Related papers: PL${}_{1}$P -- Point-line Minimal Problems under P…
Vision-Language Pre-Trained models, notably CLIP, that utilize contrastive learning have proven highly adept at extracting generalizable visual features. To inherit the well-learned knowledge of VLP models for downstream tasks, several…
Existing vision-language models (VLMs) such as CLIP have showcased an impressive capability to generalize well across various downstream tasks. These models leverage the synergy between visual and textual information, enabling them to…
This paper proposes a method to compute camera 6Dof poses to achieve a user defined coverage. The camera placement problem is modeled as a combinatorial optimization where given the maximum number of cameras, a camera set is selected from a…
We investigate the ability of Vision Language Models (VLMs) to perform visual perspective taking using a new set of visual tasks inspired by established human tests. Our approach leverages carefully controlled scenes in which a single…
Joint object matching, also known as multi-image matching, namely, the problem of finding consistent partial maps among all pairs of objects within a collection, is a crucial task in many areas of computer vision. This problem subsumes…
Vanishing points (VPs) play a vital role in various computer vision tasks, especially for recognizing the 3D scenes from an image. In the real-world scenario of automobile applications, it is costly to manually obtain the external camera…
Determining the position and orientation of a calibrated camera from a single image with respect to a 3D model is an essential task for many applications. When 2D-3D correspondences can be obtained reliably, perspective-n-point solvers can…
A challenge in image based metrology and forensics is intrinsic camera calibration when the used camera is unavailable. The unavailability raises two questions. The first question is how to find the projection model that describes the…
Camera calibration is a necessity in various tasks including 3D reconstruction, hand-eye coordination for a robotic interaction, autonomous driving, etc. In this work we propose a novel method to predict extrinsic (baseline, pitch, and…
$\newcommand{\Arr}{\mathcal{A}} \newcommand{\numS}{k} \newcommand{\ArrX}[1]{\Arr(#1)} \newcommand{\eps}{\varepsilon} \newcommand{\opt}{\mathsf{o}}$ For point sets $P_1, \ldots, P_\numS$, a set of lines $L$ is halving if any face of the…
In this paper we study a general class of nonlinear elliptic problems in divergence form. First, we prove that the solutions to these problems satisfy a convexity property when the given domain is strictly convex. Then, making use of this…
Real-world objects are composed of distinctive, object-specific parts. Identifying these parts is key to performing fine-grained, compositional reasoning-yet, large multimodal models (LMMs) struggle to perform this seemingly straightforward…
A fundamental problem in computer vision is that of inferring the intrinsic, 3D structure of the world from flat, 2D images of that world. Traditional methods for recovering scene properties such as shape, reflectance, or illumination rely…
Lines are interesting geometrical features commonly seen in indoor and urban environments. There is missing a complete benchmark where one can evaluate lines from a sequential stream of images in all its stages: Line detection, Line…
In statistical learning, many problem formulations have been proposed so far, such as multi-class learning, complementarily labeled learning, multi-label learning, multi-task learning, which provide theoretical models for various real-world…
Existence of symmetric objects, whose observation at different viewpoints can be identical, can deteriorate the performance of simultaneous localization and mapping(SLAM). This work proposes a system for robustly optimizing the pose of…
Discrete energy minimization is widely-used in computer vision and machine learning for problems such as MAP inference in graphical models. The problem, in general, is notoriously intractable, and finding the global optimal solution is…
Estimating pose from given 3D correspondences, including point-to-point, point-to-line and point-to-plane correspondences, is a fundamental task in computer vision with many applications. We present a complete solution for this task,…
The method of ``Total Least Squares'' is proposed as a more natural way (than ordinary least squares) to approximate the data if both the matrix and and the right-hand side are contaminated by ``errors''. In this tutorial note, we give a…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…