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Background: Mobile phone sensor technology has great potential in providing behavioral markers of mental health. However, this promise has not yet been brought to fruition. Objective: The objective of our study was to examine challenges…

Computers and Society · Computer Science 2018-08-01 Tjeerd W Boonstra , Jennifer Nicholas , Quincy JJ Wong , Frances Shaw , Samuel Townsend , Helen Christensen

In recent times a number of platforms are using badge-based achievements or leaderboards to increase user involvement and participation. Due to recent advancements, there is a question of up to what extent virtual achievement systems have…

Human-Computer Interaction · Computer Science 2024-09-11 Venkata Sai Bhargav Bathini , Lokesh Meesala , Ahamad Shaik , Hrushyang Adloori

The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…

Human-Computer Interaction · Computer Science 2022-06-10 Bo Jiang , Meijun Gu , Chengjiu Yin

Explosion of number of smartphone apps and their diversity has created a fertile ground to study behaviour of smartphone users. Patterns of app usage, specifically types of apps and their duration are influenced by the state of the user and…

Computers and Society · Computer Science 2018-03-13 Raihana Ferdous , Venet Osmani , Oscar Mayora

Researchers often attribute social media's appeal to its ability to elicit flow experiences of deep absorption and effortless engagement. Yet prolonged use has also been linked to distraction, fatigue, and lower mood. This paradox remains…

Human-Computer Interaction · Computer Science 2026-02-19 Michael T. Knierim , Thimo Schulz , Moritz Schiller , Jwan Shaban , Mario Nadj , Max L. Wilson , Alexander Maedche

To optimize interventions for improving wellness, it is essential to understand habits, which wearable devices can measure with greater precision. Using high temporal resolution biometric data taken from the Oura Gen3 ring, we examine daily…

Reflective writing is part of many higher education courses across the globe. It is often considered a challenging task for students as it requires self-regulated learning skills to appropriately plan, timely engage and deeply reflect on…

Computers and Society · Computer Science 2022-11-16 Wannapon Suraworachet , Qi Zhou , Mutlu Cukurova

Globally, two billion people and more than half of the poorest adults do not use formal financial services. Consequently, there is increased emphasis on developing financial technology that can facilitate access to financial products for…

Social and Information Networks · Computer Science 2020-01-30 María Óskarsdóttir , Cristián Bravo , Carlos Sarraute , Bart Baesens , Jan Vanthienen

The present paper introduces a novel approach to studying social media habits through predictive modeling of sequential smartphone user behaviors. While much of the literature on media and technology habits has relied on self-report…

Human-Computer Interaction · Computer Science 2024-06-25 Heinrich Peters , Joseph B. Bayer , Sandra C. Matz , Yikun Chi , Sumer S. Vaid , Gabriella M. Harari

Nowadays, the student community is growing up with mobile devices and it has becomes an integral part of their life. Devices such as smartphones, tablets, and e-book readers connect users to access information and enabling instant…

Computers and Society · Computer Science 2015-04-07 Ramkumar Lakshminarayanan , Rajasekar Ramalingam , Shimaz Khan Shaik

Underprivileged students, especially in primary school, have shown to have less access to educational materials often resulting in general dissatisfaction in the school system and lower academic performance (Saatcioglu and Rury, 2012,…

Applications · Statistics 2017-05-24 Sebastian Del Barco , Erast Davidjuk

STEM (Science, Technology, Engineering, and Mathematics) fields have become increasingly central to U.S. economic competitiveness and growth. The shortage in the STEM workforce has brought promoting STEM education upfront. The rapid growth…

Computers and Society · Computer Science 2016-07-05 Ling He , Lee Murphy , Jiebo Luo

Background: Software modelling is a creative yet challenging task. Modellers often find themselves lost in the process, from understanding the modelling problem to solving it with proper modelling strategies and modelling tools. Students…

Software Engineering · Computer Science 2024-09-23 Shalini Chakraborty , Javier Troya , Lola Burgueño , Grischa Liebel

Measuring research impact is important for ranking publications in academic search engines and for research evaluation. Social media metrics or altmetrics measure the impact of scientific work based on social media activity. Altmetrics are…

Social and Information Networks · Computer Science 2018-04-10 Maryam Mehrazar , Christoph Carl Kling , Steffen Lemke , Athanasios Mazarakis , Isabella Peters

Technological innovation is an important aspect of teaching and learning in the 21st century. This article examines faculty attitudes toward technology use in the classroom at one regional public university in the United States. Building on…

Computers and Society · Computer Science 2014-04-17 Colleen Marzilli , Julie Delello , Shelly Marmion , Rochell McWhorter , Paul Roberts , T. Scott Marzilli

The aim of this study was to see whether student participation increased when mobile devices were used in the classroom. We measured the amount of student participative actions when the Socrative tool was used and when it was not used. Our…

Computers and Society · Computer Science 2024-07-08 Carlos Guerrero , Antoni Jaume-i-Capó , Carlos Juiz , Isaac Lera

One of the oft-cited qualities sought after in a potential future engineering employee is an analytical mind that is "continually examining things." In one sense this examination is discouraged in an instructional laboratory employing…

Physics Education · Physics 2016-07-14 Colleen Countryman , M. A. Paesler

A comprehensive understanding of collocation can help understand performance outcomes. For university cohorts, this needs data that describes large groups over a long period. Harnessing user devices to infer this, while tempting, is…

Human-Computer Interaction · Computer Science 2021-05-07 V. Das Swain , H. Kwon , S. Sargolzaei , B. Saket , M. Bin Morshed , K. Tran , D. Patel , Y. Tian , J. Philipose , Y. Cui , T. Plötz , M. De Choudhury , G. D. Abowd

The Web 2.0 has permeated academic life. The use of online information services in post-secondary education has led to dramatic changes in faculty teaching methods as well as in the learning and study behavior of students. At the same time,…

Computers and Society · Computer Science 2015-07-27 Gerd Gidion , Luiz Fernando Capretz , Ken Meadows , Michael Grosch

Cyberbullying has been a significant challenge in the digital era world, given the huge number of people, especially adolescents, who use social media platforms to communicate and share information. Some individuals exploit these platforms…

Computers and Society · Computer Science 2026-04-07 Adamu Gaston Philipo , Doreen Sebastian Sarwatt , Jianguo Ding , Mahmoud Daneshmand , Huansheng Ning
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