English
Related papers

Related papers: Computing Convex Partitions for Point Sets in the …

200 papers

Let $\mathcal{P}_n$ be the convex hull in $\mathbb{R}^n$ of all parking functions of length $n$. Stanley found the number of vertices and the number of facets of $\mathcal{P}_n$. Building upon these results, we determine the number of faces…

Combinatorics · Mathematics 2022-02-10 Aruzhan Amanbayeva , Danielle Wang

Jigsaw puzzle solving requires the rearrangement of unordered pieces into their original pose in order to reconstruct a coherent whole, often an image, and is known to be an intractable problem. While the possible impact of automatic puzzle…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Yaniv Ohayon , Ofir Itzhak Shahar , Ohad Ben-Shahar

In the packing-constrained point covering problem, PC^2, one seeks configurations of points in the plane that cannot all be covered by a packing arrangement of unit disks. We consider in particular the problem of finding the minimum number…

Metric Geometry · Mathematics 2011-01-19 Veit Elser

An incremental approach for computation of convex hull for data points in two-dimensions is presented. The algorithm is not output-sensitive and costs a time that is linear in the size of data points at input. Graham's scan is applied only…

Computational Geometry · Computer Science 2022-02-11 Debashis Mukherjee

We present a convex hull algorithm that is accelerated on commodity graphics hardware. We analyze and identify the hurdles of writing a recursive divide and conquer algorithm on the GPU and divise a framework for representing this class of…

Computational Geometry · Computer Science 2015-03-20 Stanley Tzeng , John D. Owens

We analyze the correctness of an O(n log n) time divide-and-conquer algorithm for the convex hull problem when each input point is a location determined by a normal distribution. We show that the algorithm finds the convex hull of such…

Computational Geometry · Computer Science 2016-08-08 F. Betul Atalay , Sorelle A. Friedler , Dianna Xu

Chv\'{a}tal and Klincsek (1980) gave an $O(n^3)$-time algorithm for the problem of finding a maximum-cardinality convex subset of an arbitrary given set $P$ of $n$ points in the plane. This paper examines a generalization of the problem,…

Computational Geometry · Computer Science 2021-08-31 Stephane Durocher , J. Mark Keil , Saeed Mehrabi , Debajyoti Mondal

A quadratically constrained quadratic program (QCQP) is an optimization problem in which the objective function is a quadratic function and the feasible region is defined by quadratic constraints. Solving non-convex QCQP to global…

Optimization and Control · Mathematics 2018-12-27 Asteroide Santana , Santanu S. Dey

This paper evaluates several improvements to the memory layout of convex hulls to improve computation times for support point queries. The support point query is a fundamental part of common collision algorithms, and the work presented…

Graphics · Computer Science 2025-09-05 Michael Greer

We introduce a computational origami problem which we call the segment folding problem: given a set of $n$ line-segments in the plane the aim is to make creases along all segments in the minimum number of folding steps. Note that a folding…

Computational Geometry · Computer Science 2022-01-17 Takashi Horiyama , Fabian Klute , Matias Korman , Irene Parada , Ryuhei Uehara , Katsuhisa Yamanaka

We present a geometrical analysis on the completely positive programming reformulation of quadratic optimization problems and its extension to polynomial optimization problems with a class of geometrically defined nonconvex conic programs…

Optimization and Control · Mathematics 2019-01-09 Sunyoung Kim , Masakazu Kojima , Kim-Chuan Toh

Let $P$ be a crossing-free polygon and $\mathcal C$ a set of shortcuts, where each shortcut is a directed straight-line segment connecting two vertices of $P$. A shortcut hull of $P$ is another crossing-free polygon that encloses $P$ and…

Computational Geometry · Computer Science 2021-06-28 Annika Bonerath , Jan-Henrik Haunert , Joseph S. B. Mitchell , Benjamin Niedermann

The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…

Data Structures and Algorithms · Computer Science 2024-03-19 Mohammad Heydari , Ashkan Khalifeh

This paper proposes a novel and simple algorithm of facet enumeration for convex polytopes. The complexity of the algorithm is discussed. The algorithm is implemented in Matlab. Some simple polytopes with known H-representations and…

Optimization and Control · Mathematics 2025-01-23 Yaguang Yang

We discuss how well a given convex body B in a real d-dimensional vector space V can be approximated by a set X for which the membership question: ``given an x in V, does x belong to X?'' can be answered efficiently (in time polynomial in…

Metric Geometry · Mathematics 2007-05-23 Alexander Barvinok , Ellen Veomett

We describe a pure divide-and-conquer parallel algorithm for computing 3D convex hulls. We implement that algorithm on GPU hardware, and find a significant speedup over comparable CPU implementations.

Distributed, Parallel, and Cluster Computing · Computer Science 2012-05-08 Jeffrey M. White , Kevin A. Wortman

We study the generalization of split, k-branch split, and intersection cuts from Mixed Integer Linear Programming to the realm of Mixed Integer Nonlinear Programming. Constructing such cuts requires calculating the convex hull of the…

Optimization and Control · Mathematics 2014-06-12 Sina Modaresi , Mustafa R. Kılınç , Juan Pablo Vielma

Given any finite set of nonnegative integers, there exists a closed convex set whose facial dimension signature coincides with this set of integers, that is, the dimensions of its nonempty faces comprise exactly this set of integers. In…

Optimization and Control · Mathematics 2024-08-26 Vera Roshchina , Levent Tunçel

Convex hulls are useful as tight bounding proxies for a variety of tasks including collision detection, ray intersection, and distance computation. Unfortunately, the complexity of polyhedral convex hulls grows linearly with their input. We…

Graphics · Computer Science 2026-04-17 Alec Jacobson

We introduce the concept of an obstacle skeleton which is a set of line segments inside a polygonal obstacle $\omega$ that can be used in place of $\omega$ when performing intersection tests for obstacle-avoiding network problems in the…

Optimization and Control · Mathematics 2020-04-10 Marcus Volz , Marcus Brazil , Charl Ras , Doreen Thomas