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The widespread deployment of Machine Learning systems everywhere raises challenges, such as dealing with interactions or competition between multiple learners. In that goal, we study multi-agent sequential decision-making by considering…

Computer Science and Game Theory · Computer Science 2025-10-28 Antoine Scheid , Etienne Boursier , Alain Durmus , Eric Moulines , Michael I. Jordan

Prisoner's Dilemma is a game theory model used to describe altruistic behavior seen in various populations. This theoretical game is important in understanding why a seemingly selfish strategy does persist and spread throughout a population…

Physics and Society · Physics 2020-04-16 Sharon M. Cameron , Ariel Cintrón-Arias

The game interactions among individuals in nature are often uncertain and dynamically evolving, significantly influencing the persistence of cooperation. However, it remains a formidable challenge to effectively characterize these dynamic…

Computer Science and Game Theory · Computer Science 2026-03-24 Bin Pi , Minyu Feng , Liang-Jian Deng , Xiaojie Chen , Attila Szolnoki

Segregation is widespread in all realms of human society. Several influential studies have argued that intolerance is not a prerequisite for a segregated society, and that segregation can arise even when people generally prefer diversity.…

Social and Information Networks · Computer Science 2016-10-27 Milena Tsvetkova , Olof Nilsson , Camilla Öhman , Lovisa Sumpter , David Sumpter

Matrix games like Prisoner's Dilemma have guided research on social dilemmas for decades. However, they necessarily treat the choice to cooperate or defect as an atomic action. In real-world social dilemmas these choices are temporally…

Multiagent Systems · Computer Science 2017-02-13 Joel Z. Leibo , Vinicius Zambaldi , Marc Lanctot , Janusz Marecki , Thore Graepel

Trajectory planning involving multi-agent interactions has been a long-standing challenge in the field of robotics, primarily burdened by the inherent yet intricate interactions among agents. While game-theoretic methods are widely…

Robotics · Computer Science 2025-07-17 Zhenmin Huang , Yusen Xie , Benshan Ma , Shaojie Shen , Jun Ma

In a two-person Rock-Paper-Scissors (RPS) game, if we set a loss worth nothing and a tie worth 1, and the payoff of winning (the incentive a) as a variable, this game is called as generalized RPS game. The generalized RPS game is a…

Physics and Society · Physics 2014-07-07 Zhijian Wang , Bin Xu

The recent discovery of zero-determinant strategies for the iterated Prisoner's Dilemma sparked a surge of interest in the surprising fact that a player can exert unilateral control over iterated interactions. These remarkable strategies,…

Populations and Evolution · Quantitative Biology 2016-04-12 Alex McAvoy , Christoph Hauert

Two traditional paradigms are often used to describe the behavior of agents in multi-agent complex systems. In the first one, agents are considered to be fully rational and systems are seen as multi-player games. In the second one, agents…

Computer Science and Game Theory · Computer Science 2016-03-17 Mickael Randour

Solving tasks with sparse rewards is one of the most important challenges in reinforcement learning. In the single-agent setting, this challenge is addressed by introducing intrinsic rewards that motivate agents to explore unseen regions of…

Machine Learning · Computer Science 2021-05-25 Shariq Iqbal , Fei Sha

We propose an adaptive incentive mechanism that learns the optimal incentives in environments where players continuously update their strategies. Our mechanism updates incentives based on each player's externality, defined as the difference…

Computer Science and Game Theory · Computer Science 2025-03-04 Chinmay Maheshwari , Kshitij Kulkarni , Manxi Wu , Shankar Sastry

Reputation is a powerful mechanism to enforce cooperation among unrelated individuals through indirect reciprocity, but it suffers from disagreement originating from private assessment, noise, and incomplete information. In this work, we…

Populations and Evolution · Quantitative Biology 2021-07-12 Sanghun Lee , Yohsuke Murase , Seung Ki Baek

Intention, emotion and action are important psychological factors in human activities, which play an important role in the interaction between individuals. How to model the interaction process between individuals by analyzing the…

Human-Computer Interaction · Computer Science 2022-05-17 Wei Peng , Yue Hu , Yuqiang Xie , Luxi Xing , Yajing Sun

Learning about many things can provide numerous benefits to a reinforcement learning system. For example, learning many auxiliary value functions, in addition to optimizing the environmental reward, appears to improve both exploration and…

Machine Learning · Computer Science 2020-08-25 Cam Linke , Nadia M. Ady , Martha White , Thomas Degris , Adam White

This paper discusses our investigation into the evolution of cooperative players in an online business environment. We explain our design of an incentive based system with its foundation over binary reputation system whose proportion of…

Computers and Society · Computer Science 2013-05-15 Sanat Kumar Bista , Keshav P Dahal , Peter I Cowling

Human behavior in interactive settings is shaped not only by individual objectives but also by shared constraints with others, such as safety. Understanding how people allocate responsibility, i.e., how much one deviates from their desired…

Multiagent Systems · Computer Science 2026-04-16 Isaac Remy , Caleb Chang , Karen Leung

Actions such as sharing food and cooperating to reach a common goal have played a fundamental role in the evolution of human societies. These good actions may not maximise the actor's payoff, but they maximise the other's payoff.…

Physics and Society · Physics 2014-06-18 Valerio Capraro , Alessandra Marcelletti

When a game involves many agents or when communication between agents is not possible, it is useful to resort to distributed learning where each agent acts in complete autonomy without any information on the other agents' situations.…

Optimization and Control · Mathematics 2025-09-24 Jérôme Taupin , Xavier Leturc , Christophe J. Le Martret

Biological systems often choose actions without an explicit reward signal, a phenomenon known as intrinsic motivation. The computational principles underlying this behavior remain poorly understood. In this study, we investigate an…

Artificial Intelligence · Computer Science 2023-01-05 Stas Tiomkin , Ilya Nemenman , Daniel Polani , Naftali Tishby

Purpose: We propose a model to present a possible mechanism for obtaining sizeable behavioural structures by simulating an agent based on the evolutionary public good game with available social learning. Methods: The model considered a…

Computer Science and Game Theory · Computer Science 2019-10-29 Chulwook Park
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