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We consider a sequential inspection game where an inspector uses a limited number of inspections over a larger number of time periods to detect a violation (an illegal act) of an inspectee. Compared with earlier models, we allow varying…

Computer Science and Game Theory · Computer Science 2016-08-24 Bernhard von Stengel

We consider the problem of perfect (information-theoretically) secure message transmission (PSMT) from a sender $S$ to a receiver $R$ in asynchronous directed networks tolerating dual adversary. The adversary can control at most $t_p$ nodes…

Cryptography and Security · Computer Science 2019-01-11 Anupriya Inumella

We consider a variant of the standard Bayesian mechanism, where players evaluate their outcomes and constraints in an ex-ante manner. Such a model captures a major form of modern online advertising where an advertiser is concerned with…

Computer Science and Game Theory · Computer Science 2022-03-01 Bonan Ni , Pingzhong Tang

We analyze in this paper finite horizon hierarchical signaling games between (information provider) senders and (decision maker) receivers in a dynamic environment. The underlying information evolves in time while sender and receiver…

Computer Science and Game Theory · Computer Science 2019-07-24 Muhammed O. Sayin , Emrah Akyol , Tamer Basar

We show that the problem of deciding whether in a multi-player perfect information recursive game (i.e. a stochastic game with terminal rewards) there exists a stationary Nash equilibrium ensuring each player a certain payoff is Existential…

Computer Science and Game Theory · Computer Science 2020-08-19 Kristoffer Arnsfelt Hansen , Steffan Christ Sølvsten

We consider a large population of learning agents noncooperatively selecting strategies from a common set, influencing the dynamics of an exogenous system (ES) we seek to stabilize at a desired equilibrium. Our approach is to design a…

Systems and Control · Electrical Eng. & Systems 2024-09-17 Jair Certório , Nuno C. Martins , Richard J. La , Murat Arcak

We consider a non-zero-sum linear quadratic Gaussian (LQG) dynamic game with asymmetric information. Each player observes privately a noisy version of a (hidden) state of the world $V$, resulting in dependent private observations. We study…

General Economics · Economics 2019-09-12 Nasimeh Heydaribeni , Achilleas Anastasopoulos

In a satisficing equilibrium each agent $i$ plays one of her top $k_i$ actions in response to the actions of the other agents. Our concept unifies models of bounded rationality and yields predictions that differ from canonical solution…

Theoretical Economics · Economics 2026-04-27 Bary S. R. Pradelski , Bassel Tarbush

Game theory formalizes certain interactions between physical particles or between living beings in biology, sociology, and economics, and quantifies the outcomes by payoffs. The prisoner's dilemma (PD) describes situations in which it is…

Physics and Society · Physics 2015-05-13 Dirk Helbing , Sergi Lozano

Deception is a technique to mislead human or computer systems by manipulating beliefs and information. Successful deception is characterized by the information-asymmetric, dynamic, and strategic behaviors of the deceiver and the deceivee.…

Cryptography and Security · Computer Science 2018-10-02 Tao Zhang , Quanyan zhu

The spread of disinformation poses a significant threat to societal well-being. We analyze this phenomenon using an evolutionary game theory model of the sender-receiver game, where senders aim to mislead receivers and receivers aim to…

Physics and Society · Physics 2025-05-05 Eduardo V. M. Vieira , José F. Fontanari

In this paper, we consider the $n \times n$ two-payer zero-sum repeated game in which one player (player X) employs the popular Hedge (also called multiplicative weights update) learning algorithm while the other player (player Y) adopts…

Dynamical Systems · Mathematics 2024-03-08 Xinxiang Guo , Yifen Mu , Xiaoguang Yang

This paper studies dynamic mechanism design in a quasilinear Markovian environment and analyzes a direct mechanism model of a principal-agent framework in which the agent is allowed to exit at any period. We consider that the agent's…

Dynamical Systems · Mathematics 2021-05-10 Tao Zhang , Quanyan Zhu

We study a model for cascade effects over finite networks based on a deterministic binary linear threshold model. Our starting point is a networked coordination game where each agent's payoff is the sum of the payoffs coming from pairwise…

Discrete Mathematics · Computer Science 2013-01-04 Elie M. Adam , Munther A. Dahleh , Asuman Ozdaglar

We show that every two-player stochastic game with finite state and action sets and bounded, Borel-measurable, and shift-invariant payoffs, admits an $\ep$-equilibrium for all $\varepsilon>0$.

Optimization and Control · Mathematics 2022-03-29 János Flesch , Eilon Solan

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

Physics and Society · Physics 2014-07-07 Zhijian Wang , Bin Xu

The Stackelberg equilibrium solution concept describes optimal strategies to commit to: Player 1 (termed the leader) publicly commits to a strategy and Player 2 (termed the follower) plays a best response to this strategy (ties are broken…

Computer Science and Game Theory · Computer Science 2016-08-24 Branislav Bosansky , Simina Branzei , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

In this paper, we present a family of a control-stopping games which arise naturally in equilibrium-based models of market microstructure, as well as in other models with strategic buyers and sellers. A distinctive feature of this family of…

Mathematical Finance · Quantitative Finance 2019-03-20 Roman Gayduk , Sergey Nadtochiy

We introduce the class of pay or play games, which captures scenarios in which each decision maker is faced with a choice between two actions: one with a fixed payoff and an- other with a payoff dependent on others' selected actions. This…

Computer Science and Game Theory · Computer Science 2013-09-27 Sigal Oren , Michael Schapira , Moshe Tennenholtz

We first study an optimal stopping problem in which a player (an agent) uses a discrete stopping time in order to stop optimally a payoff process whose risk is evaluated by a (non-linear) $g$-expectation. We then consider a non-zero-sum…

Probability · Mathematics 2017-05-11 Miryana Grigorova , Marie-Claire Quenez