Related papers: On Structural Parameterizations of Node Kayles
We study a two-player Stackelberg game with incomplete information such that the follower's strategy belongs to a known family of parameterized functions with an unknown parameter vector. We design an adaptive learning approach to…
We study reconfiguration problems for cliques in a graph, which determine whether there exists a sequence of cliques that transforms a given clique into another one in a step-by-step fashion. As one step of a transformation, we consider…
A Star Coloring of a graph G is a proper vertex coloring such that every path on four vertices uses at least three distinct colors. The minimum number of colors required for such a star coloring of G is called star chromatic number, denoted…
This paper continues the study of a new variant of graph coloring with a connectivity constraint recently introduced by Hsieh et al. [COCOON 2024]. A path in a vertex-colored graph is called conflict-free if there is a color that appears…
The NP-hard 2-Club problem is, given an undirected graph G=(V,E) and l\in N, to decide whether there is a vertex set S\subseteq V of size at least l such that the induced subgraph G[S] has diameter at most two. We make progress towards a…
We investigate the problem of deciding whether a given preference profile is close to having a certain nice structure, as for instance single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted,…
We consider the well-studied problem of finding a spanning tree with minimum average distance between vertex pairs (called a MAD tree). This is a classic network design problem which is known to be NP-hard. While approximation algorithms…
We study the linearizability monitoring problem, which asks whether a given concurrent history of a data structure is equivalent to some sequential execution of the same data structure. In general, this problem is $\textsf{NP}$-hard, even…
Given an edge-weighted graph $G$ on $n$ nodes, the NP-hard Max-Cut problem asks for a node bipartition such that the sum of edge weights joining the different partitions is maximized. We propose a fixed-parameter tractable algorithm…
We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…
First cycle games (FCG) are played on a finite graph by two players who push a token along the edges until a vertex is repeated, and a simple cycle is formed. The winner is determined by some fixed property Y of the sequence of labels of…
In this paper, we address the problem of a two-player linear quadratic differential game with incomplete information, a scenario commonly encountered in multi-agent control, human-robot interaction (HRI), and approximation methods for…
In the Token Sliding problem we are given a graph $G$ and two independent sets $I_s$ and $I_t$ in $G$ of size $k \geq 1$. The goal is to decide whether there exists a sequence $\langle I_1, I_2, \ldots, I_\ell \rangle$ of independent sets…
We give a fixed-parameter tractable (FPT) approximation algorithm computing the path-width of a tournament, and more generally, of a semi-complete digraph. Based on this result, we prove that topological containment and rooted immersion…
Parity games are infinite two-player games played on directed graphs. Parity game solvers are used in the domain of formal verification. This paper defines parametrized parity games and introduces an operation, Justify, that determines a…
Let $G=(V,E)$ be a graph. An ordering of $G$ is a bijection $\alpha: V\dom \{1,2,..., |V|\}.$ For a vertex $v$ in $G$, its closed neighborhood is $N[v]=\{u\in V: uv\in E\}\cup \{v\}.$ The profile of an ordering $\alpha$ of $G$ is…
Multicriteria Decision Making problems are important both for individuals and groups. Pairwise comparisons have become popular in the theory and practice of preference modelling and quantification. We focus on decision problems where the…
We consider the parameterized verification of arbitrarily large networks of agents which communicate by broadcasting and receiving messages. In our model, the broadcast topology is reconfigurable so that a sent message can be received by…
We consider planning problems for graphs, Markov decision processes (MDPs), and games on graphs. While graphs represent the most basic planning model, MDPs represent interaction with nature and games on graphs represent interaction with an…
In the weighted partial vertex cover problem (WPVC), we are given a graph $G=(V,E)$, cost function $c:V\rightarrow N$, profit function $p:E\rightarrow N$, and positive integers $R$ and $L$. The goal is to check whether there is a subset…