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Initially a car is placed with probability p at each site of the two-dimensional integer lattice. Each car is equally likely to be East-facing or North-facing, and different sites receive independent assignments. At odd time steps, each…
This paper investigates the time-bounded version of the reachability problem for hybrid automata. This problem asks whether a given hybrid automaton can reach a given target location within T time units, where T is a constant rational…
Two multivehicle routing problems are considered in the framework that a visit to a location must take place during a specific time window in order to be counted and all time windows are the same length. In the first problem, the goal is to…
The definition of $1$-planar graphs naturally extends graph planarity, namely a graph is $1$-planar if it can be drawn in the plane with at most one crossing per edge. Unfortunately, while testing graph planarity is solvable in linear time,…
Determining if an input undirected graph is Hamiltonian, i.e., if it has a cycle that visits every vertex exactly once, is one of the most famous NP-complete problems. We consider the following generalization of Hamiltonian cycles: for a…
We work primarily with the Kripke frame consisting of two-dimensional Minkowski spacetime with the irreflexive accessibility relation 'can reach with a slower-than-light signal'. We show that in the basic temporal language, the set of…
In an $r$-uniform hypergraph on $n$ vertices a tight Hamilton cycle consists of $n$ edges such that there exists a cyclic ordering of the vertices where the edges correspond to consecutive segments of $r$ vertices. We provide a first…
Let $B$ be a point robot moving in the plane, whose path is constrained to forward motions with curvature at most one, and let $P$ be a convex polygon with $n$ vertices. Given a starting configuration (a location and a direction of travel)…
The max-cut problem is a classical graph theory problem which is NP-complete. The best polynomial time approximation scheme relies on \emph{semidefinite programming} (SDP). We study the conditions under which graphs of certain classes have…
The Shortest Path Reconfiguration problem has as input a graph G (with unit edge lengths) with vertices s and t, and two shortest st-paths P and Q. The question is whether there exists a sequence of shortest st-paths that starts with P and…
Li et al. in [Inf. Process. Lett. 77 (2001) 35--41] proposed the shuffle cube $SQ_{n}$ as an attractive interconnection network topology for massive parallel and distributed systems. By far, symmetric properties of the shuffle cube remains…
We reconsider a recently published algorithm (Dalkilic et al.) for merging lists by way of the perfect shuffle. The original publication gave only experimental results which, although consistent with linear execution time on the samples…
A (unit) disk graph is the intersection graph of closed (unit) disks in the plane. Almost three decades ago, an elegant polynomial-time algorithm was found for \textsc{Maximum Clique} on unit disk graphs [Clark, Colbourn, Johnson; Discrete…
We consider the cops and robber game variant consisting of one cop and one robber on time-varying graphs (TVG). The considered TVGs are edge periodic graphs, i.e., for each edge, a binary string $s_e$ determines in which time step the edge…
We study the \emph{{interval completion}} problem, which asks for the insertion of a set of at most $k$ edges to make a graph of $n$ vertices into an interval graph. We focus on chordal graphs with no small obstructions, where every…
We show that the hitting time of the discrete time quantum random walk on the n-bit hypercube from one corner to its opposite is polynomial in n. This gives the first exponential quantum-classical gap in the hitting time of discrete quantum…
In this paper, we study the problems of computing the 1-center, centroid, and 1-median of objects moving with bounded speed in Euclidean space. We can acquire the exact location of only a constant number of objects (usually one) per unit…
We present a Monte Carlo algorithm for Hamiltonicity detection in an $n$-vertex undirected graph running in $O^*(1.657^{n})$ time. To the best of our knowledge, this is the first superpolynomial improvement on the worst case runtime for the…
We investigate the appearance of the square of a Hamilton cycle in the model of randomly perturbed graphs, which is, for a given $\alpha \in (0,1)$, the union of any $n$-vertex graph with minimum degree $\alpha n$ and the binomial random…
The Hanano Puzzle is a one-player game with irreversible gravity, where the goal is to make colored blocks make contact with flowers of the corresponding color. The game Jelly no Puzzle shares similar mechanics. In general, determining if a…