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Previous methods for skeleton-based gesture recognition mostly arrange the skeleton sequence into a pseudo picture or spatial-temporal graph and apply deep Convolutional Neural Network (CNN) or Graph Convolutional Network (GCN) for feature…

Computer Vision and Pattern Recognition · Computer Science 2021-06-28 Jianbo Liu , Ying Wang , Shiming Xiang , Chunhong Pan

We propose novel Stacked Spatio-Temporal Graph Convolutional Networks (Stacked-STGCN) for action segmentation, i.e., predicting and localizing a sequence of actions over long videos. We extend the Spatio-Temporal Graph Convolutional Network…

Computer Vision and Pattern Recognition · Computer Science 2019-06-04 Pallabi Ghosh , Yi Yao , Larry S. Davis , Ajay Divakaran

Due to the availability of large-scale skeleton datasets, 3D human action recognition has recently called the attention of computer vision community. Many works have focused on encoding skeleton data as skeleton image representations based…

Computer Vision and Pattern Recognition · Computer Science 2019-07-31 Carlos Caetano , Jessica Sena , François Brémond , Jefersson A. dos Santos , William Robson Schwartz

Convolutional Neural Networks (ConvNets) have recently shown promising performance in many computer vision tasks, especially image-based recognition. How to effectively apply ConvNets to sequence-based data is still an open problem. This…

Computer Vision and Pattern Recognition · Computer Science 2017-01-02 Pichao Wang , Wanqing Li , Chuankun Li , Yonghong Hou

With the prevalence of RGB-D cameras, multi-modal video data have become more available for human action recognition. One main challenge for this task lies in how to effectively leverage their complementary information. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-02-03 Sijie Song , Jiaying Liu , Yanghao Li , Zongming Guo

The ability to identify and temporally segment fine-grained human actions throughout a video is crucial for robotics, surveillance, education, and beyond. Typical approaches decouple this problem by first extracting local spatiotemporal…

Computer Vision and Pattern Recognition · Computer Science 2016-11-17 Colin Lea , Michael D. Flynn , Rene Vidal , Austin Reiter , Gregory D. Hager

Skeleton action recognition involves recognizing human action from human skeletons. The use of graph convolutional networks (GCNs) has driven major advances in this recognition task. In real-world scenarios, the captured skeletons are not…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Tianyi Shen , Huijuan Xu , Nilesh Ahuja , Omesh Tickoo , Philip Shin , Vijaykrishnan Narayanan

In the field of skeleton-based action recognition, current top-performing graph convolutional networks (GCNs) exploit intra-sequence context to construct adaptive graphs for feature aggregation. However, we argue that such context is still…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Xiaohu Huang , Hao Zhou , Jian Wang , Haocheng Feng , Junyu Han , Errui Ding , Jingdong Wang , Xinggang Wang , Wenyu Liu , Bin Feng

Spatio-temporal graph signal analysis has a significant impact on a wide range of applications, including hand/body pose action recognition. To achieve effective analysis, spatio-temporal graph convolutional networks (ST-GCN) leverage the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Zida Cheng , Siheng Chen , Ya Zhang

Combining skeleton structure with graph convolutional networks has achieved remarkable performance in human action recognition. Since current research focuses on designing basic graph for representing skeleton data, these embedding features…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Dong Yang , Monica Mengqi Li , Hong Fu , Jicong Fan , Zhao Zhang , Howard Leung

Current methods for skeleton-based human action recognition usually work with completely observed skeletons. However, in real scenarios, it is prone to capture incomplete and noisy skeletons, which will deteriorate the performance of…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Yi-Fan Song , Zhang Zhang , Liang Wang

In this paper, we proposed a effective but extensible residual one-dimensional convolution neural network as base network, based on the this network, we proposed four subnets to explore the features of skeleton sequences from each aspect.…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Yangyang Xu , Lei Wang

Action recognition has been a heated topic in computer vision for its wide application in vision systems. Previous approaches achieve improvement by fusing the modalities of the skeleton sequence and RGB video. However, such methods have a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-24 Xiaoguang Zhu , Ye Zhu , Haoyu Wang , Honglin Wen , Yan Yan , Peilin Liu

In skeleton-based action recognition, a key challenge is distinguishing between actions with similar trajectories of joints due to the lack of image-level details in skeletal representations. Recognizing that the differentiation of similar…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Hongda Liu , Yunfan Liu , Min Ren , Hao Wang , Yunlong Wang , Zhenan Sun

With the fast development of effective and low-cost human skeleton capture systems, skeleton-based action recognition has attracted much attention recently. Most existing methods use Convolutional Neural Network (CNN) and Recurrent Neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-12 Wu Zheng , Lin Li , Zhaoxiang Zhang , Yan Huang , Liang Wang

Current state-of-the-art approaches to skeleton-based action recognition are mostly based on recurrent neural networks (RNN). In this paper, we propose a novel convolutional neural networks (CNN) based framework for both action…

Computer Vision and Pattern Recognition · Computer Science 2017-05-03 Chao Li , Qiaoyong Zhong , Di Xie , Shiliang Pu

Current methods for skeleton-based human action recognition usually work with complete skeletons. However, in real scenarios, it is inevitable to capture incomplete or noisy skeletons, which could significantly deteriorate the performance…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Yi-Fan Song , Zhang Zhang , Caifeng Shan , Liang Wang

In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Hao Xing , Darius Burschka

Skeleton-based action recognition aims to project skeleton sequences to action categories, where skeleton sequences are derived from multiple forms of pre-detected points. Compared with earlier methods that focus on exploring single-form…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Xuanhan Wang , Yan Dai , Lianli Gao , Jingkuan Song

In this paper, we propose to improve the traditional use of RNNs by employing a many to many model for video classification. We analyze the importance of modeling spatial layout and temporal encoding for daily living action recognition.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Srijan Das , Michal Koperski , Francois Bremond , Gianpiero Francesca
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