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The problem of modeling an animatable 3D human head avatar under light-weight setups is of significant importance but has not been well solved. Existing 3D representations either perform well in the realism of portrait images synthesis or…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xiaochen Zhao , Lizhen Wang , Jingxiang Sun , Hongwen Zhang , Jinli Suo , Yebin Liu

Faithfully reconstructing 3D geometry and generating novel views of scenes are critical tasks in 3D computer vision. Despite the widespread use of image augmentations across computer vision applications, their potential remains…

Computer Vision and Pattern Recognition · Computer Science 2023-06-16 Juan C. Pérez , Sara Rojas , Jesus Zarzar , Bernard Ghanem

Implicit neural rendering techniques have shown promising results for novel view synthesis. However, existing methods usually encode the entire scene as a whole, which is generally not aware of the object identity and limits the ability to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-07 Bangbang Yang , Yinda Zhang , Yinghao Xu , Yijin Li , Han Zhou , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

We present CharacterMixer, a system for blending two rigged 3D characters with different mesh and skeleton topologies while maintaining a rig throughout interpolation. CharacterMixer also enables interpolation during motion for such…

Graphics · Computer Science 2024-02-27 Xiao Zhan , Rao Fu , Daniel Ritchie

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

Computer Vision and Pattern Recognition · Computer Science 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

Neural Radiance Fields (NeRF) have become a popular 3D reconstruction approach in recent years. While they produce high-quality results, they also demand lengthy training times, often spanning days. This paper studies neural pruning as a…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Tianqi Ding , Dawei Xiang , Pablo Rivas , Liang Dong

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

We consider the problem of category-level 6D pose estimation from a single RGB image. Our approach represents an object category as a cuboid mesh and learns a generative model of the neural feature activations at each mesh vertex to perform…

Computer Vision and Pattern Recognition · Computer Science 2022-09-14 Wufei Ma , Angtian Wang , Alan Yuille , Adam Kortylewski

Currently, video behavior recognition is one of the most foundational tasks of computer vision. The 2D neural networks of deep learning are built for recognizing pixel-level information such as images with RGB, RGB-D, or optical flow…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Zihan Wang , Yang Yang , Zhi Liu , Yifan Zheng

We use neural radiance fields (NeRFs) to build interactive 3D environments from large-scale visual captures spanning buildings or even multiple city blocks collected primarily from drones. In contrast to single object scenes (on which NeRFs…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Haithem Turki , Deva Ramanan , Mahadev Satyanarayanan

This paper introduces a method for learning to generate line drawings from 3D models. Our architecture incorporates a differentiable module operating on geometric features of the 3D model, and an image-based module operating on view-based…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Difan Liu , Mohamed Nabail , Aaron Hertzmann , Evangelos Kalogerakis

Rig inversion is the problem of creating a method that can find the rig parameter vector that best approximates a given input mesh. In this paper we propose to solve this problem by first obtaining a differentiable rig function by training…

Graphics · Computer Science 2023-01-24 Mathieu Marquis Bolduc , Hau Nghiep Phan

Video-based person re-identification (ReID) is a challenging problem, where some video tracks of people across non-overlapping cameras are available for matching. Feature aggregation from a video track is a key step for video-based person…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Xingyu Liao , Lingxiao He , Zhouwang Yang , Chi Zhang

Synthesizing accurate geometry and photo-realistic appearance of small scenes is an active area of research with compelling use cases in gaming, virtual reality, robotic-manipulation, autonomous driving, convenient product capture, and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Arkadeep Narayan Chaudhury , Igor Vasiljevic , Sergey Zakharov , Vitor Guizilini , Rares Ambrus , Srinivasa Narasimhan , Christopher G. Atkeson

Neural Radiance Fields (NeRFs) have emerged as a popular approach for novel view synthesis. While NeRFs are quickly being adapted for a wider set of applications, intuitively editing NeRF scenes is still an open challenge. One important…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Ashkan Mirzaei , Tristan Aumentado-Armstrong , Konstantinos G. Derpanis , Jonathan Kelly , Marcus A. Brubaker , Igor Gilitschenski , Alex Levinshtein

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

Graphics · Computer Science 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

Reconstructing general dynamic scenes is important for many computer vision and graphics applications. Recent works represent the dynamic scene with neural radiance fields for photorealistic view synthesis, while their surface geometry is…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Decai Chen , Haofei Lu , Ingo Feldmann , Oliver Schreer , Peter Eisert

We present Dynamic Neural Portraits, a novel approach to the problem of full-head reenactment. Our method generates photo-realistic video portraits by explicitly controlling head pose, facial expressions and eye gaze. Our proposed…

Computer Vision and Pattern Recognition · Computer Science 2022-11-28 Michail Christos Doukas , Stylianos Ploumpis , Stefanos Zafeiriou

Neural rendering techniques combining machine learning with geometric reasoning have arisen as one of the most promising approaches for synthesizing novel views of a scene from a sparse set of images. Among these, stands out the Neural…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Albert Pumarola , Enric Corona , Gerard Pons-Moll , Francesc Moreno-Noguer

We propose a transformer-based neural network architecture for multi-object 3D reconstruction from RGB videos. It relies on two alternative ways to represent its knowledge: as a global 3D grid of features and an array of view-specific 2D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-29 Michał J. Tyszkiewicz , Kevis-Kokitsi Maninis , Stefan Popov , Vittorio Ferrari