Related papers: Photo-Realistic Video Prediction on Natural Videos…
Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by…
In this paper we introduce a fully end-to-end approach for visual tracking in videos that learns to predict the bounding box locations of a target object at every frame. An important insight is that the tracking problem can be considered as…
Video segmentation consists of a frame-by-frame selection process of meaningful areas related to foreground moving objects. Some applications include traffic monitoring, human tracking, action recognition, efficient video surveillance, and…
Autonomous systems not only need to understand their current environment, but should also be able to predict future actions conditioned on past states, for instance based on captured camera frames. However, existing models mainly focus on…
The design of deep learning methods for low light video enhancement remains a challenging problem owing to the difficulty in capturing low light and ground truth video pairs. This is particularly hard in the context of dynamic scenes or…
Image and video inpainting is a classic problem in computer vision and computer graphics, aiming to fill in the plausible and realistic content in the missing areas of images and videos. With the advance of deep learning, this problem has…
In this paper, we introduce a novel framework that can learn to make visual predictions about the motion of a robotic agent from raw video frames. Our proposed motion prediction network (PROM-Net) can learn in a completely unsupervised…
An intelligent observer looks at the world and sees not only what is, but what is moving and what can be moved. In other words, the observer sees how the present state of the world can transform in the future. We propose a model that…
Synthesizing photo-realistic images and videos is at the heart of computer graphics and has been the focus of decades of research. Traditionally, synthetic images of a scene are generated using rendering algorithms such as rasterization or…
Deep convolutional neural networks are used to address many computer vision problems, including video prediction. The task of video prediction requires analyzing the video frames, temporally and spatially, and constructing a model of how…
The task of video prediction and generation is known to be notoriously difficult, with the research in this area largely limited to short-term predictions. Though plagued with noise and stochasticity, videos consist of features that are…
We present an approach for high-resolution video frame prediction by conditioning on both past frames and past optical flows. Previous approaches rely on resampling past frames, guided by a learned future optical flow, or on direct…
In this thesis, we develop various techniques for working with sets in machine learning. Each input or output is not an image or a sequence, but a set: an unordered collection of multiple objects, each object described by a feature vector.…
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…
Video prediction has been considered a difficult problem because the video contains not only high-dimensional spatial information but also complex temporal information. Video prediction can be performed by finding features in recent frames,…
While invaluable for many computer vision applications, decomposing a natural image into intrinsic reflectance and shading layers represents a challenging, underdetermined inverse problem. As opposed to strict reliance on conventional…
Audience discovery is an important activity at major movie studios. Deep models that use convolutional networks to extract frame-by-frame features of a movie trailer and represent it in a form that is suitable for prediction are now…
Estimating accurate camera poses, 3D scene geometry, and object motion from in-the-wild videos is a long-standing challenge for classical structure from motion pipelines due to the presence of dynamic objects. Recent learning-based methods…
Efficient rendering of photo-realistic virtual worlds is a long standing effort of computer graphics. Modern graphics techniques have succeeded in synthesizing photo-realistic images from hand-crafted scene representations. However, the…
Deep networks have recently enjoyed enormous success when applied to recognition and classification problems in computer vision, but their use in graphics problems has been limited. In this work, we present a novel deep architecture that…