Related papers: Selective Encoding Policies for Maximizing Informa…
We study a system in which two-state Markov sources send status updates to a common receiver over a slotted ALOHA random access channel. We characterize the performance of the system in terms of state estimation entropy (SEE), which…
We consider the problem of real-time remote monitoring of a two-state Markov process, where a sensor observes the state of the source and makes a decision on whether to transmit the status updates over an unreliable channel or not. We…
In this paper, we study an age of information minimization problem, where multiple flows of update packets are sent over multiple servers to their destinations. Two online scheduling policies are proposed. When the packet generation and…
This paper analyzes the fundamental limit of the strategic semantic communication problem in which a transmitter obtains a limited number of indirect observation of an intrinsic semantic information source and can then influence the…
We consider a system consisting of $N$ source nodes communicating with a common receiver. Each source node has a buffer of infinite capacity to store incoming bursty traffic in the form of status updates transmitted in packets, which should…
We investigate the trade-off between controllability, channel access, and age-related performance in a wireless network of control systems. Controllers share a random-access channel to transmit control inputs to actuators over slotted…
An encoder, subject to a rate constraint, wishes to describe a Gaussian source under squared error distortion. The decoder, besides receiving the encoder's description, also observes side information consisting of uncompressed source symbol…
In this paper, we explore a scenario where a sender provides an information policy and a receiver, upon observing a realization of this policy, decides whether to take a particular action, such as making a purchase. The sender's objective…
In status update systems, multiple features carried by the status updating process require pursuit of objectives beyond timeliness measured by the age of information of updates. We consider such a problem where the transmitter sends status…
We present an algorithm for the numerical evaluation of the state-space distribution of an Age-of-Information network. Given enough computational resources, the evaluation can be performed to an arbitrary high precision. An…
This paper investigates the optimization of memory sampling in status updating systems, where source updates are published in shared memory, and reader process samples the memory for source updates by paying a sampling cost. We formulate a…
Consider a message processing system whose objective is to produce the most current information as measured by the quantity known as "age of information". We have argued in previous papers that if we are allowed to design the message…
In this paper, we consider a point-to-point wireless communication system. The source monitors a physical process and generates status update packets according to a Poisson process. The packets are transmitted to the destination by using…
We derive key features of the Age-of-Information distribution in a system whose activities are strictly limited to periodic instances on a global time grid. In particular, one agent periodically generates updates while the other agent…
Many proofs in discrete mathematics and theoretical computer science are based on the probabilistic method. To prove the existence of a good object, we pick a random object and show that it is bad with low probability. This method is…
For a remote estimation system, we study age of incorrect information (AoII), which is a recently proposed semantic-aware freshness metric. In particular, we assume an information source observing a discrete-time finite-state Markov chain…
We consider an Internet of Things (IoT) system in which a sensor delivers updates to a monitor with exponential service time and first-come-first-served (FCFS) discipline. We investigate the freshness of the received updates and propose a…
Decoding sits between a language model and everything we do with it, yet it is still treated as a heuristic knob-tuning exercise. We argue decoding should be understood as a principled optimisation layer: at each token, we solve a…
This paper investigates the average age of information (AoI) minimization in status update systems in which the update packets are transmitted with fixed rate. It is assumed that the source avoids queue-induced delay by generating and…
Changes in source code are an inevitable part of software development. They are the results of indispensable activities such as fixing bugs or improving functionality. Descriptions for code changes (commit messages) help people better…