Related papers: Enhanced Self-Perception in Mixed Reality: Egocent…
Mixed Reality (MR) headsets promise a future of immersive telepresence where virtual humans blend indistinguishably into real or virtual surroundings. Achieving this vision requires a method for capturing a user's motion, estimating…
3D hand pose estimation in everyday egocentric images is challenging for several reasons: poor visual signal (occlusion from the object of interaction, low resolution & motion blur), large perspective distortion (hands are close to the…
This paper investigates the problem of understanding dynamic 3D scenes from egocentric observations, a key challenge in robotics and embodied AI. Unlike prior studies that explored this as long-form video understanding and utilized…
The utilisation of deep learning segmentation algorithms that learn complex organs and tissue patterns and extract essential regions of interest from the noisy background to improve the visual ability for medical image diagnosis has…
Robotic arms are widely used in automatic industries. However, with wide applications of deep learning in robotic arms, there are new challenges such as the allocation of grasping computing power and the growing demand for security. In this…
Wearable cameras allow people to record their daily activities from a user-centered (First Person Vision) perspective. Due to their favorable location, wearable cameras frequently capture the hands of the user, and may thus represent a…
The annotation of patient organs is a crucial part of various diagnostic and treatment procedures, such as radiotherapy planning. Manual annotation is extremely time-consuming, while its automation using modern image analysis techniques has…
Due to the rapid temporal and fine-grained nature of complex human assembly atomic actions, traditional action segmentation approaches requiring the spatial (and often temporal) down sampling of video frames often loose vital fine-grained…
Reconstructing the absolute 3D pose and shape of the hands from the user's viewpoint using a single head-mounted camera is crucial for practical egocentric interaction in AR/VR, telepresence, and hand-centric manipulation tasks, where…
Egocentric human mesh recovery (HMR) from monocular head-mounted cameras is increasingly important for AR/VR applications, but remains challenging due to the lack of reliable ground-truth (GT) annotations based on parametric human body…
AI-assisted surgeries have drawn the attention of the medical image research community due to their real-world impact on improving surgery success rates. For image-guided surgeries, such as Cochlear Implants (CIs), accurate object…
Egocentric temporal action segmentation in videos is a crucial task in computer vision with applications in various fields such as mixed reality, human behavior analysis, and robotics. Although recent research has utilized advanced…
While wearable cameras are becoming increasingly popular, locating relevant information in large unstructured collections of egocentric images is still a tedious and time consuming processes. This paper addresses the problem of organizing…
Detecting hand actions from ego-centric depth sequences is a practically challenging problem, owing mostly to the complex and dexterous nature of hand articulations as well as non-stationary camera motion. We address this problem via a…
Autonomous robotic systems applied to new domains require an abundance of expensive, pixel-level dense labels to train robust semantic segmentation models under full supervision. This study proposes a model-agnostic Depth Edge Alignment…
In this work, we explore the role of synthetic data in improving the detection of Hand-Object Interactions from egocentric images. Through extensive experimentation and comparative analysis on VISOR, EgoHOS, and ENIGMA-51 datasets, our…
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…
Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous…
The focal point of egocentric video understanding is modelling hand-object interactions. Standard models, e.g. CNNs or Vision Transformers, which receive RGB frames as input perform well. However, their performance improves further by…
Recent advancements in millimeter-wave (mmWave) radar have demonstrated its potential for human action recognition and pose estimation, offering privacy-preserving advantages over conventional cameras while maintaining occlusion robustness,…