Related papers: Few-Shot Single-View 3-D Object Reconstruction wit…
Traditional recognition methods typically require large, artificially-balanced training classes, while few-shot learning methods are tested on artificially small ones. In contrast to both extremes, real world recognition problems exhibit…
Reinforcement learning and planning methods require an objective or reward function that encodes the desired behavior. Yet, in practice, there is a wide range of scenarios where an objective is difficult to provide programmatically, such as…
Recently, encoders like ViT (vision transformer) and ResNet have been trained on vast datasets and utilized as perceptual metrics for comparing sketches and images, as well as multi-domain encoders in a zero-shot setting. However, there has…
Few-shot learning aims at rapidly adapting to novel categories with only a handful of samples at test time, which has been predominantly tackled with the idea of meta-learning. However, meta-learning approaches essentially learn across a…
Point cloud segmentation is a fundamental visual understanding task in 3D vision. A fully supervised point cloud segmentation network often requires a large amount of data with point-wise annotations, which is expensive to obtain. In this…
Learning high quality class representations from few examples is a key problem in metric-learning approaches to few-shot learning. To accomplish this, we introduce a novel architecture where class representations are conditioned for each…
Neural implicit functions have achieved impressive results for reconstructing 3D shapes from single images. However, the image features for describing 3D point samplings of implicit functions are less effective when significant variations…
Few-shot Learning aims to learn and distinguish new categories with a very limited number of available images, presenting a significant challenge in the realm of deep learning. Recent researchers have sought to leverage the additional…
We present an approach for reconstructing vehicles from a single (RGB) image, in the context of autonomous driving. Though the problem appears to be ill-posed, we demonstrate that prior knowledge about how 3D shapes of vehicles project to…
Since 2012, Deep learning has revolutionized Artificial Intelligence and has achieved state-of-the-art outcomes in different domains, ranging from Image Classification to Speech Generation. Though it has many potentials, our current…
Prototypical networks have been shown to perform well at few-shot learning tasks in computer vision. Yet these networks struggle when classes are very similar to each other (fine-grain classification) and currently have no way of taking…
We present a unified framework tackling two problems: class-specific 3D reconstruction from a single image, and generation of new 3D shape samples. These tasks have received considerable attention recently; however, existing approaches rely…
Human perception of 3D shapes goes beyond reconstructing them as a set of points or a composition of geometric primitives: we also effortlessly understand higher-level shape structure such as the repetition and reflective symmetry of object…
Humans can robustly learn novel visual concepts even when images undergo various deformations and lose certain information. Mimicking the same behavior and synthesizing deformed instances of new concepts may help visual recognition systems…
Over the past few years, there has been a significant improvement in the domain of few-shot learning. This learning paradigm has shown promising results for the challenging problem of anomaly detection, where the general task is to deal…
While many works focus on 3D reconstruction from images, in this paper, we focus on 3D shape reconstruction and completion from a variety of 3D inputs, which are deficient in some respect: low and high resolution voxels, sparse and dense…
In image classification, it is common practice to train deep networks to extract a single feature vector per input image. Few-shot classification methods also mostly follow this trend. In this work, we depart from this established direction…
Recent advances in 3D perception have shown impressive progress in understanding geometric structures of 3Dshapes and even scenes. Inspired by these advances in geometric understanding, we aim to imbue image-based perception with…
We consider the problem of active 3D imaging using single-shot structured light systems, which are widely employed in commercial 3D sensing devices such as Apple Face ID and Intel RealSense. Traditional structured light methods typically…
Developing algorithms that are able to generalize to a novel task given only a few labeled examples represents a fundamental challenge in closing the gap between machine- and human-level performance. The core of human cognition lies in the…