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This paper explores advanced topics in complex multi-agent systems building upon our previous work. We examine four fundamental challenges in Multi-Agent Reinforcement Learning (MARL): non-stationarity, partial observability, scalability…

Multiagent Systems · Computer Science 2024-12-31 Neil De La Fuente , Miquel Noguer i Alonso , Guim Casadellà

Decentralized combinatorial optimization in evolving multi-agent systems poses significant challenges, requiring agents to balance long-term decision-making, short-term optimized collective outcomes, while preserving autonomy of interactive…

Multiagent Systems · Computer Science 2025-09-23 Chuhao Qin , Evangelos Pournaras

Multi-agent navigation in dynamic environments is of great industrial value when deploying a large scale fleet of robot to real-world applications. This paper proposes a decentralized partially observable multi-agent path planning with…

Robotics · Computer Science 2020-08-03 Zuxin Liu , Baiming Chen , Hongyi Zhou , Guru Koushik , Martial Hebert , Ding Zhao

It remains a significant challenge to train generally capable agents with reinforcement learning (RL). A promising avenue for improving the robustness of RL agents is through the use of curricula. One such class of methods frames…

Pommerman is a multi-agent environment that has received considerable attention from researchers in recent years. This environment is an ideal benchmark for multi-agent training, providing a battleground for two teams with communication…

Multiagent Systems · Computer Science 2025-01-09 Nhat-Minh Huynh , Hoang-Giang Cao , I-Chen Wu

We present a simple, sample-efficient algorithm for introducing large but directed learning steps in reinforcement learning (RL), through the use of evolutionary operators. The methodology uses a population of RL agents training with a…

Neural and Evolutionary Computing · Computer Science 2023-05-15 Harshad Khadilkar

The number of agents can be an effective curriculum variable for controlling the difficulty of multi-agent reinforcement learning (MARL) tasks. Existing work typically uses manually defined curricula such as linear schemes. We identify two…

Artificial Intelligence · Computer Science 2025-05-16 Wenshuai Zhao , Zhiyuan Li , Joni Pajarinen

There is a growing interest in Multi-Agent Reinforcement Learning (MARL) as the first steps towards building general intelligent agents that learn to make low and high-level decisions in non-stationary complex environments in the presence…

Artificial Intelligence · Computer Science 2020-01-01 Marco Jerome Gasparrini , Ricard Solé , Martí Sánchez-Fibla

Curriculum Learning for Reinforcement Learning is an increasingly popular technique that involves training an agent on a sequence of intermediate tasks, called a Curriculum, to increase the agent's performance and learning speed. This paper…

Machine Learning · Computer Science 2021-11-02 Andrea Bassich , Francesco Foglino , Matteo Leonetti , Daniel Kudenko

Learning in strategy games (e.g. StarCraft, poker) requires the discovery of diverse policies. This is often achieved by iteratively training new policies against existing ones, growing a policy population that is robust to exploit. This…

Artificial Intelligence · Computer Science 2022-02-16 Siqi Liu , Luke Marris , Daniel Hennes , Josh Merel , Nicolas Heess , Thore Graepel

Advances in Reinforcement Learning (RL) have demonstrated data efficiency and optimal control over large state spaces at the cost of scalable performance. Genetic methods, on the other hand, provide scalability but depict hyperparameter…

Machine Learning · Computer Science 2021-01-19 Karush Suri , Xiao Qi Shi , Konstantinos N. Plataniotis , Yuri A. Lawryshyn

Multi-agent reinforcement learning (MARL) has achieved significant progress in solving complex multi-player games through self-play. However, training effective adversarial policies requires millions of experience samples and substantial…

Machine Learning · Computer Science 2025-09-09 Mingrui Lv , Hangzhi Liu , Zhi Luo , Hongjie Zhang , Jie Ou

Deep reinforcement learning algorithms have been successfully applied to a range of challenging control tasks. However, these methods typically struggle with achieving effective exploration and are extremely sensitive to the choice of…

Machine Learning · Computer Science 2020-10-13 Shauharda Khadka , Somdeb Majumdar , Tarek Nassar , Zach Dwiel , Evren Tumer , Santiago Miret , Yinyin Liu , Kagan Tumer

A fundamental aspect of behaviour is the ability to encode salient features of experience in memory and use these memories, in combination with current sensory information, to predict the best action for each situation such that long-term…

Neural and Evolutionary Computing · Computer Science 2021-06-25 Stephen Kelly , Tatiana Voegerl , Wolfgang Banzhaf , Cedric Gondro

We study a multi-agent decision problem in population games, where agents select from multiple available strategies and continually revise their selections based on the payoffs associated with these strategies. Unlike conventional…

Multiagent Systems · Computer Science 2024-09-17 Shinkyu Park

When solving two-player zero-sum games, multi-agent reinforcement learning (MARL) algorithms often create populations of agents where, at each iteration, a new agent is discovered as the best response to a mixture over the opponent…

Artificial Intelligence · Computer Science 2021-11-02 Xidong Feng , Oliver Slumbers , Ziyu Wan , Bo Liu , Stephen McAleer , Ying Wen , Jun Wang , Yaodong Yang

Developing robotic agents that can perform well in diverse environments while showing a variety of behaviors is a key challenge in AI and robotics. Traditional reinforcement learning (RL) methods often create agents that specialize in…

Robotics · Computer Science 2025-03-25 Octi Zhang , Quanquan Peng , Rosario Scalise , Bryon Boots

This paper explores human behavior in virtual networked communities, specifically individuals or groups' potential and expressive capacity to respond to internal and external stimuli, with assortative matching as a typical example. A…

Multiagent Systems · Computer Science 2023-09-06 Ou Deng , Qun Jin

Meta-learning models, or models that learn to learn, have been a long-desired target for their ability to quickly solve new tasks. Traditional meta-learning methods can require expensive inner and outer loops, thus there is demand for…

Neural and Evolutionary Computing · Computer Science 2021-03-12 Kevin Frans , Olaf Witkowski

In order for artificial agents to coordinate effectively with people, they must act consistently with existing conventions (e.g. how to navigate in traffic, which language to speak, or how to coordinate with teammates). A group's…

Artificial Intelligence · Computer Science 2019-03-14 Adam Lerer , Alexander Peysakhovich