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Statistical shape modeling (SSM) is an essential tool for analyzing variations in anatomical morphology. In a typical SSM pipeline, 3D anatomical images, gone through segmentation and rigid registration, are represented using…
The failure of roughness parameters to predict surface properties stems from their inherent scale-dependence; in other words, the measured value depends on the way it was measured. Here we take advantage of this scale-dependence to develop…
Shape from Polarization (SfP) estimates surface normals using photos captured at different polarizer rotations. Fundamentally, the SfP model assumes that light is reflected either diffusely or specularly. However, this model is not valid…
Face alignment is a classic problem in the computer vision field. Previous works mostly focus on sparse alignment with a limited number of facial landmark points, i.e., facial landmark detection. In this paper, for the first time, we aim at…
Surveillance and surveying are two important applications of empirical research. A major part of terrain modelling is supported by photographic surveys which are used for capturing expansive natural surfaces using a wide range of sensors --…
Recognizing a face based on its attributes is an easy task for a human to perform as it is a cognitive process. In recent years, Face Recognition is achieved with different kinds of facial features which were used separately or in a…
Research on human face processing using eye movements has provided evidence that we recognize face images successfully focusing our visual attention on a few inner facial regions, mainly on the eyes, nose and mouth. To understand how we…
Template 3D shapes are useful for many tasks in graphics and vision, including fitting observation data, analyzing shape collections, and transferring shape attributes. Because of the variety of geometry and topology of real-world shapes,…
Shape recognition is the main challenging problem in computer vision. Different approaches and tools are used to solve this problem. Most existing approaches to object recognition are based on pixels. Pixel-based methods are dependent on…
In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover…
Face analysis is a core part of computer vision, in which remarkable progress has been observed in the past decades. Current methods achieve recognition and tracking with invariance to fundamental modes of variation such as illumination, 3D…
We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…
3D face reconstruction from a single image is a classical and challenging problem, with wide applications in many areas. Inspired by recent works in face animation from RGB-D or monocular video inputs, we develop a novel method for…
Dense facial landmark detection is one of the key elements of face processing pipeline. It is used in virtual face reenactment, emotion recognition, driver status tracking, etc. Early approaches were suitable for facial landmark detection…
The amount of data in the world is expanding rapidly. Every day, huge amounts of data are created by scientific experiments, companies, and end users' activities. These large data sets have been labeled as "Big Data", and their storage,…
Deep functional maps have recently emerged as a successful paradigm for non-rigid 3D shape correspondence tasks. An essential step in this pipeline consists in learning feature functions that are used as constraints to solve for a…
Facial expression recognition has many potential applications which has attracted the attention of researchers in the last decade. Feature extraction is one important step in expression analysis which contributes toward fast and accurate…
Human face images usually appear with wide range of visual scales. The existing face representations pursue the bandwidth of handling scale variation via multi-scale scheme that assembles a finite series of predefined scales. Such…
In this paper, we propose a framework for disentangling the appearance and geometry representations in the face recognition task. To provide supervision for this aim, we generate geometrically identical faces by incorporating spatial…
We present a novel method for characterizing the microstructure of a material from volumetric datasets such as 3D image data from computed tomography (CT). The method is based on a new statistical model for the distribution of voxel…