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Falls are the leading cause of injury related hospitalization and mortality among older adults. Consequently, mitigating age-related declines in gait stability and reducing fall risk during walking is a critical goal for assistive devices.…

Robotics · Computer Science 2026-01-22 Maria T. Tagliaferri , Inseung Kang

Presents a minireview of topics concerned with balancing in quiet (bipedal) standing, and balancing of a stick. In the focus is the apparent stochastic nature of the swaying of the human inverted pendulum.

Biological Physics · Physics 2007-05-23 Frank G. Borg

In this work, we explore the correlation between people trajectories and their head orientations. We argue that people trajectory and head pose forecasting can be modelled as a joint problem. Recent approaches on trajectory forecasting…

Computer Vision and Pattern Recognition · Computer Science 2019-10-17 Irtiza Hasan , Francesco Setti , Theodore Tsesmelis , Vasileios Belagiannis , Sikandar Amin , Alessio Del Bue , Marco Cristani , Fabio Galasso

Legged robots leverage ground contacts and the reaction forces they provide to achieve agile locomotion. However, uncertainty coupled with contact discontinuities can lead to failure, especially in real-world environments with unexpected…

Robotics · Computer Science 2023-09-11 Yanhao Yang , Joseph Norby , Justin K. Yim , Aaron M. Johnson

As humanoid robots enter real-world environments, ensuring robust locomotion across diverse environments is crucial. This paper presents a computationally efficient hierarchical control framework for humanoid robot locomotion based on…

Robotics · Computer Science 2025-09-08 Adrian B. Ghansah , Sergio A. Esteban , Aaron D. Ames

Developing robust locomotion for humanoid robots is a complex task due to the unstable nature of these robots and also to the unpredictability of the terrain. A robust locomotion planner is one of the fundamental components for generating…

Robotics · Computer Science 2019-09-17 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

Locomotion is one of the most essential interaction tasks in virtual reality (VR) with teleportation being widely accepted as the state-of-the-art locomotion technique at the time of this writing. A major draw-back of teleportation is the…

Human-Computer Interaction · Computer Science 2021-06-09 Dennis Wolf , Michael Rietzler , Laura Bottner , Enrico Rukzio

Most locomotion methods for humanoid robots focus on leg-based gaits, yet natural bipeds frequently rely on hands, knees, and elbows to establish additional contacts for stability and support in complex environments. This paper introduces…

Biomechanics and human movement research often involves measuring multiple kinematic or kinetic variables regularly throughout a movement, yielding data that present as smooth, multivariate, time-varying curves and are naturally amenable to…

We present a framework to generate periodic trajectory references for a 3D under-actuated bipedal robot, using a linear inverted pendulum (LIP) based controller with adaptive neural regulation. We use the LIP template model to estimate the…

Robotics · Computer Science 2022-08-04 Victor Paredes , Ayonga Hereid

In this paper, an online adaptation algorithm for bipedal walking on uneven surfaces with height uncertainty is proposed. In order to generate walking patterns on flat terrains, the trajectories in the task space are planned to satisfy the…

Robotics · Computer Science 2017-03-31 Majid Khadiv , S. Ali. A. Moosavian , Aghil Yousefi-Koma , Hessam Maleki , Majid Sadedel

Head tracking in head-mounted displays (HMDs) enables users to explore a 360-degree virtual scene with free head movements. However, for seated use of HMDs such as users sitting on a chair or a couch, physically turning around 360-degree is…

Human-Computer Interaction · Computer Science 2022-03-08 Chen Wang , Song-Hai Zhang , Yizhuo Zhang , Stefanie Zollmann , Shi-Min Hu

Joint forecasting of human trajectory and pose dynamics is a fundamental building block of various applications ranging from robotics and autonomous driving to surveillance systems. Predicting body dynamics requires capturing subtle…

Computer Vision and Pattern Recognition · Computer Science 2022-07-07 Vida Adeli , Mahsa Ehsanpour , Ian Reid , Juan Carlos Niebles , Silvio Savarese , Ehsan Adeli , Hamid Rezatofighi

Separate studies have reported that postural control during quiet standing could be (1) impaired with muscle fatigue localized at the lower back, and (2) improved through the use of plantar pressure-based electro-tactile biofeedback, under…

Neurons and Cognition · Quantitative Biology 2008-12-18 Nicolas Vuillerme , Nicolas Pinsault , Olivier Chenu , Anthony Fleury , Yohan Payan , Jacques Demongeot

Exoskeletons have been shown to effectively assist humans during steady locomotion. However, their effects on non-steady locomotion, characterized by nonlinear phase progression within a gait cycle, remain insufficiently explored,…

Robotics · Computer Science 2025-08-14 Xiaowei Tan , Weizhong Jiang , Bi Zhang , Wanxin Chen , Yiwen Zhao , Ning Li , Lianqing Liu , Xingang Zhao

Cybersickness remains a significant challenge in virtual reality (VR), limiting its usability across various applications. Existing mitigation strategies focus on optimising VR hardware and/or software and enhancing self-motion perception…

Human-Computer Interaction · Computer Science 2025-03-07 Charlotte Croucher , Panagiotis Kourtesis , Georgios Papaioannou

We present an advanced and novel control method to enable actuated Spring Loaded Inverted Pendulum model to walk over rough and challenging terrains. The high-level philosophy is the decoupling of the controls of the vertical and horizontal…

Robotics · Computer Science 2021-11-04 Xiaobin Xiong , Aaron Ames

This paper presents a hierarchical control framework that enables robust quadrupedal locomotion on a dynamic rigid surface (DRS) with general and unknown vertical motions. The key novelty of the framework lies in its higher layer, which is…

Robotics · Computer Science 2024-03-26 Amir Iqbal , Sushant Veer , Christopher Niezrecki , Yan Gu

Modeling humans in physical scenes is vital for understanding human-environment interactions for applications involving augmented reality or assessment of human actions from video (e.g. sports or physical rehabilitation). State-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Nathan Louis , Mahzad Khoshlessan , Jason J. Corso

Advances in legged robotics are strongly rooted in animal observations. A clear illustration of this claim is the generalization of Central Pattern Generators (CPG), first identified in the cat spinal cord, to generate cyclic motion in…

Robotics · Computer Science 2020-03-23 Gabriel Urbain , Victor Barasuol , Claudio Semini , Joni Dambre , Francis wyffels