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Related papers: FlowFusion: Dynamic Dense RGB-D SLAM Based on Opti…

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We address the challenging problem of dense dynamic scene reconstruction and camera pose estimation from multiple freely moving cameras -- a setting that arises naturally when multiple observers capture a shared event. Prior approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Shuo Sun , Unal Artan , Malcolm Mielle , Achim J. Lilienthaland , Martin Magnusson

We propose an online object-level SLAM system which builds a persistent and accurate 3D graph map of arbitrary reconstructed objects. As an RGB-D camera browses a cluttered indoor scene, Mask-RCNN instance segmentations are used to…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 John McCormac , Ronald Clark , Michael Bloesch , Andrew J. Davison , Stefan Leutenegger

While the keypoint-based maps created by sparse monocular simultaneous localisation and mapping (SLAM) systems are useful for camera tracking, dense 3D reconstructions may be desired for many robotic tasks. Solutions involving depth cameras…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Tristan Laidlow , Jan Czarnowski , Stefan Leutenegger

We introduce a novel multiframe scene flow approach that jointly optimizes the consistency of the patch appearances and their local rigid motions from RGB-D image sequences. In contrast to the competing methods, we take advantage of an…

Computer Vision and Pattern Recognition · Computer Science 2017-10-06 Vladislav Golyanik , Kihwan Kim , Robert Maier , Matthias Nießner , Didier Stricker , Jan Kautz

DUSt3R-based end-to-end scene reconstruction has recently shown promising results in dense visual SLAM. However, most existing methods only use image pairs to estimate pointmaps, overlooking spatial memory and global consistency.To this…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Guole Shen , Tianchen Deng , Yanbo Wang , Yongtao Chen , Yilin Shen , Jiuming Liu , Jingchuan Wang

We introduce Dynamic Gaussian Splatting SLAM (DGS-SLAM), the first dynamic SLAM framework built on the foundation of Gaussian Splatting. While recent advancements in dense SLAM have leveraged Gaussian Splatting to enhance scene…

Robotics · Computer Science 2024-11-19 Mangyu Kong , Jaewon Lee , Seongwon Lee , Euntai Kim

In the paper, we propose a robust real-time visual odometry in dynamic environments via rigid-motion model updated by scene flow. The proposed algorithm consists of spatial motion segmentation and temporal motion tracking. The spatial…

Robotics · Computer Science 2019-07-22 Sangil Lee , Clark Youngdong Son , H. Jin Kim

This paper presents an investigation into the estimation of optical and scene flow using RGBD information in scenarios where the RGB modality is affected by noise or captured in dark environments. Existing methods typically rely solely on…

Computer Vision and Pattern Recognition · Computer Science 2023-07-31 Youjie Zhou , Guofeng Mei , Yiming Wang , Fabio Poiesi , Yi Wan

In this paper, we introduce SLAM3R, a novel and effective system for real-time, high-quality, dense 3D reconstruction using RGB videos. SLAM3R provides an end-to-end solution by seamlessly integrating local 3D reconstruction and global…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Yuzheng Liu , Siyan Dong , Shuzhe Wang , Yingda Yin , Yanchao Yang , Qingnan Fan , Baoquan Chen

Visual Simultaneous Localization and Mapping (SLAM) plays a vital role in real-time localization for autonomous systems. However, traditional SLAM methods, which assume a static environment, often suffer from significant localization drift…

Robotics · Computer Science 2025-07-30 Haolan Zhang , Thanh Nguyen Canh , Chenghao Li , Nak Young Chong

Recent research on Simultaneous Localization and Mapping (SLAM) based on implicit representation has shown promising results in indoor environments. However, there are still some challenges: the limited scene representation capability of…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Wenhua Wu , Guangming Wang , Ting Deng , Sebastian Aegidius , Stuart Shanks , Valerio Modugno , Dimitrios Kanoulas , Hesheng Wang

Visual simultaneous localization and mapping (SLAM) plays a critical role in autonomous robotic systems, especially where accurate and reliable measurements are essential for navigation and sensing. In feature-based SLAM, the quantityand…

Robotics · Computer Science 2025-09-03 Haolan Zhang , Chenghao Li , Thanh Nguyen Canh , Lijun Wang , Nak Young Chong

Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements, undermining the assumption of static environments required…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Weirong Chen , Ganlin Zhang , Felix Wimbauer , Rui Wang , Nikita Araslanov , Andrea Vedaldi , Daniel Cremers

In this paper, we introduce \textbf{GS-SLAM} that first utilizes 3D Gaussian representation in the Simultaneous Localization and Mapping (SLAM) system. It facilitates a better balance between efficiency and accuracy. Compared to recent SLAM…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Chi Yan , Delin Qu , Dan Xu , Bin Zhao , Zhigang Wang , Dong Wang , Xuelong Li

Simultaneous localization and mapping (SLAM) technology has recently achieved photorealistic mapping capabilities thanks to the real-time, high-fidelity rendering enabled by 3D Gaussian Splatting (3DGS). However, due to the static…

Robotics · Computer Science 2025-12-01 Zhicong Sun , Jacqueline Lo , Jinxing Hu

In recent years, the paradigm of neural implicit representations has gained substantial attention in the field of Simultaneous Localization and Mapping (SLAM). However, a notable gap exists in the existing approaches when it comes to scene…

Computer Vision and Pattern Recognition · Computer Science 2024-07-31 Hongjia Zhai , Gan Huang , Qirui Hu , Guanglin Li , Hujun Bao , Guofeng Zhang

Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Junhao He , Jiaxu Wang , Jia Li , Mingyuan Sun , Qiang Zhang , Jiahang Cao , Ziyi Zhang , Yi Gu , Jingkai Sun , Renjing Xu

Visual Simultaneous Localization and Mapping (VSLAM) is a fundamental technology for robotics applications. While VSLAM research has achieved significant advancements, its robustness under challenging situations, such as poor lighting,…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Hudson M. S. Bruno , Esther L. Colombini , Sidney N. Givigi

Scene flow describes the motion of 3D objects in real world and potentially could be the basis of a good feature for 3D action recognition. However, its use for action recognition, especially in the context of convolutional neural networks…

Computer Vision and Pattern Recognition · Computer Science 2017-03-28 Pichao Wang , Wanqing Li , Zhimin Gao , Yuyao Zhang , Chang Tang , Philip Ogunbona

Robots operating in unstructured environments require a comprehensive understanding of their surroundings, necessitating geometric and semantic information from sensor data. Traditional RGB-D processing pipelines focus primarily on…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Zhiwu Zheng , Lauren Mentzer , Berk Iskender , Michael Price , Colm Prendergast , Audren Cloitre
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