Related papers: Softmax Splatting for Video Frame Interpolation
This paper considers an efficient video modeling process called Video Latent Flow Matching (VLFM). Unlike prior works, which randomly sampled latent patches for video generation, our method relies on current strong pre-trained image…
Generating intermediate video content of varying lengths based on given first and last frames, along with text prompt information, offers significant research and application potential. However, traditional frame interpolation tasks…
The objective of this work is to deblur face videos. We propose a method that tackles this problem from two directions: (1) enhancing the blurry frames, and (2) treating the blurry frames as missing values and estimate them by…
Video summarization aims to select representative frames to retain high-level information, which is usually solved by predicting the segment-wise importance score via a softmax function. However, softmax function suffers in retaining…
We examine implicit representations of parametric or point cloud models, based on interpolation matrices, which are not sensitive to base points. We show how interpolation matrices can be used for ray shooting of a parametric ray with a…
Video frame interpolation (VFI) is the task that synthesizes the intermediate frame given two consecutive frames. Most of the previous studies have focused on appropriate frame warping operations and refinement modules for the warped…
Most deep learning methods for video frame interpolation consist of three main components: feature extraction, motion estimation, and image synthesis. Existing approaches are mainly distinguishable in terms of how these modules are…
Data used in image segmentation are not always defined on the same grid. This is particularly true for medical images, where the resolution, field-of-view and orientation can differ across channels and subjects. Images and labels are…
3D Gaussian Splatting (3D GS) is widely adopted for novel view synthesis due to its high training and rendering efficiency. However, its efficiency relies on the key assumption that Gaussians do not overlap in the 3D space, which leads to…
Existing methods for video interpolation heavily rely on deep convolution neural networks, and thus suffer from their intrinsic limitations, such as content-agnostic kernel weights and restricted receptive field. To address these issues, we…
This work aims to provide a deep-learning solution for the motion interpolation task. Previous studies solve it with geometric weight functions. Some other works propose neural networks for different problem settings with consecutive pose…
Video frame interpolation (VFI) is a challenging task that aims to generate intermediate frames between two consecutive frames in a video. Existing learning-based VFI methods have achieved great success, but they still suffer from limited…
Renewed interest in mixed-precision algorithms has emerged due to growing data capacity and bandwidth concerns, as well as the advancement of GPUs, which enable significant speedup for low precision arithmetic. In light of this, we propose…
We propose Camera Splatting, a novel view optimization framework for novel view synthesis. Each camera is modeled as a 3D Gaussian, referred to as a camera splat, and virtual cameras, termed point cameras, are placed at 3D points sampled…
To date, top-performing optical flow estimation methods only take pairs of consecutive frames into account. While elegant and appealing, the idea of using more than two frames has not yet produced state-of-the-art results. We present a…
Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…
Multiscale mixed methods based on non-overlapping domain decompositions can efficiently handle the solution of significant subsurface flow problems in very heterogeneous formations of interest to the industry, especially when implemented on…
Slow shutter speed and long exposure time of frame-based cameras often cause visual blur and loss of inter-frame information, degenerating the overall quality of captured videos. To this end, we present a unified framework of event-based…
We present a new implicit warping framework for image animation using sets of source images through the transfer of the motion of a driving video. A single cross- modal attention layer is used to find correspondences between the source…
Unlike their line-based counterparts, surface-based techniques have yet to be thoroughly investigated in flow visualization due to their significant placement, speed, perception, and evaluation challenges. This paper presents SurfPatch, a…