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Graph Pattern Mining (GPM) is an important, rapidly evolving, and computation demanding area. GPM computation relies on subgraph enumeration, which consists in extracting subgraphs that match a given property from an input graph. Graphics…
Maximal Independent Set (MIS) in a graph is a fundamental problem with applications in resource allocation, scheduling, and network optimization. Although graphs are inherently un-structured and challenging for GPU parallelism due to…
Population annealing is a promising recent approach for Monte Carlo simulations in statistical physics, in particular for the simulation of systems with complex free-energy landscapes. It is a hybrid method, combining importance sampling…
Approximate nearest neighbor search (ANNS) has emerged as a crucial component of database and AI infrastructure. Ever-increasing vector datasets pose significant challenges in terms of performance, cost, and accuracy for ANNS services. None…
This paper introduces a framework for solving alternating current optimal power flow (ACOPF) problems using graphics processing units (GPUs). While GPUs have demonstrated remarkable performance in various computing domains, their…
Particle Swarm Optimization (PSO) is a stochastic technique for solving the optimization problem. Attempts have been made to shorten the computation times of PSO based algorithms with massive threads on GPUs (graphic processing units),…
Approximate nearest neighbor search (ANNS) is a fundamental problem in vector databases and AI infrastructures. Recent graph-based ANNS algorithms have achieved high search accuracy with practical efficiency. Despite the advancements, these…
The Nvidia GPU architecture has introduced new computing elements such as the \textit{tensor cores}, which are special processing units dedicated to perform fast matrix-multiply-accumulate (MMA) operations and accelerate \textit{Deep…
Non-orthogonal multiple access (NOMA) systems have the potential to deliver higher system throughput, compared to contemporary orthogonal multiple access techniques. For a linearly precoded multiple-input multiple-output (MISO) system, we…
Within modern warehouse scenarios, the rapid expansion of e-commerce and increasingly complex, multi-level storage environments have exposed the limitations of traditional AGV (Automated Guided Vehicle) path planning methods--often reliant…
Sparse general matrix-matrix multiplication (SpGEMM) is a critical operation in many applications. Current multithreaded implementations are based on Gustavson's algorithm and often perform poorly on large matrices due to limited cache…
The exponential growth of data-intensive machine learning workloads has exposed significant limitations in conventional GPU-accelerated systems, especially when processing datasets exceeding GPU DRAM capacity. We propose MQMS, an augmented…
This paper characterizes the capacity region of Gaussian MIMO broadcast channels (BCs) with per-antenna power constraint (PAPC). While the capacity region of MIMO BCs with a sum power constraint (SPC) was extensively studied, that under…
Fluid simulations are often performed using the incompressible Navier-Stokes equations (INSE), leading to sparse linear systems which are difficult to solve efficiently in parallel. Recently, kinetic methods based on the…
Given a set of celestial bodies, the problem of finding an optimal sequence of swing-bys, deep space manoeuvres (DSM) and transfer arcs connecting the elements of the set is combinatorial in nature. The number of possible paths grows…
With the rapid development of the logistics industry, the path planning of logistics vehicles has become increasingly complex, requiring consideration of multiple constraints such as time windows, task sequencing, and motion smoothness.…
This paper addresses the Quadratic Multiple Constraints Variable-Sized Bin Packing Problem (QMC-VSBPP), a challenging combinatorial optimization problem that generalizes the classical bin packing problem by incorporating multiple capacity…
Hand-crafting effective and efficient structures for recurrent neural networks (RNNs) is a difficult, expensive, and time-consuming process. To address this challenge, we propose a novel neuro-evolution algorithm based on ant colony…
Spatial Branch and Bound (B&B) algorithms are widely used for solving nonconvex problems to global optimality, yet they remain computationally expensive. Though some works have been carried out to speed up B&B via CPU parallelization, GPU…
Approximate Nearest Neighbor Search (ANNS) underpins modern applications such as information retrieval and recommendation. With the rapid growth of vector data, efficient indexing for real-time vector search has become rudimentary. Existing…