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Wirelessly streaming high quality 360 degree videos is still a challenging problem. When there are many users watching different 360 degree videos and competing for the computing and communication resources, the streaming algorithm at hand…

Machine Learning · Computer Science 2024-09-25 Anis Elgabli , Mohammed S. Elbamby , Cristina Perfecto , Mounssif Krouka , Mehdi Bennis , Vaneet Aggarwal

More and more scholars focus on mobile edge computing (MEC) technology, because the strong storage and computing capabilities of MEC servers can reduce the long transmission delay, bandwidth waste, energy consumption, and privacy leaks in…

Multimedia · Computer Science 2019-09-10 Xing Chen , Lijun He , Shang Xu , Shibo Hu , Qingzhou Li , Guizhong Liu

Massive multiple-input and multiple-output (MIMO) enables ultra-high throughput and low latency for tile-based adaptive virtual reality (VR) 360 video transmission in wireless network. In this paper, we consider a massive MIMO system where…

Information Theory · Computer Science 2021-06-16 Long Teng , Guangtao Zhai , Yongpeng Wu , Xiongkuo Min , Wenjun Zhang , Zhi Ding , Chengshang Xiao

A key challenge of 360$^\circ$ VR video streaming is ensuring high quality with limited network bandwidth. Currently, most studies focus on tile-based adaptive bitrate streaming to reduce bandwidth consumption, where resources in network…

Multimedia · Computer Science 2024-04-24 Haopeng Wang , Haiwei Dong , Abdulmotaleb El Saddik

360$^{\circ}$ video requires human viewers to actively control "where" to look while watching the video. Although it provides a more immersive experience of the visual content, it also introduces additional burden for viewers; awkward…

Computer Vision and Pattern Recognition · Computer Science 2017-05-26 Yu-Chuan Su , Kristen Grauman

Given the significant industrial growth of demand for virtual reality (VR), 360{\deg} video streaming is one of the most important VR applications that require cost-optimal solutions to achieve widespread proliferation of VR technology.…

Multimedia · Computer Science 2017-11-10 Cagri Ozcinar , Ana De Abreu , Sebastian Knorr , Aljosa Smolic

360-degree video streaming provides users with immersive experience by letting users determine their field-of-views (FoVs) in real time. To enhance the users' quality of experience (QoE) given their limited bandwidth, recent works have…

Networking and Internet Architecture · Computer Science 2020-05-07 Ming Tang , Vincent W. S. Wong

In this paper, the problem of content caching and transmission is studied for a wireless virtual reality (VR) network in which unmanned aerial vehicles (UAVs) capture videos on live games or sceneries and transmit them to small base…

Information Theory · Computer Science 2018-04-11 Mingzhe Chen , Walid Saad , Changchuan Yin

By pre-fetching popular videos into the local caches of edge nodes, wireless edge caching provides an effective means of reducing repeated content deliveries. To meet the various viewing quality requirements of multimedia users, scalable…

Networking and Internet Architecture · Computer Science 2022-07-29 Xuewei Zhang , Yuan Ren , Tiejun Lv , Lajos Hanzo

360-degree panoramic videos have gained considerable attention in recent years due to the rapid development of head-mounted displays (HMDs) and panoramic cameras. One major problem in streaming panoramic videos is that panoramic videos are…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Yuang Jiang , Konstantinos Poularakis , Diego Kiedanski , Sastry Kompella , Leandros Tassiulas

360{\deg} videos require significant bandwidth to provide an immersive viewing experience. Wireless systems using terahertz (THz) frequency band can meet this high data rate demand. However, self-blockage is a challenge in such systems. To…

Image and Video Processing · Electrical Eng. & Systems 2024-12-10 Mehdi Setayesh , Vincent W. S. Wong

The recent rise of interest in Virtual Reality (VR) came with the availability of commodity commercial VR products, such as the Head Mounted Displays (HMD) created by Oculus and other vendors. One of the main applications of virtual reality…

Multimedia · Computer Science 2017-05-16 Tarek El-Ganainy

A 360 virtual reality (VR) video, recording a scene of interest in every direction, provides VR users with immersive viewing experience. However, transmission of a 360 VR video which is of a much larger size than a traditional video to…

Information Theory · Computer Science 2019-01-09 Kaixuan Long , Chencheng Ye , Ying Cui , Zhi Liu

Online video streaming has evolved into an integral component of the contemporary Internet landscape. Yet, the disclosure of user requests presents formidable privacy challenges. As users stream their preferred online videos, their requests…

Multimedia · Computer Science 2026-02-02 Xianzhi Zhang , Yipeng Zhou , Di Wu , Quan Z. Sheng , Miao Hu , Linchang Xiao

Viewport prediction is the crucial task for adaptive 360-degree video streaming, as the bitrate control algorithms usually require the knowledge of the user's viewing portions of the frames. Various methods are studied and adopted for…

Multimedia · Computer Science 2024-03-06 Lei Zhang , Tao Long , Weizhen Xu , Laizhong Cui , Jiangchuan Liu

Recently, the growing demand for rich multimedia content such as Video on Demand (VoD) has made the data transmission from content delivery networks (CDN) to end-users quite challenging. Edge networks have been proposed as an extension to…

Multimedia · Computer Science 2018-12-18 Emna Baccour , Aiman Erbad , Amr Mohamed , Kashif Bilal , Mohsen Guizani

360-degree streaming videos can provide a rich immersive experiences to the users. However, it requires an extremely high bandwidth network. One of the common solutions for saving bandwidth consumption is to stream only a portion of video…

Multimedia · Computer Science 2022-06-07 Chuanzhe Jing , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka

It is always a challenging problem to deliver a huge volume of videos over the Internet. To meet the high bandwidth and stringent playback demand, one feasible solution is to cache video contents on edge servers based on predicted video…

Multimedia · Computer Science 2021-02-02 Xianzhi Zhang , Yipeng Zhou , Di Wu , Miao Hu , James Xi Zheng , Min Chen , Song Guo

To properly evaluate the performance of 360VR-specific encoding and transmission schemes, and particularly of the solutions based on viewport adaptation, it is necessary to consider not only the bandwidth saved, but also the quality of the…

360{\deg} videos in recent years have experienced booming development. Compared to traditional videos, 360{\deg} videos are featured with uncertain user behaviors, bringing opportunities as well as challenges. Datasets are necessary for…

Multimedia · Computer Science 2022-08-09 Yili Jin , Junhua Liu , Fangxin Wang , Shuguang Cui