facial expressions from static frames, encoding a snapshot of heightened facial activity. In real-world interactions, however, facial expressions…
Current works formulate facial action unit (AU) recognition as a supervised learning problem, requiring fully AU-labeled facial images during training. It is challenging if not impossible to provide AU annotations for large numbers of…
Facial action unit (AU) recognition is a crucial task for facial expressions analysis and has attracted extensive attention in the field of artificial intelligence and computer vision. Existing works have either focused on designing or…
This paper proposes an approach to learn generic multi-modal mesh surface representations using a novel scheme for fusing texture and geometric data. Our approach defines an inverse mapping between different geometric descriptors computed…
Anatomical Landmark Detection is the process of identifying key areas of an image for clinical measurements. Each landmark is a single ground truth point labelled by a clinician. A machine learning model predicts the locus of a landmark as…
We address the well-known wearable activity recognition problem of having to work with sensors that are non-optimal in terms of information they provide but have to be used due to wearability/usability concerns (e.g. the need to work with…
Sensor-based human activity recognition (HAR) has been an active research area, owing to its applications in smart environments, assisted living, fitness, healthcare, etc. Recently, deep learning based end-to-end training has resulted in…
Facial behavior analysis is a broad topic with various categories such as facial emotion recognition, age, and gender recognition. Many studies focus on individual tasks while the multi-task learning approach is still an open research issue…
This study takes a preliminary step toward teaching computers to recognize human emotions through Facial Emotion Recognition (FER). Transfer learning is applied using ResNeXt, EfficientNet models, and an ArcFace model originally trained on…
Deep neural network models have recently draw lots of attention, as it consistently produce impressive results in many computer vision tasks such as image classification, object detection, etc. However, interpreting such model and show the…
The automatic intensity estimation of facial action units (AUs) from a single image plays a vital role in facial analysis systems. One big challenge for data-driven AU intensity estimation is the lack of sufficient AU label data. Due to the…
Fetal alcohol syndrome (FAS) caused by prenatal alcohol exposure can result in a series of cranio-facial anomalies, and behavioral and neurocognitive problems. Current diagnosis of FAS is typically done by identifying a set of facial…
The transfer of facial expressions from people to 3D face models is a classic computer graphics problem. In this paper, we present a novel, learning-based approach to transferring facial expressions and head movements from images and videos…
Appearance variations result in many difficulties in face image analysis. To deal with this challenge, we present a Unified Tensor-based Active Appearance Model (UT-AAM) for jointly modelling the geometry and texture information of 2D…
Facial action units (AUs) play an indispensable role in human emotion analysis. We observe that although AU-based high-level emotion analysis is urgently needed by real-world applications, frame-level AU results provided by previous works…