Related papers: Optimal User-Cell Association for 360 Video Stream…
We address the problem of uplink co-operative reception with constraints on both backhaul bandwidth and the receiver aperture, or number of antenna signals that can be processed. The problem is cast as a network utility (weighted sum rate)…
Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…
The development of mobile virtual network operators, where multiple wireless technologies (e.g. 3G and 4G) or operators with non-overlapping bandwidths are pooled and shared is expected to provide enhanced service with broader coverage,…
We optimize the throughput of a single cell multiuser orthogonal frequency division multiplexing system with proportional data rate fairness among the users. The concept is to support mobile users with different levels of service. The…
The problem of cell association is considered for cellular users present in the field. This has become a challenging problem with the deployment of 5G networks which will share the sub-6 GHz bands with the legacy 4G networks. Instead of…
Wireless network virtualization is emerging as an important technology for next-generation (5G) wireless networks. A key advantage of introducing virtualization in cellular networks is that service providers can robustly share virtualized…
In this paper, the problem of content-aware user clustering and content caching in wireless small cell networks is studied. In particular, a service delay minimization problem is formulated, aiming at optimally caching contents at the small…
Heterogeneous network is a novel network architecture proposed in Long-Term-Evolution~(LTE), which highly increases the capacity and coverage compared with the conventional networks. However, in order to provide the best services,…
Commonly considered user association frameworks in millimeter-wave communications are based on the sum rate maximization, and they essentially neglect user specific rate and service requirements. Furthermore, new features of millimeter-wave…
Unicast IPTV services that can support live TV, video-on-demand (VoD), video conferencing, and online gaming applications over broadband wireless cellular networks have been becoming popular in recent years. However, video streaming…
Small cell enchantment is emerging as the key technique for wireless network evolution. One challenging problem for small cell enhancement is how to achieve high data rate with as-low-as-possible control and computation overheads. As a…
In a wireless system with a large number of distributed nodes, the quality of communication can be greatly improved by pooling the nodes to perform joint transmission/reception. In this paper, we consider the problem of optimally selecting…
We address the user association problem in multi-tier in-band full-duplex (FD) networks. Specifically, we consider the case of decoupled user association (DUA) in which users (UEs) are not necessarily served by the same base station (BS)…
In this paper, we propose a novel social network aware approach for user association in wireless small cell networks. The proposed approach exploits social relationships between user equipments (UEs) and their physical proximity to optimize…
Video broadcast/multicast over wireless access networks is an attractive research issue in the field of wireless communication. With the rapid improvement of various wireless network technologies, it is now possible to provide high quality…
Growing demand for video services is the main driver for increasing traffic in wireless cellular data networks. Wireless video distribution schemes have recently been proposed to offload data via Device-to-Device (D2D) communications. These…
Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…
Providing a high-quality real-time video streaming experience to mobile users is one of the biggest challenges in cellular networks. This is due to the need of these services for high rates with low variability, which is not easy to…
In this letter, we study optimal multicast of tiled 360 virtual reality (VR) video from one server (base station or access point) to multiple users. We consider random viewing directions and random channel conditions, and adopt time…
Future Internet usage will be dominated by the consumption of a rich variety of online multimedia services accessed from an exponentially growing number of multimedia capable mobile devices. As such, future Internet designs will be…