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Humans routinely solve problems of immense computational complexity by intuitively forming simple, low-dimensional heuristic strategies. Citizen science exploits this ability by presenting scientific research problems to non-experts.…

The game Quantum Moves was designed to pit human players against computer algorithms, combining their solutions into hybrid optimization to control a scalable quantum computer. In this midstream report, we open our design process and…

Computers and Society · Computer Science 2015-06-30 Andreas Lieberoth , Mads Kock Pedersen , Andreea Catalina Marin , Tilo Planke , Jacob Friis Sherson

This article provides an overview of existing quantum physics-related games, referred to as \textit{quantum games}, that serve citizen science research in quantum physics. Additionally, we explore the connection between citizen science and…

Quantum Physics · Physics 2025-02-14 Laura Piispanen

Crowdscience games may hold unique potentials as learning opportunities compared to games made for fun or education. They are part of an actual science problem solving process: By playing, players help scientists, and thereby interact with…

Physics Education · Physics 2015-10-26 Andreas Lieberoth , Mads Kock Pedersen , Jacob Sherson

In a recent work on quantum state preparation, S{\o}rensen and colleagues explore the possibility of using video games to help design quantum control protocols. The authors present a game called "Quantum Moves" in which gamers have to move…

Quantum Physics · Physics 2018-04-24 Dries Sels

Quantum Moves is a citizen science game that investigates the ability of humans to solve complex physics challenges that are intractable for computers. During the launch of Quantum Moves in April 2016 the game's leaderboard function broke…

Physics and Society · Physics 2018-04-27 Mads Kock Pedersen , Nanna Ravn Rasmussen , Jacob F. Sherson , Rajiv Vaid Basaiawmoit

Quantum computing has the potential to solve complex problems faster and more efficiently than classical computing. It can achieve speedups by leveraging quantum phenomena like superposition, entanglement, and tunneling. Quantum walks (QWs)…

Crowdsourcing enables one to leverage on the intelligence and wisdom of potentially large groups of individuals toward solving problems. Common problems approached with crowdsourcing are labeling images, translating or transcribing text,…

Human-Computer Interaction · Computer Science 2018-01-09 Florian Daniel , Pavel Kucherbaev , Cinzia Cappiello , Boualem Benatallah , Mohammad Allahbakhsh

This paper presents results from the design and testing of an educational version of Quantum Moves, a Scientific Discovery Game that allows players to help solve authentic scientific challenges in the effort to develop a quantum computer.…

Physics Education · Physics 2015-11-06 Rikke Magnussen , Sidse Damgaard Hansen , Tilo Planke , Jacob Friis Sherson

Enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum game with the problem of data clustering, and then develop a quantum-game-based clustering algorithm, in which data points…

Machine Learning · Computer Science 2015-05-13 Qiang Li , Yan He , Jing-ping Jiang

Quantum Optimal Control is an established field of research which is necessary for the development of Quantum Technologies. In recent years, Machine Learning techniques have been proved usefull to tackle a variety of quantum problems. In…

Quantum computing is a promising paradigm based on quantum theory for performing fast computations. Quantum algorithms are expected to surpass their classical counterparts in terms of computational complexity for certain tasks, including…

This paper reports on the challenges and lessons we learned while running controlled experiments in crowdsourcing platforms. Crowdsourcing is becoming an attractive technique to engage a diverse and large pool of subjects in experimental…

Human-Computer Interaction · Computer Science 2020-11-06 Jorge Ramírez , Marcos Baez , Fabio Casati , Luca Cernuzzi , Boualem Benatallah

In the last few years, contributions of the general public in scientific projects has increased due to the advancement of communication and computing technologies. Internet played an important role in connecting scientists and volunteers…

Computers and Society · Computer Science 2017-08-01 Poonam Yadav , Jeremy Cohen , John Darlington

We develop an hybrid quantum-classical algorithm to solve an optimal population transfer problem for a molecule subject to a laser pulse. The evolution of the molecular wavefunction under the laser pulse is simulated on a quantum computer,…

Quantum Physics · Physics 2021-02-25 Davide Castaldo , Marta Rosa , Stefano Corni

Machine learning, artificial intelligence, and deep learning have advanced significantly over the past decade. Nonetheless, humans possess unique abilities such as creativity, intuition, context and abstraction, analytic problem solving,…

Computers and Society · Computer Science 2021-04-06 Lea A. Shanley , Lucy Fortson , Tanya Berger-Wolf , Kevin Crowston , Pietro Michelucci

We introduce a novel remote interface to control and optimize the experimental production of Bose-Einstein condensates (BECs) and find improved solutions using two distinct implementations. First, a team of theoreticians employed a Remote…

Many data mining tasks cannot be completely addressed by auto- mated processes, such as sentiment analysis and image classification. Crowdsourcing is an effective way to harness the human cognitive ability to process these machine-hard…

Databases · Computer Science 2018-10-22 Chengliang Chai , Ju Fan , Guoliang Li , Jiannan Wang , Yudian Zheng

Quantum generalizations of conventional games broaden the range of available strategies, which can help improve outcomes for the participants. With many players, such quantum games can involve entanglement among many states which is…

Quantum Physics · Physics 2009-10-06 Kay-Yut Chen , Tad Hogg , Raymond Beausoleil

The present research examines two problems inherent to the creation of crowdsourcing games: how to give feedback when the right answer is not always known by the game and how much time to give players without sacrificing data quality. Taken…

Human-Computer Interaction · Computer Science 2016-09-09 Gili Freedman , Sukdith Punjasthitkul , Max Seidman , Mary Flanagan
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