Related papers: Self-Supervised Scene De-occlusion
Recent work in robotic manipulation focuses on object retrieval in cluttered spaces under occlusion. Nevertheless, the majority of efforts lack an analysis of conditions for the completeness of the approaches or the methods apply only when…
Occlusion in face recognition is a common yet challenging problem. While sparse representation based classification (SRC) has been shown promising performance in laboratory conditions (i.e. noiseless or random pixel corrupted), it performs…
The objective of this paper is self-supervised learning of video object segmentation. We develop a unified framework which simultaneously models cross-frame dense correspondence for locally discriminative feature learning and embeds…
We present a robotic system for picking a target from a pile of objects that is capable of finding and grasping the target object by removing obstacles in the appropriate order. The fundamental idea is to segment instances with both visible…
Occlusion between different objects is a typical challenge in Multi-Object Tracking (MOT), which often leads to inferior tracking results due to the missing detected objects. The common practice in multi-object tracking is re-identifying…
Pixel-level Scene Understanding is one of the fundamental problems in computer vision, which aims at recognizing object classes, masks and semantics of each pixel in the given image. Compared with image scene parsing, video scene parsing…
Taking photographs ''in-the-wild'' is often hindered by fence obstructions that stand between the camera user and the scene of interest, and which are hard or impossible to avoid. De-fencing is the algorithmic process of automatically…
In this paper, we show that recent advances in self-supervised feature learning enable unsupervised object discovery and semantic segmentation with a performance that matches the state of the field on supervised semantic segmentation 10…
We solve object localisation in partial scenes, a new problem of estimating the unknown position of an object (e.g. where is the bag?) given a partial 3D scan of a scene. The proposed solution is based on a novel scene graph model, the…
Perceiving the complete shape of occluded objects is essential for human and machine intelligence. While the amodal segmentation task is to predict the complete mask of partially occluded objects, it is time-consuming and labor-intensive to…
Multi-modal 3D object understanding has gained significant attention, yet current approaches often assume complete data availability and rigid alignment across all modalities. We present CrossOver, a novel framework for cross-modal 3D scene…
As a promising scheme of self-supervised learning, masked autoencoding has significantly advanced natural language processing and computer vision. Inspired by this, we propose a neat scheme of masked autoencoders for point cloud…
Robust three-dimensional scene understanding is now an ever-growing area of research highly relevant in many real-world applications such as autonomous driving and robotic navigation. In this paper, we propose a multi-task learning-based…
Pedestrian detection has significantly progressed in recent years, thanks to the development of DNNs. However, detection performance at occluded scenes is still far from satisfactory, as occlusion increases the intra-class variance of…
Recently developed deep learning models are able to learn to segment scenes into component objects without supervision. This opens many new and exciting avenues of research, allowing agents to take objects (or entities) as inputs, rather…
Monocular depth reconstruction of complex and dynamic scenes is a highly challenging problem. While for rigid scenes learning-based methods have been offering promising results even in unsupervised cases, there exists little to no…
Recurrent neural networks (RNNs) have shown the ability to improve scene parsing through capturing long-range dependencies among image units. In this paper, we propose dense RNNs for scene labeling by exploring various long-range semantic…
Real-time scene reconstruction from depth data inevitably suffers from occlusion, thus leading to incomplete 3D models. Partial reconstructions, in turn, limit the performance of algorithms that leverage them for applications in the context…
Fine-grained semantic segmentation of a person's face and head, including facial parts and head components, has progressed a great deal in recent years. However, it remains a challenging task, whereby considering ambiguous occlusions and…
Recovering 3D geometry and textures of individual objects is crucial for many robotics applications, such as manipulation, pose estimation, and autonomous driving. However, decomposing a target object from a complex background is…