Related papers: Exact capacitated domination: on the computational…
Worst-case hardness results for most equilibrium computation problems have raised the need for beyond-worst-case analysis. To this end, we study the smoothed complexity of finding pure Nash equilibria in Network Coordination Games, a…
This paper proposes a new differentially private distributed Nash equilibrium seeking algorithm for aggregative games under time-varying unbalanced directed communication graphs. Random independent Laplace noises are injected into the…
The dominating set problem has many practical applications but is well-known to be NP-hard. Therefore, there is a need for efficient approximation algorithms, especially in applications such as ad hoc wireless networks. Most distributed…
The dominating set problem (DSP) is one of the most famous problems in combinatorial optimization. It is defined as follows. For a given simple graph $G=(V,E)$, a dominating set of $G$ is a subset $S\subseteq V$ such that every vertex in $…
Let $G = (V,E)$ be a simple, undirected and connected graph. A connected (total) dominating set $S \subseteq V$ is a secure connected (total) dominating set of $G$, if for each $ u \in V \setminus S$, there exists $v \in S$ such that $uv…
We consider multi-agent decision making where each agent optimizes its convex cost function subject to individual and coupling constraints. The constraint sets are compact convex subsets of a Euclidean space. To learn Nash equilibria, we…
Graphical games are a useful framework for modeling the interactions of (selfish) agents who are connected via an underlying topology and whose behaviors influence each other. They have wide applications ranging from computer science to…
A dominating set of a graph is a set of vertices such that every vertex not in the set has at least one neighbor in the set. The problem of counting dominating sets is #P-complete for chordal graphs but solvable in polynomial time for its…
Public goods games in undirected networks are generally known to have pure Nash equilibria, which are easy to find. In contrast, we prove that, in directed networks, a broad range of public goods games have intractable equilibrium problems:…
In this paper, we consider the problem of finding a Nash equilibrium in a multi-player game over generally connected networks. This model differs from a conventional setting in that players have partial information on the actions of their…
Synthesis of finite-state controllers from high-level specifications in multi-agent systems can be reduced to solving multi-player concurrent games over finite graphs. The complexity of solving such games with qualitative objectives for…
Let $G(V,E)$ be a simple, undirected and connected graph. A dominating set $S \subseteq V(G)$ is called a $2$-\textit{secure dominating set} ($2$-SDS) in $G$, if for every pair of distinct vertices $u_1,u_2 \in V(G)$ there exists a pair of…
We analyze the distributed power allocation problem in parallel multiple access channels (MAC) by studying an associated non-cooperative game which admits an exact potential. Even though games of this type have been the subject of…
The domination problem and its variants represent a classical domain within algorithmic graph theory. Among these variants, the paired-domination problem holds particular prominence due to its real-world implications in security and…
Our first focus is the Capacitated Partition Vertex Cover (C-PVC) problem in hypergraphs. In C-PVC, we are given a hypergraph with capacities on its vertices and a partition of the hyperedge set into $\omega$ distinct groups. The objective…
We consider structural and algorithmic questions related to the Nash dynamics of weighted congestion games. In weighted congestion games with linear latency functions, the existence of (pure Nash) equilibria is guaranteed by potential…
In this paper two algorithms with the goal of generating the equilibrium set of the power allocation game first developed in \cite{allocation} are proposed. Based on the first algorithm, the geometric property of the pure strategy Nash…
A strategy profile in a multi-player game is a Nash equilibrium if no player can unilaterally deviate to achieve a strictly better payoff. A profile is an $\epsilon$-Nash equilibrium if no player can gain more than $\epsilon$ by…
We study natural strategic games on directed graphs, which capture the idea of coordination in the absence of globally common strategies. We show that these games do not need to have a pure Nash equilibrium and that the problem of…
We study competitive resource allocation problems in which players distribute their demands integrally on a set of resources subject to player-specific submodular capacity constraints. Each player has to pay for each unit of demand a cost…