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We present a new algorithm to quickly generate high-performance GPU implementations of complex imaging and vision pipelines, directly from high-level Halide algorithm code. It is fully automatic, requiring no schedule templates or…

Programming Languages · Computer Science 2023-08-29 Luke Anderson , Andrew Adams , Karima Ma , Tzu-Mao Li , Tian Jin , Jonathan Ragan-Kelley

In this paper we propose a mixed precision algorithm in the context of the semi-Lagrangian discontinuous Galerkin method. The performance of this approach is evaluated on a traditional dual socket workstation as well as on a Xeon Phi and an…

Mathematical Software · Computer Science 2018-08-14 Lukas Einkemmer

Scientific programmers often turn to vendor-tuned Basic Linear Algebra Subprograms (BLAS) to obtain portable high performance. However, many numerical algorithms require several BLAS calls in sequence, and those successive calls result in…

Mathematical Software · Computer Science 2012-05-09 Geoffrey Belter , Elizabeth Jessup , Thomas Nelson , Boyana Norris , Jeremy G. Siek

Domain specific accelerators present new challenges and opportunities for code generation onto novel instruction sets, communication fabrics, and memory architectures. In this paper we introduce an intermediate representation (IR) which…

Distributed, Parallel, and Cluster Computing · Computer Science 2018-10-24 Matthew Sotoudeh , Anand Venkat , Michael Anderson , Evangelos Georganas , Alexander Heinecke , Jason Knight

In recent years, deep neural networks (DNNs), have yielded strong results on a wide range of applications. Graphics Processing Units (GPUs) have been one key enabling factor leading to the current popularity of DNNs. However, despite…

Neural and Evolutionary Computing · Computer Science 2016-11-22 Matthew W. Moskewicz , Ali Jannesari , Kurt Keutzer

Heterogeneous computing can potentially offer significant performance and performance per watt improvements over homogeneous computing, but the question "what is the ideal mapping of algorithms to architectures?" remains an open one. In the…

Hardware Architecture · Computer Science 2016-05-24 Oren Segal , Nasibeh Nasiri , Martin Margala

We present a set of rules to guide the design of GPU algorithms. These rules are grounded on the principle of reducing waste in GPU utility to achieve good speed up. In accordance to these rules, we propose GPU algorithms for 2D…

Graphics · Computer Science 2020-07-02 Zhenghai Chen , Tiow-Seng Tan , Hong-Yang Ong

I present a new GPU implementation of the wavelet tree data structure. It includes binary rank and select support structures that provide at least 10 times higher throughput of binary rank and select queries than the best publicly available…

Data Structures and Algorithms · Computer Science 2025-05-07 Marco Franzreb , Martin Burtscher , Stephan Rudolph

Fine-grained workload and resource balancing is the key to high performance for regular and irregular computations on the GPUs. In this dissertation, we conduct an extensive survey of existing load-balancing techniques to build an…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-20 Muhammad Osama

Contemporary GPUs allow concurrent execution of small computational kernels in order to prevent idling of GPU resources. Despite the potential concurrency between independent kernels, the order in which kernels are issued to the GPU will…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-11-26 Teng Li , Vikram K. Narayana , Tarek El-Ghazawi

One of the greatest efforts of computational scientists is to translate the mathematical model describing a class of physical phenomena into large and complex codes. Many of these codes face the difficulty of implementing the mathematical…

Computational Engineering, Finance, and Science · Computer Science 2018-01-17 Edoardo Di Napoli , Elmar Peise , Markus Hrywniak , Paolo Bientinesi

Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on…

A major challenge in the deployment of scientific software solutions is the adaptation of research prototypes to production-grade code. While high-level languages like MATLAB are useful for rapid prototyping, they lack the resource…

Mathematical Software · Computer Science 2025-12-30 Conrad Sanderson , Ryan Curtin

Modern graphics computing units (GPUs) are designed and optimized to perform highly parallel numerical calculations. This parallelism has enabled (and promises) significant advantages, both in terms of energy performance and calculation. In…

Hardware Architecture · Computer Science 2021-10-26 Quentin Gallouédec

The paper presents the aspect of use of modern graphics accelerators supporting CUDA technology for high-performance computing in the field of linear algebra. Fully programmable graphic cards have been available for several years for both…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-06-27 Lukasz Swierczewski

This article presents an automatic approach to quickly derive a good solution for hardware resource partition and task granularity for task-based parallel applications on heterogeneous many-core architectures. Our approach employs a…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-03-10 Peng Zhang , Jianbin Fang , Canqun Yang , Chun Huang , Tao Tang , Zheng Wang

While parallelism remains the main source of performance, architectural implementations and programming models change with each new hardware generation, often leading to costly application re-engineering. Most tools for performance…

Programming Languages · Computer Science 2022-07-04 William S. Moses , Ivan R. Ivanov , Jens Domke , Toshio Endo , Johannes Doerfert , Oleksandr Zinenko

Large Language Models (LLMs) with the Mixture-of-Experts (MoE) architectures have shown promising performance on various tasks. However, due to the huge model sizes, running them in resource-constrained environments where the GPU memory is…

Machine Learning · Computer Science 2025-05-02 Keisuke Kamahori , Tian Tang , Yile Gu , Kan Zhu , Baris Kasikci

Program synthesis is an umbrella term for generating programs and logical formulae from specifications. With the remarkable performance improvements that GPUs enable for deep learning, a natural question arose: can we also implement a…

Programming Languages · Computer Science 2025-04-29 Martin Berger , Nathanaël Fijalkow , Mojtaba Valizadeh

LLM-based coding agents can generate functionally correct GPU kernels, yet their performance remains far below hand-optimized libraries on critical computations such as matrix multiplication, attention, and Mixture-of-Experts (MoE). Peak…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-22 Haohui Mai , Xiaoyan Guo , Xiangyun Ding , Daifeng Li , Qiuchu Yu , Chenzhun Guo , Cong Wang , Jiacheng Zhao , Christos Kozyrakis , Binhang Yuan