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The problem of building a coherent and non-monotonous conversational agent with proper discourse and coverage is still an area of open research. Current architectures only take care of semantic and contextual information for a given query…
Text-to-3D generation has achieved significant success by incorporating powerful 2D diffusion models, but insufficient 3D prior knowledge also leads to the inconsistency of 3D geometry. Recently, since large-scale multi-view datasets have…
Industrial computer vision systems often struggle with noise, material variability, and uncontrolled imaging conditions, limiting the effectiveness of classical edge detectors and handcrafted pipelines. In this work, we present a…
Generative Adversarial Networks (GANs) have many potential medical imaging applications. Due to the limited memory of Graphical Processing Units (GPUs), most current 3D GAN models are trained on low-resolution medical images, these models…
Embedding-based retrieval models have made significant strides in retrieval-augmented generation (RAG) techniques for text and multimodal large language models (LLMs) applications. However, when it comes to speech larage language models…
Recent advances in text-to-3D generation have made significant progress. In particular, with the pretrained diffusion models, existing methods predominantly use Score Distillation Sampling (SDS) to train 3D models such as Neural RaRecent…
Recent advancements in generative video models demonstrate high visual fidelity, yet their integration into enterprise environments is restricted by temporal inconsistencies and severe brand misalignment. Current monolithic architectures…
Retrieval-Augmented Generation (RAG) has established itself as the standard paradigm for grounding Large Language Models (LLMs) in domain-specific, up-to-date data. However, the prevailing architecture for RAG has evolved into a complex,…
Channel estimation is a critical task in digital communications that greatly impacts end-to-end system performance. In this work, we introduce a novel approach for multiple-input multiple-output (MIMO) channel estimation using score-based…
The most advanced diffusion models have recently adopted increasingly deep stacked networks (e.g., U-Net or Transformer) to promote the generative emergence capabilities of vision generation models similar to large language models (LLMs).…
In this paper, we explore the existing challenges in 3D artistic scene generation by introducing ART3D, a novel framework that combines diffusion models and 3D Gaussian splatting techniques. Our method effectively bridges the gap between…
Existing end-to-end sign-language animation systems suffer from low naturalness, limited facial/body expressivity, and no user control. We propose a human-centered, real-time speech-to-sign animation framework that integrates (1) a…
For many streaming automatic speech recognition tasks, it is important to provide timely intermediate streaming results, while refining a high quality final result. This can be done using a multi-stage architecture, where a small…
Text-to-3D generation has shown promising results, yet common challenges such as the Multi-face Janus problem and extended generation time for high-quality assets. In this paper, we address these issues by introducing a novel three-stage…
While Attention Residuals has shown some effectiveness in addressing the widespread issue of unbounded activation growth across deep residual layers, it inevitably incurs significant communication overhead. To circumvent this bottleneck, we…
This paper aims to develop a new architecture that can make full use of the feature maps of convolutional networks. To this end, we study a number of methods for video-based person re-identification and make the following findings: 1)…
When using deep, multi-layered architectures to build generative models of data, it is difficult to train all layers at once. We propose a layer-wise training procedure admitting a performance guarantee compared to the global optimum. It is…
We propose gated language experts and curriculum training to enhance multilingual transformer transducer models without requiring language identification (LID) input from users during inference. Our method incorporates a gating mechanism…
Automatic 3D content creation seeks to replace labor-intensive modeling and scanning pipelines with systems that can synthesize or recover 3D assets directly from text or images. Its applications span video games, virtual reality, robotics,…
Recently, image-to-3D approaches have achieved significant results with a natural image as input. However, it is not always possible to access these enriched color input samples in practical applications, where only sketches are available.…