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Self-play has enabled large language models to autonomously improve through self-generated challenges. However, existing self-play methods for vision-language models rely on passive interaction with static image collections, resulting in…
In recent years, self-supervised learning has had significant success in applications involving computer vision and natural language processing. The type of pretext task is important to this boost in performance. One common pretext task is…
Recent advancements in NLP have resulted in models with specialized strengths, such as processing multimodal inputs or excelling in specific domains. However, real-world tasks, like multimodal translation, often require a combination of…
We improve zero-shot learning (ZSL) by incorporating common-sense knowledge in DNNs. We propose Common-Sense based Neuro-Symbolic Loss (CSNL) that formulates prior knowledge as novel neuro-symbolic loss functions that regularize…
Modern reinforcement learning (RL) systems capture deep truths about general, human problem-solving. In domains where new data can be simulated cheaply, these systems uncover sequential decision-making policies that far exceed the ability…
In this work, we address the challenge of zero-shot generalization (ZSG) in Reinforcement Learning (RL), where agents must adapt to entirely novel environments without additional training. We argue that understanding and utilizing…
Reinforcement learning agents in complex game environments often suffer from sparse rewards, training instability, and poor sample efficiency. This paper presents a hybrid training approach that combines offline imitation learning with…
The emerging zero-shot capabilities of Large Language Models (LLMs) have led to their applications in areas extending well beyond natural language processing tasks. In reinforcement learning, while LLMs have been extensively used in…
We use model-free reinforcement learning, extensive simulation, and transfer learning to develop a continuous control algorithm that has good zero-shot performance in a real physical environment. We train a simulated agent to act optimally…
Large language models exhibit systematic vulnerabilities to adversarial attacks despite extensive safety alignment. We provide a mechanistic analysis revealing that position-dependent gradient weakening during autoregressive training…
Large pre-trained language models (PLMs) have made significant progress in encoding world knowledge and spawned a new set of learning paradigms including zero-shot, few-shot, and in-context learning. Many language tasks can be modeled as a…
In this paper, we consider the infinite-horizon reach-avoid zero-sum game problem, where the goal is to find a set in the state space, referred to as the reach-avoid set, such that the system starting at a state therein could be controlled…
Although large language models have achieved impressive zero-shot ability, the huge model size generally incurs high cost. Recently, semi-parametric language models, which augment a smaller language model with an external retriever, have…
We study multi-agent reinforcement learning (MARL) in infinite-horizon discounted zero-sum Markov games. We focus on the practical but challenging setting of decentralized MARL, where agents make decisions without coordination by a…
Video understanding has long suffered from reliance on large labeled datasets, motivating research into zero-shot learning. Recent progress in language modeling presents opportunities to advance zero-shot video analysis, but constructing an…
This paper compares two deep reinforcement learning approaches for cyber security in software defined networking. Neural Episodic Control to Deep Q-Network has been implemented and compared with that of Double Deep Q-Networks. The two…
Zero-shot learning (ZSL) aims to recognize instances of unseen classes solely based on the semantic descriptions of the classes. Existing algorithms usually formulate it as a semantic-visual correspondence problem, by learning mappings from…
Q-learning with neural network function approximation (neural Q-learning for short) is among the most prevalent deep reinforcement learning algorithms. Despite its empirical success, the non-asymptotic convergence rate of neural Q-learning…
Pretrained Language Models (PLMs) learn rich cross-lingual knowledge and can be finetuned to perform well on diverse tasks such as translation and multilingual word sense disambiguation (WSD). However, they often struggle at disambiguating…
We present an approach called Q-probing to adapt a pre-trained language model to maximize a task-specific reward function. At a high level, Q-probing sits between heavier approaches such as finetuning and lighter approaches such as few shot…