Related papers: Adversarial Texture Optimization from RGB-D Scans
This paper proposed a retinal image segmentation method based on conditional Generative Adversarial Network (cGAN) to segment optic disc. The proposed model consists of two successive networks: generator and discriminator. The generator…
Over the last decade, the process of automatic image colorization has been of significant interest for several application areas including restoration of aged or degraded images. This problem is highly ill-posed due to the large degrees of…
Given a monocular face image as input, 3D face geometry reconstruction aims to recover a corresponding 3D face mesh. Recently, both optimization-based and learning-based face reconstruction methods have taken advantage of the emerging…
Texturing is a fundamental process in computer graphics. Texture is leveraged to enhance the visualization outcome for a 3D scene. In many cases a texture image cannot cover a large 3D model surface because of its small resolution.…
Despite the substantial progress in recent years, the image captioning techniques are still far from being perfect.Sentences produced by existing methods, e.g. those based on RNNs, are often overly rigid and lacking in variability. This…
Generating adversarial examples is an intriguing problem and an important way of understanding the working mechanism of deep neural networks. Most existing approaches generated perturbations in the image space, i.e., each pixel can be…
Reconstructing the 3D geometry of an object from an image is a major challenge in computer vision. Recently introduced differentiable renderers can be leveraged to learn the 3D geometry of objects from 2D images, but those approaches…
We study how to generate captions that are not only accurate in describing an image but also discriminative across different images. The problem is both fundamental and interesting, as most machine-generated captions, despite phenomenal…
We present a new method for synthesizing high-resolution photo-realistic images from semantic label maps using conditional generative adversarial networks (conditional GANs). Conditional GANs have enabled a variety of applications, but the…
We present a system for generating inconspicuous-looking textures that, when displayed in the physical world as digital or printed posters, cause visual object tracking systems to become confused. For instance, as a target being tracked by…
In this paper, we propose a deep generative adversarial network for super-resolution considering the trade-off between perception and distortion. Based on good performance of a recently developed model for super-resolution, i.e., deep…
Monocular depth estimation is an extensively studied computer vision problem with a vast variety of applications. Deep learning-based methods have demonstrated promise for both supervised and unsupervised depth estimation from monocular…
Deep neural networks are known to be vulnerable to adversarial examples, i.e., images that are maliciously perturbed to fool the model. Generating adversarial examples has been mostly limited to finding small perturbations that maximize the…
Automatic colorization of images without human intervention has been a subject of interest in the machine learning community for a brief period of time. Assigning color to an image is a highly ill-posed problem because of its innate nature…
Generative Adversarial Networks have long since revolutionized the world of computer vision and, tied to it, the world of art. Arduous efforts have gone into fully utilizing and stabilizing training so that outputs of the Generator network…
Hyperspectral signal reconstruction aims at recovering the original spectral input that produced a certain trichromatic (RGB) response from a capturing device or observer. Given the heavily underconstrained, non-linear nature of the…
We propose a novel method for creating adversarial examples. Instead of perturbing pixels, we use an encoder-decoder representation of the input image and perturb intermediate layers in the decoder. This changes the high-level features…
3D-aware image synthesis aims at learning a generative model that can render photo-realistic 2D images while capturing decent underlying 3D shapes. A popular solution is to adopt the generative adversarial network (GAN) and replace the…
This paper proposes Markovian Generative Adversarial Networks (MGANs), a method for training generative neural networks for efficient texture synthesis. While deep neural network approaches have recently demonstrated remarkable results in…
We propose a novel approach to reconstruct RGB-D indoor scene based on plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed from it, and generates a lightweight, low-polygonal mesh with clear…