Related papers: Query-points visibility constraint minimum link pa…
We propose a new exact method for shortest-path distance queries on large-scale networks. Our method precomputes distance labels for vertices by performing a breadth-first search from every vertex. Seemingly too obvious and too inefficient…
In the semi-streaming model, an algorithm must process any $n$-vertex graph by making one or few passes over a stream of its edges, use $O(n \cdot \text{polylog }n)$ words of space, and at the end of the last pass, output a solution to the…
We consider the problem of answering point-to-point shortest path queries on massive social networks. The goal is to answer queries within tens of milliseconds while minimizing the memory requirements. We present a technique that achieves…
An algorithm is presented which produces the minimum cost bipartite matching between two sets of M points each, where the cost of matching two points is proportional to the minimum distance by which a particle could reach one point from the…
Let $G$ be a unit disk graph in the plane defined by $n$ disks whose positions are known. For the case when $G$ is unweighted, we give a simple algorithm to compute a shortest path tree from a given source in $O(n\log n)$ time. For the case…
The quadratic shortest path problem is the problem of finding a path in a directed graph such that the sum of interaction costs over all pairs of arcs on the path is minimized. We derive several semidefinite programming relaxations for the…
We consider the problem of routing a data packet through the visibility graph of a polygonal domain $P$ with $n$ vertices and $h$ holes. We may preprocess $P$ to obtain a label and a routing table for each vertex of $P$. Then, we must be…
The Euclidean Steiner Minimal Tree problem takes as input a set $\mathcal P$ of points in the Euclidean plane and finds the minimum length network interconnecting all the points of $\mathcal P$. In this paper, in continuation to the works…
We consider the problem of finding an optimal piecewise linear path (polygonal line) connecting two given points with the possibility of making n turns at some points (the absolute value of each turn angle does not exceed a prescribed…
The search is based on the preliminary transformation of matrices or adjacency lists traditionally used in the study of graphs into projections cleared of redundant information (refined) followed by the selection of the desired shortest…
A shortest-path algorithm finds a path containing the minimal cost between two vertices in a graph. A plethora of shortest-path algorithms is studied in the literature that span across multiple disciplines. This paper presents a survey of…
We investigate the problem of partitioning a rectilinear polygon $P$ with $n$ vertices and no holes % with no holes into rectangles using disjoint line segments drawn inside $P$ under two optimality criteria. In the minimum ink partition,…
We study the problem of computing a shortest tour that visits a sequence of $k$ polygons $P_1,\dots, P_k$ with a total number of $n$ vertices. A tour is an oriented curve such that there exist points $p_i\in P_i$ for all $i$ where $p_i$…
Given a set $P$ of $n$ points and a set $S$ of $n$ segments in the plane, we consider the problem of computing for each segment of $S$ its closest point in $P$. The previously best algorithm solves the problem in $n^{4/3}2^{O(\log^*n)}$…
We present improved deterministic algorithms for approximating shortest paths in the Congested Clique model of distributed computing. We obtain $poly(\log\log n)$-round algorithms for the following problems in unweighted undirected…
According to a result of Arkin~\etal~(2016), given $n$ point pairs in the plane, there exists a simple polygonal cycle that separates the two points in each pair to different sides; moreover, a $O(\sqrt{n})$-factor approximation with…
Finding two disjoint simple paths on two given sets of points is a geometric problem introduced by Jeff Erickson. This problem has various applications in computational geometry, like robot motion planning, generating polygon etc. We will…
An arrangement of $n$ curves in the plane is given. The query is a point $q$ and the goal is to find the face of the arrangement that contains $q$. A data-structure for point-location, preprocesses the curves into a data structure of…
In the Euclidean TSP with neighborhoods (TSPN), we are given a collection of $n$ regions (neighborhoods) and we seek a shortest tour that visits each region. In the path variant, we seek a shortest path that visits each region. We present…
Let $P$ be a polygonal curve in $\mathbb{R}^D$ of length $n$, and $S$ be a point set of size $k$. The Curve/Point Set Matching problem consists of finding a polygonal curve $Q$ on $S$ such that its Fr\'echet distance from $P$ is less than a…