Related papers: Characterizing and Modeling Distributed Training w…
Distributed deep learning systems (DDLS) train deep neural network models by utilizing the distributed resources of a cluster. Developers of DDLS are required to make many decisions to process their particular workloads in their chosen…
The scaling up of deep neural networks has been demonstrated to be effective in improving model quality, but also encompasses several training challenges in terms of training efficiency, programmability, and resource adaptability. We…
Training foundation models, such as GPT-3 and PaLM, can be extremely expensive, often involving tens of thousands of GPUs running continuously for months. These models are typically trained in specialized clusters featuring fast,…
Training large language models requires extensive processing, made possible by many high-performance computing resources. This study compares multi-node and multi-GPU environments for training large language models of electrocardiograms. It…
Memory-based Temporal Graph Neural Networks are powerful tools in dynamic graph representation learning and have demonstrated superior performance in many real-world applications. However, their node memory favors smaller batch sizes to…
Distributed machine learning systems require strong privacy guarantees, verifiable compliance, and scalable deployment across heterogeneous and multi-cloud environments. This work introduces a cloud-native privacy-preserving architecture…
The field of distributed machine learning (ML) faces increasing demands for scalable and cost-effective training solutions, particularly in the context of large, complex models. Serverless computing has emerged as a promising paradigm to…
The growing demand for large-scale GPU clusters in distributed model training presents a significant barrier to innovation, particularly in model optimization, performance tuning, and system-level enhancements. To address this challenge,…
The rapid scaling of Large Language Models (LLMs) has pushed training workloads far beyond the limits of single-node analysis, demanding a deeper understanding of how these models behave across large-scale, multi-GPU systems. In this paper,…
Scaling the distributed deep learning to a massive GPU cluster level is challenging due to the instability of the large mini-batch training and the overhead of the gradient synchronization. We address the instability of the large mini-batch…
Distributed deep learning (DL) has become prevalent in recent years to reduce training time by leveraging multiple computing devices (e.g., GPUs/TPUs) due to larger models and datasets. However, system scalability is limited by…
Nowadays large-scale distributed machine learning systems have been deployed to support various analytics and intelligence services in IT firms. To train a large dataset and derive the prediction/inference model, e.g., a deep neural…
Deep learning (DL) shows its prosperity in a wide variety of fields. The development of a DL model is a time-consuming and resource-intensive procedure. Hence, dedicated GPU accelerators have been collectively constructed into a GPU…
Compute governance proposals often rely on the assumption that frontier AI training requires large, detectable computing clusters. However, recent advances in distributed training algorithms could allow developers to conduct frontier-scale…
Motivated by extreme multi-label classification applications, we consider training deep learning models over sparse data in multi-GPU servers. The variance in the number of non-zero features across training batches and the intrinsic GPU…
Multi-tenant machine learning services have become emerging data-intensive workloads in data centers with heavy usage of GPU resources. Due to the large scale, many tuning parameters and heavy resource usage, it is usually impractical to…
Efficiently scaling deep neural networks across GPU clusters requires navigating complex trade-offs between computational throughput, memory utilization, and synchronization overhead. This paper presents a unified empirical evaluation of…
In this work we propose an accelerated stochastic learning system for very large-scale applications. Acceleration is achieved by mapping the training algorithm onto massively parallel processors: we demonstrate a parallel, asynchronous GPU…
We introduce a novel distributed rendering approach to generate high-quality graphics in thin-client games and VR applications. Many mobile devices have limited computational power to achieve ray tracing in real-time. Hence,…
The training of Deep Neural Networks usually needs tremendous computing resources. Therefore many deep models are trained in large cluster instead of single machine or GPU. Though major researchs at present try to run whole model on all…