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We present in this article what we believe to be one of the first attempts at video game machine translation. Our study shows that models trained only with limited in-domain data surpass publicly available systems by a significant margin,…

Computation and Language · Computer Science 2022-09-20 Damien Hansen , Pierre-Yves Houlmont

Context: Advancements in machine learning (ML) lead to a shift from the traditional view of software development, where algorithms are hard-coded by humans, to ML systems materialized through learning from data. Therefore, we need to…

Software Engineering · Computer Science 2021-06-16 Görkem Giray

While games have been used extensively as milestones to evaluate game-playing AI, there exists no standardised framework for reporting the obtained observations. As a result, it remains difficult to draw general conclusions about the…

Artificial Intelligence · Computer Science 2020-07-07 Vanessa Volz , Boris Naujoks

Higher education provides a solid theoretical and practical, but mostly technical, background for the aspiring software developer. Research, however, has shown that graduates still fall short of the expectations of industry. These…

Software Engineering · Computer Science 2019-11-05 Wouter Groeneveld , Joost Vennekens , Kris Aerts

This working paper unveils the crafting of a systematic literature review on open-source platforms. The high-competitive mobile devices market, where several players such as Apple, Google, Nokia and Microsoft run a platforms- war with…

Software Engineering · Computer Science 2015-01-13 Jose Teixeira , Abayomi Baiyere

Git is used as the distributed version control system for many open-source software projects. One Git-based service, GitHub, is the most common code hosting and repository service for open-source software projects. For researchers that…

Software Engineering · Computer Science 2021-01-22 Abdulkadir Şeker , Banu Diri , Halil Arslan , Mehmet Fatih Amasyalı

Refactoring is a common practice in software development, aimed at improving the internal code structure in order to make it easier to understand and modify. Consequently, it is often assumed that refactoring makes the code less prone to…

Software Engineering · Computer Science 2025-05-14 Isabella Ferreira , Lawrence Arkoh , Anderson Uchôa , Ana Carla Bibiano , Alessandro Garcia , Wesley K. G. Assunção

This paper examines the relevance of the Godot Engine in the indie game industry. The Godot Engine is a relatively new game engine from 2014 and competes with leading market players. To get to the bottom of its relevance, two major online…

Other Computer Science · Computer Science 2024-01-11 Julian Holfeld

Code search is a core software engineering task. Effective code search tools can help developers substantially improve their software development efficiency and effectiveness. In recent years, many code search studies have leveraged…

Software Engineering · Computer Science 2021-10-12 Chao Liu , Xin Xia , David Lo , Cuiyun Gao , Xiaohu Yang , John Grundy

Phishing continues to be a difficult problem for individuals and organisations. Educational games and simulations have been increasingly acknowledged as enormous and powerful teaching tools, yet little work has examined how to engage users…

Computers and Society · Computer Science 2019-03-08 Matt Dixon , Nalin Asanka Gamagedara Arachchilage , James Nicholson

Unreal Engine is a platform that has influenced immersive storytelling and virtual reality (VR) through its advanced features and diverse applications. This paper provides an in-depth technical review of Unreal Engine. It analyzes its key…

Human-Computer Interaction · Computer Science 2025-11-04 Oleksandra Sobchyshak , Santiago Berrezueta-Guzman , Stefan Wagner

Text-based games provide a framework for developing natural language understanding and commonsense knowledge about the world in reinforcement learning based agents. Existing text-based environments often rely on fictional situations and…

Computation and Language · Computer Science 2023-07-11 Abhinav Joshi , Areeb Ahmad , Umang Pandey , Ashutosh Modi

Large Language Models (LLMs) like GPT-3 and GPT-4 have emerged as groundbreaking innovations with capabilities that extend far beyond traditional AI applications. These sophisticated models, trained on massive datasets, can generate…

Software Engineering · Computer Science 2025-05-21 Md Asraful Haque

We present RPGBench, the first benchmark designed to evaluate large language models (LLMs) as text-based role-playing game (RPG) engines. RPGBench comprises two core tasks: Game Creation (GC) and Game Simulation (GS). In GC, an LLM must…

Computation and Language · Computer Science 2025-02-04 Pengfei Yu , Dongming Shen , Silin Meng , Jaewon Lee , Weisu Yin , Andrea Yaoyun Cui , Zhenlin Xu , Yi Zhu , Xingjian Shi , Mu Li , Alex Smola

Last several years, GPUs are used to accelerate computations in many computer science domains. We focused on GPU accelerated Support Vector Machines (SVM) training with non-linear kernel functions. We had searched for all available GPU…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-07-21 Jan Vanek , Josef Michalek , Josef Psutka

Privacy Policy under GDPR law helps users understand how software developers handle their personal data. GDPR privacy education must be considered a vital aspect of combating privacy threats. In this paper, we present the design and…

Cryptography and Security · Computer Science 2023-06-14 Abdulrahman Hassan Alhazmi , Nalin Asanka Gamagedara Arachchilage

Game development is a highly specialized task that relies on a complex game engine powered by complex programming languages, preventing many gaming enthusiasts from handling it. This paper introduces the Chat Game Engine (ChatGE) powered by…

Artificial Intelligence · Computer Science 2024-12-17 Jiale Hong , Hongqiu Wu , Hai Zhao

Open Science aims to foster openness and collaboration in research, leading to more significant scientific and social impact. However, practicing Open Science comes with several challenges and is currently not properly rewarded. In this…

Software Engineering · Computer Science 2024-05-21 Edson OliveiraJr , Fernanda Madeiral , Alcemir Rodrigues Santos , Christina von Flach , Sergio Soares

People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…

Artificial Intelligence · Computer Science 2016-10-12 Michael Cook , Mirjam Eladhari , Andy Nealen , Mike Treanor , Eddy Boxerman , Alex Jaffe , Paul Sottosanti , Steve Swink

Video game development is a complex endeavor, often involving complex software, large organizations, and aggressive release deadlines. Several studies have reported that periods of "crunch time" are prevalent in the video game industry, but…

Software Engineering · Computer Science 2019-04-02 Markus Borg , Vahid Garousi , Anas Mahmoud , Thomas Olsson , Oskar Stålberg