Related papers: How the Degeneracy Helps for Triangle Counting in …
Triangle counting in hypergraph streams, including both hyper-vertex and hyper-edge triangles, is a fundamental problem in hypergraph analytics, with broad applications. However, existing methods face two key limitations: (i) an incomplete…
We identify a sharp separation in the streaming space complexity of Maximum Cut when the algorithm must output an approximate cut (rather than only the approximate value). For dense graphs, we show that $O(n/\varepsilon^2)$ space is…
We consider the problem of estimating the number of triangles in a graph. This problem has been extensively studied in both theory and practice, but all existing algorithms read the entire graph. In this work we design a {\em…
The problem of counting small subgraphs, and specifically cycles, in the streaming model received a lot of attention over the past few years. In this paper, we consider arbitrary order insertion-only streams, improving over the…
In this paper, we initiate the study of the vertex coloring problem of a graph in the semi streaming model. In this model, the input graph is defined by a stream of edges, arriving in adversarial order and any algorithm must process the…
Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none…
Subgraph counting is a fundamental primitive in graph processing, with applications in social network analysis (e.g., estimating the clustering coefficient of a graph), database processing and other areas. The space complexity of subgraph…
Triangle counting is an important problem in graph mining. Clustering coefficients of vertices and the transitivity ratio of the graph are two metrics often used in complex network analysis. Furthermore, triangles have been used…
In this paper we study graph problems in dynamic streaming model, where the input is defined by a sequence of edge insertions and deletions. As many natural problems require $\Omega(n)$ space, where $n$ is the number of vertices, existing…
Many streaming algorithms provide only a high-probability relative approximation. These two relaxations, of allowing approximation and randomization, seem necessary -- for many streaming problems, both relaxations must be employed…
There is a trivial $O(\frac{n^3}{T})$ time algorithm for approximate triangle counting where $T$ is the number of triangles in the graph and $n$ the number of vertices. At the same time, one may count triangles exactly using fast matrix…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
We propose data-driven one-pass streaming algorithms for estimating the number of triangles and four cycles, two fundamental problems in graph analytics that are widely studied in the graph data stream literature. Recently, (Hsu 2018) and…
Triangle counting is a fundamental and widely studied problem on static graphs, and recently on temporal graphs, where edges carry information on the timings of the associated events. Streaming processing and resource efficiency are crucial…
In this paper we introduce a notion of planarity for graphs that are presented in a streaming fashion. A $\textit{streamed graph}$ is a stream of edges $e_1,e_2,...,e_m$ on a vertex set $V$. A streamed graph is $\omega$-$\textit{stream…
The problem of finding the degeneracy of a graph is a subproblem of the k-core decomposition problem. In this paper, we present a (1 + epsilon)-approximate solution to the degeneracy problem which runs in O(n log n) time, sublinear in the…
We consider the problem of space-efficiently estimating the number of simplices in a hypergraph stream. This is the most natural hypergraph generalization of the highly-studied problem of estimating the number of triangles in a graph…
Counting the number of small patterns is a central task in network analysis. While this problem is well studied for graphs, many real-world datasets are naturally modeled as hypergraphs, motivating the need for efficient hypergraph motif…
We give a deterministic algorithm for computing a global minimum vertex cut in a vertex-weighted graph $n$ vertices and $m$ edges in $\widehat O(mn)$ time. This breaks the long-standing $\widehat \Omega(n^{4})$-time barrier in dense graphs,…
Analyzing massive data sets has been one of the key motivations for studying streaming algorithms. In recent years, there has been significant progress in analysing distributions in a streaming setting, but the progress on graph problems…