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In this paper, we present a general learning framework for controlling a quadruped robot that can mimic the behavior of real animals and traverse challenging terrains. Our method consists of two steps: an imitation learning step to learn…

Robotics · Computer Science 2023-08-08 Tingguang Li , Yizheng Zhang , Chong Zhang , Qingxu Zhu , Jiapeng sheng , Wanchao Chi , Cheng Zhou , Lei Han

Quadruped animal locomotion emerges from the interactions between the spinal central pattern generator (CPG), sensory feedback, and supraspinal drive signals from the brain. Computational models of CPGs have been widely used for…

Robotics · Computer Science 2023-02-28 Milad Shafiee , Guillaume Bellegarda , Auke Ijspeert

Imitation learning is a promising approach for training humanoid robots to both walk and manipulate, but it requires a large number of demonstrations, which are time-intensive and difficult to collect via teleoperation. Existing…

Gait is a popular biometric pattern used for identifying people based on their way of walking. Traditionally, gait recognition approaches based on deep learning are trained using the whole training dataset. In fact, if new data (classes,…

Computer Vision and Pattern Recognition · Computer Science 2020-09-01 Zihao Mu , Francisco M. Castro , Manuel J. Marin-Jimenez , Nicolas Guil , Yan-ran Li , Shiqi Yu

As the embodiment gap between a robot and a human narrows, new opportunities arise to leverage datasets of humans interacting with their surroundings for robot learning. We propose a novel technique for training sensorimotor policies with…

Robotics · Computer Science 2025-08-27 Himanshu Gaurav Singh , Pieter Abbeel , Jitendra Malik , Antonio Loquercio

Tactile perception is crucial for a variety of robot tasks including grasping and in-hand manipulation. New advances in flexible, event-driven, electronic skins may soon endow robots with touch perception capabilities similar to humans.…

Signal Processing · Electrical Eng. & Systems 2020-08-19 Fuqiang Gu , Weicong Sng , Tasbolat Taunyazov , Harold Soh

Recent advances in deep reinforcement learning (RL) based techniques combined with training in simulation have offered a new approach to developing robust controllers for legged robots. However, the application of such approaches to real…

Robotics · Computer Science 2023-08-08 Rohan Pratap Singh , Zhaoming Xie , Pierre Gergondet , Fumio Kanehiro

For the deployment of legged robots in real-world environments, it is essential to develop robust locomotion control methods for challenging terrains that may exhibit unexpected deformability and irregularity. In this paper, we explore the…

Robotics · Computer Science 2025-04-21 Rohan P. Singh , Mitsuharu Morisawa , Mehdi Benallegue , Zhaoming Xie , Fumio Kanehiro

Quadruped locomotion provides a natural setting for understanding when model-free learning can outperform model-based control design, by exploiting data patterns to bypass the difficulty of optimizing over discrete contacts and the…

Machine Learning · Computer Science 2026-03-10 Ruipeng Zhang , Hongzhan Yu , Ya-Chien Chang , Chenghao Li , Henrik I. Christensen , Sicun Gao

Human-robot walking with prosthetic legs and exoskeletons, especially over complex terrains such as stairs, remains a significant challenge. Egocentric vision has the unique potential to detect the walking environment prior to physical…

Computer Vision and Pattern Recognition · Computer Science 2023-11-01 Andrew Garrett Kurbis , Dmytro Kuzmenko , Bogdan Ivanyuk-Skulskiy , Alex Mihailidis , Brokoslaw Laschowski

To improve the understanding of human gait and to facilitate novel developments in gait rehabilitation, the neural correlates of human gait as measured by means of non-invasive electroencephalography (EEG) have been investigated recently.…

Neurons and Cognition · Quantitative Biology 2020-03-03 Cornelia Herbert , Jan Nachtsheim , Michael Munz

Graph embedding methods represent nodes in a continuous vector space, preserving information from the graph (e.g. by sampling random walks). There are many hyper-parameters to these methods (such as random walk length) which have to be…

Machine Learning · Computer Science 2018-12-27 Sami Abu-El-Haija , Bryan Perozzi , Rami Al-Rfou , Alex Alemi

One of the key arguments for building robots that have similar form factors to human beings is that we can leverage the massive human data for training. Yet, doing so has remained challenging in practice due to the complexities in humanoid…

Robotics · Computer Science 2024-06-18 Zipeng Fu , Qingqing Zhao , Qi Wu , Gordon Wetzstein , Chelsea Finn

The quest for the efficient adaptation of multilegged robotic systems to changing conditions is expected to render new insights into robotic control and locomotion. In this paper, we study the performance frontiers of the enumerative…

Robotics · Computer Science 2022-09-02 Victor Parque

This work presents a novel method of exploring human brain-visual representations, with a view towards replicating these processes in machines. The core idea is to learn plausible computational and biological representations by correlating…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Simone Palazzo , Concetto Spampinato , Isaak Kavasidis , Daniela Giordano , Joseph Schmidt , Mubarak Shah

Teleoperated humanoid robots hold significant potential as physical avatars for humans in hazardous and inaccessible environments, with the goal of channeling human intelligence and sensorimotor skills through these robotic counterparts.…

Robotics · Computer Science 2023-07-25 Guillermo Colin , Joseph Byrnes , Youngwoo Sim , Patrick Wensing , Joao Ramos

Humanoid robots can, in principle, use their legs to go almost anywhere. Developing controllers capable of traversing diverse terrains, however, remains a considerable challenge. Classical controllers are hard to generalize broadly while…

Robotics · Computer Science 2024-10-07 Ilija Radosavovic , Sarthak Kamat , Trevor Darrell , Jitendra Malik

We present a novel method for learning from demonstration 6-D tasks that can be modeled as a sequence of linear motions and compliances. The focus of this paper is the learning of a single linear primitive, many of which can be sequenced to…

Robotics · Computer Science 2021-03-15 Markku Suomalainen , Fares J. Abu-Dakka , Ville Kyrki

This paper addresses the design and development of an autonomous biped robot using master and worker combination of controllers. In addition, the bot is wirelessly controllable. The work presented here explains the walking pattern, system…

Robotics · Computer Science 2015-08-13 Aditya Gupta , Abhishek Shamra

Reliable visual place recognition (VPR) under dynamic real-world conditions is critical for autonomous robots, yet conventional deep networks remain limited by high computational and energy demands. Inspired by the mammalian navigation…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Geoffroy Keime , Nicolas Cuperlier , Benoit R. Cottereau