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We study the computational complexity of finding fair allocations of indivisible goods in the setting where a social network on the agents is given. Notions of fairness in this context are "localized", that is, agents are only concerned…

Computer Science and Game Theory · Computer Science 2021-11-24 Neeldhara Misra , Debanuj Nayak

Consider a university assigning students to courses and dorms. While many mechanisms are available, they each have their own drawbacks. Running serial dictatorship once for all goods is highly unfair, but running serial dictatorship…

Theoretical Economics · Economics 2026-03-19 Eric Gao

In the Seat Arrangement problem the goal is to allocate agents to vertices in a graph such that the resulting arrangement is optimal or fair in some way. Examples include an arrangement that maximises utility or one where no agent envies…

Data Structures and Algorithms · Computer Science 2026-01-27 José Rodríguez

We study allocation problems without monetary transfers where agents have correlated types, i.e., hold private information about one another. Such peer information is relevant in various settings, including science funding, allocation of…

Theoretical Economics · Economics 2025-03-21 Axel Niemeyer , Justus Preusser

We consider manipulation strategies for the rank-maximal matching problem. In the rank-maximal matching problem we are given a bipartite graph $G = (A \cup P, E)$ such that $A$ denotes a set of applicants and $P$ a set of posts. Each…

Data Structures and Algorithms · Computer Science 2018-08-30 Pratik Ghosal , Katarzyna Paluch

Ranking entities such as algorithms, devices, methods, or models based on their performances, while accounting for application-specific preferences, is a challenge. To address this challenge, we establish the foundations of a universal…

Machine Learning · Computer Science 2026-03-25 Sébastien Piérard , Anaïs Halin , Anthony Cioppa , Adrien Deliège , Marc Van Droogenbroeck

\textit{Fair division} of resources among competing agents is a fundamental problem in computational social choice and economic game theory. It has been intensively studied on various kinds of items (\textit{divisible} and…

Computer Science and Game Theory · Computer Science 2023-10-03 Harmender Gahlawat , Meirav Zehavi

We study the fundamental problem of allocating indivisible goods to agents with additive preferences. We consider eliciting from each agent only a ranking of her $k$ most preferred goods instead of her full cardinal valuations. We…

Computer Science and Game Theory · Computer Science 2021-05-25 Daniel Halpern , Nisarg Shah

Many-to-many matching with contracts is studied in the framework of revealed preferences. All preferences are described by choice functions that satisfy natural conditions. Under a no-externality assumption individual preferences can be…

Computer Science and Game Theory · Computer Science 2020-03-05 Daniel Lehmann

Goods and services -- public housing, medical appointments, schools -- are often allocated to individuals who rank them similarly but differ in their preference intensities. We characterize optimal allocation rules when individual…

Theoretical Economics · Economics 2021-08-30 Pietro Ortoleva , Evgenii Safonov , Leeat Yariv

We consider the discrete assignment problem in which agents express ordinal preferences over objects and these objects are allocated to the agents in a fair manner. We use the stochastic dominance relation between fractional or randomized…

Computer Science and Game Theory · Computer Science 2015-06-18 Haris Aziz , Serge Gaspers , Simon Mackenzie , Toby Walsh

Algorithmic fairness in the context of personalized recommendation presents significantly different challenges to those commonly encountered in classification tasks. Researchers studying classification have generally considered fairness to…

Artificial Intelligence · Computer Science 2024-02-28 Amanda Aird , Paresha Farastu , Joshua Sun , Elena Štefancová , Cassidy All , Amy Voida , Nicholas Mattei , Robin Burke

We investigate the mechanism design problem faced by a principal who hires \emph{multiple} agents to gather and report costly information. Then, the principal exploits the information to make an informed decision. We model this problem as a…

Computer Science and Game Theory · Computer Science 2023-07-13 Federico Cacciamani , Matteo Castiglioni , Nicola Gatti

Given an undirected graph representing similarities between a set of items and an additive measure evaluating the items, we treat the position of a special subset of items in an ordinal ranking through a collection of combinatorial…

Data Structures and Algorithms · Computer Science 2026-05-05 Samuel Boardman

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2014-08-08 Vincent Conitzer , Tuomas Sandholm

Conference paper assignment, i.e., the task of assigning paper submissions to reviewers, presents multi-faceted issues for recommender systems research. Besides the traditional goal of predicting `who likes what?', a conference management…

Information Retrieval · Computer Science 2009-06-23 Don Conry , Yehuda Koren , Naren Ramakrishnan

In this paper, we study some multiagent variants of the knapsack problem. Fluschnik et al. [AAAI 2019] considered the model in which every agent assigns some utility to every item. They studied three preference aggregation rules for finding…

Computer Science and Game Theory · Computer Science 2022-08-05 Sushmita Gupta , Pallavi Jain , Sanjay Seetharaman

Many real-life planning problems require making a priori decisions before all parameters of the problem have been revealed. An important special case of such problem arises in scheduling problems, where a set of tasks needs to be assigned…

Data Structures and Algorithms · Computer Science 2016-07-11 David Adjiashvili , Viktor Bindewald , Dennis Michaels

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

In the house allocation problem with lower and upper quotas, we are given a set of applicants and a set of projects. Each applicant has a strictly ordered preference list over the projects, while the projects are equipped with a lower and…

Computer Science and Game Theory · Computer Science 2021-07-09 Ágnes Cseh , Tobias Friedrich , Jannik Peters
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