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Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Jinghan He , Junfeng Fang , Feng Xiong , Zijun Yao , Fei Shen , Haiyun Guo , Jinqiao Wang , Tat-Seng Chua

In recent years, self-supervised learning has had significant success in applications involving computer vision and natural language processing. The type of pretext task is important to this boost in performance. One common pretext task is…

Computer Vision and Pattern Recognition · Computer Science 2022-01-24 Ademola Okerinde , Sam Hoggatt , Divya Vani Lakkireddy , Nolan Brubaker , William Hsu , Lior Shamir , Brian Spiesman

Recent advancements in NLP have resulted in models with specialized strengths, such as processing multimodal inputs or excelling in specific domains. However, real-world tasks, like multimodal translation, often require a combination of…

Computation and Language · Computer Science 2024-11-05 Sai Koneru , Matthias Huck , Miriam Exel , Jan Niehues

We improve zero-shot learning (ZSL) by incorporating common-sense knowledge in DNNs. We propose Common-Sense based Neuro-Symbolic Loss (CSNL) that formulates prior knowledge as novel neuro-symbolic loss functions that regularize…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Karan Sikka , Jihua Huang , Andrew Silberfarb , Prateeth Nayak , Luke Rohrer , Pritish Sahu , John Byrnes , Ajay Divakaran , Richard Rohwer

Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…

Machine Learning · Computer Science 2025-10-07 Scott Jeen

In this work, we address the challenge of zero-shot generalization (ZSG) in Reinforcement Learning (RL), where agents must adapt to entirely novel environments without additional training. We argue that understanding and utilizing…

Machine Learning · Computer Science 2024-04-16 Tidiane Camaret Ndir , André Biedenkapp , Noor Awad

Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…

Machine Learning · Computer Science 2025-09-19 Thomas Ackermann , Moritz Spang , Hamza A. A. Gardi

The emerging zero-shot capabilities of Large Language Models (LLMs) have led to their applications in areas extending well beyond natural language processing tasks. In reinforcement learning, while LLMs have been extensively used in…

We use model-free reinforcement learning, extensive simulation, and transfer learning to develop a continuous control algorithm that has good zero-shot performance in a real physical environment. We train a simulated agent to act optimally…

Artificial Intelligence · Computer Science 2018-03-09 M Ferguson , K. H. Law

Large language models exhibit systematic vulnerabilities to adversarial attacks despite extensive safety alignment. We provide a mechanistic analysis revealing that position-dependent gradient weakening during autoregressive training…

Machine Learning · Computer Science 2025-11-18 Thong Bach , Dung Nguyen , Thao Minh Le , Truyen Tran

Large pre-trained language models (PLMs) have made significant progress in encoding world knowledge and spawned a new set of learning paradigms including zero-shot, few-shot, and in-context learning. Many language tasks can be modeled as a…

Computation and Language · Computer Science 2023-05-25 Debaditya Shome , Kuldeep Yadav

In this paper, we consider the infinite-horizon reach-avoid zero-sum game problem, where the goal is to find a set in the state space, referred to as the reach-avoid set, such that the system starting at a state therein could be controlled…

Systems and Control · Electrical Eng. & Systems 2024-09-19 Jingqi Li , Donggun Lee , Somayeh Sojoudi , Claire J. Tomlin

Although large language models have achieved impressive zero-shot ability, the huge model size generally incurs high cost. Recently, semi-parametric language models, which augment a smaller language model with an external retriever, have…

Computation and Language · Computer Science 2023-05-24 Zhenhailong Wang , Xiaoman Pan , Dian Yu , Dong Yu , Jianshu Chen , Heng Ji

We study multi-agent reinforcement learning (MARL) in infinite-horizon discounted zero-sum Markov games. We focus on the practical but challenging setting of decentralized MARL, where agents make decisions without coordination by a…

Computer Science and Game Theory · Computer Science 2021-12-14 Muhammed O. Sayin , Kaiqing Zhang , David S. Leslie , Tamer Basar , Asuman Ozdaglar

Video understanding has long suffered from reliance on large labeled datasets, motivating research into zero-shot learning. Recent progress in language modeling presents opportunities to advance zero-shot video analysis, but constructing an…

Computer Vision and Pattern Recognition · Computer Science 2024-10-24 Shreyank N Gowda , Laura Sevilla-Lara

This paper compares two deep reinforcement learning approaches for cyber security in software defined networking. Neural Episodic Control to Deep Q-Network has been implemented and compared with that of Double Deep Q-Networks. The two…

Artificial Intelligence · Computer Science 2022-09-07 Luke Borchjes , Clement Nyirenda , Louise Leenen

Zero-shot learning (ZSL) aims to recognize instances of unseen classes solely based on the semantic descriptions of the classes. Existing algorithms usually formulate it as a semantic-visual correspondence problem, by learning mappings from…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Kai Li , Martin Renqiang Min , Yun Fu

Q-learning with neural network function approximation (neural Q-learning for short) is among the most prevalent deep reinforcement learning algorithms. Despite its empirical success, the non-asymptotic convergence rate of neural Q-learning…

Machine Learning · Computer Science 2020-03-05 Pan Xu , Quanquan Gu

Pretrained Language Models (PLMs) learn rich cross-lingual knowledge and can be finetuned to perform well on diverse tasks such as translation and multilingual word sense disambiguation (WSD). However, they often struggle at disambiguating…

Computation and Language · Computer Science 2023-04-28 Haoqiang Kang , Terra Blevins , Luke Zettlemoyer

We present an approach called Q-probing to adapt a pre-trained language model to maximize a task-specific reward function. At a high level, Q-probing sits between heavier approaches such as finetuning and lighter approaches such as few shot…

Machine Learning · Computer Science 2024-06-04 Kenneth Li , Samy Jelassi , Hugh Zhang , Sham Kakade , Martin Wattenberg , David Brandfonbrener