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Deep reinforcement learning has been shown to be a powerful framework for learning policies from complex high-dimensional sensory inputs to actions in complex tasks, such as the Atari domain. In this paper, we explore output representation…

Machine Learning · Computer Science 2016-06-16 Ishan P. Durugkar , Clemens Rosenbaum , Stefan Dernbach , Sridhar Mahadevan

Reinforcement learning (RL) in the real world necessitates the development of procedures that enable agents to explore without causing harm to themselves or others. The most successful solutions to the problem of safe RL leverage offline…

Machine Learning · Computer Science 2025-01-09 Alexander Quessy , Thomas Richardson , Sebastian East

Exploration in environments with sparse rewards has been a persistent problem in reinforcement learning (RL). Many tasks are natural to specify with a sparse reward, and manually shaping a reward function can result in suboptimal…

Machine Learning · Computer Science 2018-02-27 Ashvin Nair , Bob McGrew , Marcin Andrychowicz , Wojciech Zaremba , Pieter Abbeel

Deep Reinforcement Learning (DRL) is a trending field of research, showing great promise in challenging problems such as playing Atari, solving Go and controlling robots. While DRL agents perform well in practice we are still lacking the…

Artificial Intelligence · Computer Science 2016-06-17 Nir Baram , Tom Zahavy , Shie Mannor

Pretraining reinforcement learning methods with demonstrations has been an important concept in the study of reinforcement learning since a large amount of computing power is spent on online simulations with existing reinforcement learning…

Machine Learning · Computer Science 2019-05-10 Xiaoqin Zhang , Yunfei Li , Huimin Ma , Xiong Luo

Developing a general algorithm that learns to solve tasks across a wide range of applications has been a fundamental challenge in artificial intelligence. Although current reinforcement learning algorithms can be readily applied to tasks…

Artificial Intelligence · Computer Science 2024-04-18 Danijar Hafner , Jurgis Pasukonis , Jimmy Ba , Timothy Lillicrap

The integration of reinforcement learning (RL) into large language models (LLMs) has opened new opportunities for recommender systems by eliciting reasoning and improving user preference modeling. However, RL-based LLM recommendation faces…

Information Retrieval · Computer Science 2026-02-05 Lin Wang , Yang Zhang , Jingfan Chen , Xiaoyan Zhao , Fengbin Zhu , Qing Li , Tat-Seng Chua

Robust imitation learning using disturbance injections overcomes issues of limited variation in demonstrations. However, these methods assume demonstrations are optimal, and that policy stabilization can be learned via simple augmentations.…

Robotics · Computer Science 2022-05-10 Hirotaka Tahara , Hikaru Sasaki , Hanbit Oh , Brendan Michael , Takamitsu Matsubara

Learning from demonstrations is a popular tool for accelerating and reducing the exploration requirements of reinforcement learning. When providing expert demonstrations to human students, we know that the demonstrations must fall within a…

Machine Learning · Computer Science 2019-10-29 Daniel Seita , David Chan , Roshan Rao , Chen Tang , Mandi Zhao , John Canny

Learning from demonstration (LfD) techniques seek to enable novice users to teach robots novel tasks in the real world. However, prior work has shown that robot-centric LfD approaches, such as Dataset Aggregation (DAgger), do not perform…

Robotics · Computer Science 2021-10-08 Mariah L. Schrum , Erin Hedlund , Matthew C. Gombolay

Reinforcement learning algorithms can acquire policies for complex tasks autonomously. However, the number of samples required to learn a diverse set of skills can be prohibitively large. While meta-reinforcement learning methods have…

Machine Learning · Computer Science 2020-06-17 Russell Mendonca , Xinyang Geng , Chelsea Finn , Sergey Levine

Real-world tasks of interest are generally poorly defined by human-readable descriptions and have no pre-defined reward signals unless it is defined by a human designer. Conversely, data-driven algorithms are often designed to solve a…

Machine Learning · Computer Science 2022-05-13 Vinicius G. Goecks , Nicholas Waytowich , David Watkins-Valls , Bharat Prakash

A long-term goal of language agents is to learn and improve through their own experience, ultimately outperforming humans in complex, real-world tasks. However, training agents from experience data with reinforcement learning remains…

Reinforcement learning (RL) is a fundamental framework for sequential decision-making, in which an agent learns an optimal policy through interactions with an unknown environment. In settings with function approximation, many existing RL…

Machine Learning · Computer Science 2026-05-05 Ruiquan Huang , Donghao Li , Yingbin Liang , Jing Yang

With reinforcement learning, an agent could learn complex behaviors from high-level abstractions of the task. However, exploration and reward shaping remained challenging for existing methods, especially in scenarios where the extrinsic…

Machine Learning · Computer Science 2020-06-11 Jie Chen , Wenjun Xu

Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

Generative models such as diffusion have been employed as world models in offline reinforcement learning to generate synthetic data for more effective learning. Existing work either generates diffusion models one-time prior to training or…

Machine Learning · Computer Science 2024-05-31 Zeyu Fang , Tian Lan

Training intelligent agents through reinforcement learning is a notoriously unstable procedure. Massive parallelization on GPUs and distributed systems has been exploited to generate a large amount of training experiences and consequently…

Machine Learning · Computer Science 2019-02-08 Greg Heinrich , Iuri Frosio

In offline reinforcement learning, deriving an effective policy from a pre-collected set of experiences is challenging due to the distribution mismatch between the target policy and the behavioral policy used to collect the data, as well as…

Machine Learning · Computer Science 2024-12-10 Catalin E. Brita , Stephan Bongers , Frans A. Oliehoek

Behavioral cloning uses a dataset of demonstrations to learn a policy. To overcome computationally expensive training procedures and address the policy adaptation problem, we propose to use latent spaces of pre-trained foundation models to…

Artificial Intelligence · Computer Science 2024-04-09 Federco Malato , Florian Leopold , Andrew Melnik , Ville Hautamaki