Related papers: Exploration with Limited Memory: Streaming Algorit…
Thompson Sampling (TS) is one of the most effective algorithms for solving contextual multi-armed bandit problems. In this paper, we propose a new algorithm, called Neural Thompson Sampling, which adapts deep neural networks for both…
We consider the problem of estimating the value of MAX-CUT in a graph in the streaming model of computation. At one extreme, there is a trivial $2$-approximation for this problem that uses only $O(\log n)$ space, namely, count the number of…
In this paper, we study streaming and online algorithms in the context of randomness in the input. For several problems, a random order of the input sequence---as opposed to the worst-case order---appears to be a necessary evil in order to…
In this paper, we consider the streaming memory-limited matrix completion problem when the observed entries are noisy versions of a small random fraction of the original entries. We are interested in scenarios where the matrix size is very…
The maximum coverage problem is to select $k$ sets from a collection of sets such that the cardinality of the union of the selected sets is maximized. We consider $(1-1/e-\epsilon)$-approximation algorithms for this NP-hard problem in three…
We consider the problem of finding the $k^{th}$ highest element in a totally ordered set of $n$ elements (select), and partitioning a totally ordered set into the top $k$ and bottom $n-k$ elements (partition) using pairwise comparisons.…
After a general introduction, the thesis is divided into four parts. In the first, we discuss the task of coin tossing, principally in order to highlight the effect different physical theories have on security in a straightforward manner,…
Given a set of $n$ integer-valued coin types and a target value $t$, the well-known change-making problem asks for the minimum number of coins that sum to $t$, assuming an unlimited number of coins in each type. In the more general…
This paper considers a multi-armed bandit game where the number of arms is much larger than the maximum budget and is effectively infinite. We characterize necessary and sufficient conditions on the total budget for an algorithm to return…
We consider the classic Euclidean $k$-median and $k$-means objective on data streams, where the goal is to provide a $(1+\varepsilon)$-approximation to the optimal $k$-median or $k$-means solution, while using as little memory as possible.…
Real world datasets are sparse, dirty and contain hundreds of items. In such situations, discovering interesting rules (results) using traditional frequent itemset mining approach by specifying a user defined input support threshold is not…
Computing the approximate quantiles or ranks of a stream is a fundamental task in data monitoring. Given a stream of elements $x_1, x_2, \dots, x_n$ and a query $x$, a relative-error quantile estimation algorithm can estimate the rank of…
In this paper, we introduce a multi-armed bandit problem termed max-min grouped bandits, in which the arms are arranged in possibly-overlapping groups, and the goal is to find the group whose worst arm has the highest mean reward. This…
We study exploration in stochastic multi-armed bandits when we have access to a divisible resource that can be allocated in varying amounts to arm pulls. We focus in particular on the allocation of distributed computing resources, where we…
Emerging applications of machine learning in numerous areas involve continuous gathering of and learning from streams of data. Real-time incorporation of streaming data into the learned models is essential for improved inference in these…
We present an algorithm for the maximum matching problem in dynamic (insertion-deletions) streams with *asymptotically optimal* space complexity: for any $n$-vertex graph, our algorithm with high probability outputs an $\alpha$-approximate…
We consider message-efficient continuous random sampling from a distributed stream, where the probability of inclusion of an item in the sample is proportional to a weight associated with the item. The unweighted version, where all weights…
The best arm identification problem (BEST-1-ARM) is the most basic pure exploration problem in stochastic multi-armed bandits. The problem has a long history and attracted significant attention for the last decade. However, we do not yet…
We resolve the space complexity of single-pass streaming algorithms for approximating the classic set cover problem. For finding an $\alpha$-approximate set cover (for any $\alpha= o(\sqrt{n})$) using a single-pass streaming algorithm, we…
Pure exploration in multi-armed bandits has emerged as an important framework for modeling decision-making and search under uncertainty. In modern applications, however, one is often faced with a tremendously large number of options. Even…