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Beginning with the projectively invariant method for linear programming, interior point methods have led to powerful algorithms for many difficult computing problems, in combinatorial optimization, logic, number theory and non-convex…
The convex hull of N independent random points chosen on the boundary of a simple polytope in R^n is investigated. Asymptotic formulas for the expected number of vertices and facets, and for the expectation of the volume difference are…
We consider geodesically convex optimization problems involving distances to a finite set of points $A$ in a CAT(0) cubical complex. Examples include the minimum enclosing ball problem, the weighted mean and median problems, and the…
This article proposes a new discrete framework for approximating solutions to shape optimization problems under convexity constraints. The numerical method, based on the support function or the gauge function, is guaranteed to generate…
We give a survey of work on the number of vertices of the convex hull of integer points defined by the system of linear inequalities. Also, we present our improvement of some of these.
We consider the integer points in a unimodular cone K ordered by a lexicographic rule defined by a lattice basis. To each integer point x in K we associate a family of inequalities (lex-cuts) that defines the convex hull of the integer…
There are many space subdivision and space partitioning techniques used in many algorithms to speed up computations. They mostly rely on orthogonal space subdivision, resp. using hierarchical data structures, e.g. BSP trees, quadtrees,…
We determine the extreme points and facets of the convex hull of all dual degree partitions of simple graphs on $n$ vertices.
The potato-peeling problem (also known as convex skull) is a fundamental computational geometry problem and the fastest algorithm to date runs in $O(n^8)$ time for a polygon with $n$ vertices that may have holes. In this paper, we consider…
We propose a new shape-based modeling technique for applications in imaging problems. Given a collection of shape priors (a shape dictionary), we define our problem as choosing the right dictionary elements and geometrically composing them…
The problem of construction of the surfaces with given sets of the points with horizontal tangential planes is considered. Such considerations are of interest in the problem of computer simulations of the waved ocean surfaces.
In this paper, we characterize planar point sets that can be partitioned into disjoint polygons of arbitrarily specified sizes. We provide an algorithm to construct such a partition, if it exists, in polynomial time. We show that this…
We consider the problem of projecting a convex set onto a subspace, or equivalently formulated, the problem of computing a set obtained by applying a linear mapping to a convex feasible set. This includes the problem of approximating convex…
Let $k$ be a positive integer and let $G$ be a graph with $n$ vertices. A connected $k$-subpartition of $G$ is a collection of $k$ pairwise disjoint sets (a.k.a. classes) of vertices in $G$ such that each set induces a connected subgraph.…
We consider the problem of computing a triangulation of the real projective plane P2, given a finite point set S={p1, p2,..., pn} as input. We prove that a triangulation of P2 always exists if at least six points in S are in general…
Acceleration of algorithms is becoming a crucial problem, if larger data sets are to be processed. Evaluation of algorithms is mostly done by using computational geometry approach and evaluation of computational complexity. However in…
We study the convex-hull problem in a probabilistic setting, motivated by the need to handle data uncertainty inherent in many applications, including sensor databases, location-based services and computer vision. In our framework, the…
A typical computational geometry problem begins: Consider a set P of n points in R^d. However, many applications today work with input that is not precisely known, for example when the data is sensed and has some known error model. What if…
Any solid object can be decomposed into a collection of convex polytopes (in short, convexes). When a small number of convexes are used, such a decomposition can be thought of as a piece-wise approximation of the geometry. This…
The hamiltonian circuit polytope is the convex hull of feasible solutions for the circuit constraint, which provides a succinct formulation of the traveling salesman and other sequencing problems. We study the polytope by establishing its…