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Building intelligent agents that can communicate with and learn from humans in natural language is of great value. Supervised language learning is limited by the ability of capturing mainly the statistics of training data, and is hardly…

Computation and Language · Computer Science 2018-05-02 Haichao Zhang , Haonan Yu , Wei Xu

The spreading dynamics of an epidemic and the collective behavioral pattern of the population over which it spreads are deeply intertwined and the latter can critically shape the outcome of the former. Motivated by this, we design a…

Populations and Evolution · Quantitative Biology 2021-08-25 Mengbin Ye , Lorenzo Zino , Alessandro Rizzo , Ming Cao

Understanding the evolutionary dynamics of reinforcement learning under multi-agent settings has long remained an open problem. While previous works primarily focus on 2-player games, we consider population games, which model the strategic…

Multiagent Systems · Computer Science 2020-06-30 Shuyue Hu , Chin-Wing Leung , Ho-fung Leung , Harold Soh

Game theory provides an effective way to model strategic interactions among rational agents. In the context of formal verification, these ideas can be used to produce guarantees on the correctness of multi-agent systems, with a diverse…

Computer Science and Game Theory · Computer Science 2024-11-11 Marta Kwiatkowska , Gethin Norman , David Parker , Gabriel Santos

In this paper, I apply linguistic methods of analysis to non-linguistic data, chess plays, metaphorically equating one with the other and seeking analogies. Chess game notations are also a kind of text, and one can consider the records of…

Computation and Language · Computer Science 2024-07-30 Boris Orekhov

From the earliest years of our lives, humans use language to express our beliefs and desires. Being able to talk to artificial agents about our preferences would thus fulfill a central goal of value alignment. Yet today, we lack…

Artificial Intelligence · Computer Science 2022-10-12 Theodore R Sumers , Robert D Hawkins , Mark K Ho , Thomas L Griffiths , Dylan Hadfield-Menell

If humans understood language by randomly selecting parsing actions, it might have been necessary to construct a robust symbolic system capable of being interpreted under any hierarchical structure. However, human parsing strategies do not…

Computation and Language · Computer Science 2025-06-30 Daichi Kato , Ryo Ueda , Yusuke Miyao

Persuasion games are fundamental in economics and AI research and serve as the basis for important applications. However, work on this setup assumes communication with stylized messages that do not consist of rich human language. In this…

Computation and Language · Computer Science 2022-01-03 Maya Raifer , Guy Rotman , Reut Apel , Moshe Tennenholtz , Roi Reichart

Predicting human decision-making under risk and uncertainty is a long-standing challenge in cognitive science, economics, and AI. While prior research has focused on numerically described lotteries, real-world decisions often rely on…

Machine Learning · Computer Science 2025-12-16 Eyal Marantz , Ori Plonsky

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

Machine Learning · Computer Science 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

We study a modified version of the Naming Game, a recently introduced model which describes how shared vocabulary can emerge spontaneously in a population without any central control. In particular, we introduce a new mechanism that allows…

Physics and Society · Physics 2009-11-13 Edgardo Brigatti

In online advertising, search engines sell ad placements for keywords continuously through auctions. This problem can be seen as an infinitely repeated game since the auction is executed whenever a user performs a query with the keyword. As…

Computer Science and Game Theory · Computer Science 2022-01-25 Francesco Belardinelli , Wojtek Jamroga , Vadim Malvone , Munyque Mittelmann , Aniello Murano , Laurent Perrussel

Whether it be in normal form games, or in fair allocations, or in voter preferences in voting systems, a certain pattern of reasoning is common. From a particular profile, an agent or a group of agents may have an incentive to shift to a…

Computer Science and Game Theory · Computer Science 2019-07-23 Ramit Das , R. Ramanujam , Sunil Simon

As robots are increasingly endowed with social and communicative capabilities, they will interact with humans in more settings, both collaborative and competitive. We explore human-robot relationships in the context of a competitive…

Human-Computer Interaction · Computer Science 2019-10-28 Aaron M. Roth , Samantha Reig , Umang Bhatt , Jonathan Shulgach , Tamara Amin , Afsaneh Doryab , Fei Fang , Manuela Veloso

The increasing digitization of political speech has opened the door to studying a new dimension of political behavior using text analysis. This work investigates the value of word-level statistical data from the US Congressional…

General Economics · Economics 2018-09-05 Eitan Sapiro-Gheiler

This article presents PerSense, a framework to estimate human personality traits based on expressed texts and to use them for commonsense reasoning analysis. The personality assessment approaches include an aggregated Probability Density…

Computers and Society · Computer Science 2020-04-21 Niloofar Hezarjaribi , Zhila Esna Ashari , James F. Frenzel , Hassan Ghasemzadeh , Saied Hemati

We formally introduce a improvisational wordplay game called Connections to explore reasoning capabilities of AI agents. Playing Connections combines skills in knowledge retrieval, summarization and awareness of cognitive states of other…

Artificial Intelligence · Computer Science 2026-04-02 Gaurav Rajesh Parikh , Angikar Ghosal

We present a new dataset containing 10K human-annotated games of Go and show how these natural language annotations can be used as a tool for model interpretability. Given a board state and its associated comment, our approach uses linear…

Computation and Language · Computer Science 2022-04-18 Nicholas Tomlin , Andre He , Dan Klein

We study the interpersonal trust of a population of agents, asking whether chance may decide if a population ends up in a high trust or low trust state. We model this by a discrete time, random matching stochastic coordination game. Agents…

Physics and Society · Physics 2024-05-20 Benedikt V. Meylahn , Arnoud V. den Boer , Michel Mandjes

Most modern recommendation algorithms are data-driven: they generate personalized recommendations by observing users' past behaviors. A common assumption in recommendation is that how a user interacts with a piece of content (e.g., whether…

Computers and Society · Computer Science 2024-05-12 Sarah H. Cen , Andrew Ilyas , Jennifer Allen , Hannah Li , Aleksander Madry