Related papers: Softmax Splatting for Video Frame Interpolation
Despite the recent progress, existing frame interpolation methods still struggle with processing extremely high resolution input and handling challenging cases such as repetitive textures, thin objects, and large motion. To address these…
An adaptive interpolation scheme is proposed to accurately calculate the wideband responses in electromagnetic simulations. In the proposed scheme, the sampling points are first carefully divided into several groups based on their responses…
Video frame interpolation and prediction aim to synthesize frames in-between and subsequent to existing frames, respectively. Despite being closely-related, these two tasks are traditionally studied with different model architectures, or…
Due to large pixel movement and high computational cost, estimating the motion of high-resolution frames is challenging. Thus, most flow-based Video Frame Interpolation (VFI) methods first predict bidirectional flows at low resolution and…
We present All-Pairs Multi-Field Transforms (AMT), a new network architecture for video frame interpolation. It is based on two essential designs. First, we build bidirectional correlation volumes for all pairs of pixels, and use the…
The Softmax bottleneck was first identified in language modeling as a theoretical limit on the expressivity of Softmax-based models. Being one of the most widely-used methods to output probability, Softmax-based models have found a wide…
This paper introduces a framework for distributed parallel image signal extrapolation. Since high-quality image signal processing often comes along with a high computational complexity, a parallel execution is desirable. The proposed…
Temporal interpolation has the potential to be a powerful tool for video compression. Existing methods for frame interpolation do not discriminate between video textures and generally invoke a single general model capable of interpolating a…
Mixup style data augmentation algorithms have been widely adopted in various tasks as implicit network regularization on representation learning to improve model generalization, which can be achieved by a linear interpolation of labeled…
We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…
We explore the problem of view synthesis from a narrow baseline pair of images, and focus on generating high-quality view extrapolations with plausible disocclusions. Our method builds upon prior work in predicting a multiplane image (MPI),…
Generating high-dimensional visual modalities is a computationally intensive task. A common solution is progressive generation, where the outputs are synthesized in a coarse-to-fine spectral autoregressive manner. While diffusion models…
The stereo event-intensity camera setup is widely applied to leverage the advantages of both event cameras with low latency and intensity cameras that capture accurate brightness and texture information. However, such a setup commonly…
Point cloud frame interpolation is a challenging task that involves accurate scene flow estimation across frames and maintaining the geometry structure. Prevailing techniques often rely on pre-trained motion estimators or intensive…
Real-world image matting is essential for applications in content creation and augmented reality. However, it remains challenging due to the complex nature of scenes and the scarcity of high-quality datasets. To address these limitations,…
Self-supervised methods have showed promising results on depth estimation task. However, previous methods estimate the target depth map and camera ego-motion simultaneously, underusing multi-frame correlation information and ignoring the…
Video object detection is more challenging compared to image object detection. Previous works proved that applying object detector frame by frame is not only slow but also inaccurate. Visual clues get weakened by defocus and motion blur,…
Video Frame Interpolation (VFI) aims to synthesize non-existent intermediate frames between existent frames. Flow-based VFI algorithms estimate intermediate motion fields to warp the existent frames. Real-world motions' complexity and the…
Current benchmarks for optical flow algorithms evaluate the estimation quality by comparing their predicted flow field with the ground truth, and additionally may compare interpolated frames, based on these predictions, with the correct…
The purpose of this paper is to introduce a very efficient algorithm for signal extrapolation. It can widely be used in many applications in image and video communication, e. g. for concealment of block errors caused by transmission errors…